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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.network.NpcStringId;
- import com.l2jserver.gameserver.network.clientpackets.Say2;
- /**
- * Monastery of Silence AI.
- * @author Kerberos, nonom
- */
- public final class MonasteryOfSilence extends AbstractNpcAI
- {
- // NPCs
- private static final int CAPTAIN = 18910; // Solina Knight Captain
- private static final int KNIGHT = 18909; // Solina Knights
- private static final int SCARECROW = 18912; // Scarecrow
- private static final int GUIDE = 22789; // Guide Solina
- private static final int SEEKER = 22790; // Seeker Solina
- private static final int SAVIOR = 22791; // Savior Solina
- private static final int ASCETIC = 22793; // Ascetic Solina
- private static final int[] DIVINITY_CLAN =
- {
- 22794, // Divinity Judge
- 22795, // Divinity Manager
- };
- // Skills
- private static final SkillHolder ORDEAL_STRIKE = new SkillHolder(6303, 1); // Trial of the Coup
- private static final SkillHolder LEADER_STRIKE = new SkillHolder(6304, 1); // Shock
- private static final SkillHolder SAVER_STRIKE = new SkillHolder(6305, 1); // Sacred Gnosis
- private static final SkillHolder SAVER_BLEED = new SkillHolder(6306, 1); // Solina Strike
- private static final SkillHolder LEARNING_MAGIC = new SkillHolder(6308, 1); // Opus of the Wave
- private static final SkillHolder STUDENT_CANCEL = new SkillHolder(6310, 1); // Loss of Quest
- private static final SkillHolder WARRIOR_THRUSTING = new SkillHolder(6311, 1); // Solina Thrust
- private static final SkillHolder KNIGHT_BLESS = new SkillHolder(6313, 1); // Solina Bless
- // Misc
- private static final NpcStringId[] DIVINITY_MSG =
- {
- NpcStringId.S1_WHY_WOULD_YOU_CHOOSE_THE_PATH_OF_DARKNESS,
- NpcStringId.S1_HOW_DARE_YOU_DEFY_THE_WILL_OF_EINHASAD
- };
- private static final NpcStringId[] SOLINA_KNIGHTS_MSG =
- {
- NpcStringId.PUNISH_ALL_THOSE_WHO_TREAD_FOOTSTEPS_IN_THIS_PLACE,
- NpcStringId.WE_ARE_THE_SWORD_OF_TRUTH_THE_SWORD_OF_SOLINA,
- NpcStringId.WE_RAISE_OUR_BLADES_FOR_THE_GLORY_OF_SOLINA
- };
-
- private MonasteryOfSilence()
- {
- super(MonasteryOfSilence.class.getSimpleName(), "ai/group_template");
- addSkillSeeId(DIVINITY_CLAN);
- addAttackId(KNIGHT, CAPTAIN, GUIDE, SEEKER, ASCETIC);
- addNpcHateId(GUIDE, SEEKER, SAVIOR, ASCETIC);
- addAggroRangeEnterId(GUIDE, SEEKER, SAVIOR, ASCETIC);
- addSpawnId(SCARECROW);
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- switch (event)
- {
- case "TRAINING":
- {
- for (L2Character character : npc.getKnownList().getKnownCharactersInRadius(400))
- {
- if ((getRandom(100) < 30) && character.isNpc() && !character.isDead() && !character.isInCombat())
- {
- if ((character.getId() == CAPTAIN) && (getRandom(100) < 10) && npc.isScriptValue(0))
- {
- final L2Npc captain = (L2Npc) character;
- broadcastNpcSay(captain, Say2.NPC_ALL, SOLINA_KNIGHTS_MSG[getRandom(SOLINA_KNIGHTS_MSG.length)]);
- captain.setScriptValue(1);
- startQuestTimer("TIMER", 10000, captain, null);
- }
- else if (character.getId() == KNIGHT)
- {
- character.setRunning();
- ((L2Attackable) character).addDamageHate(npc, 0, 100);
- character.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, npc, null);
- }
- }
- }
- break;
- }
- case "DO_CAST":
- {
- if ((npc != null) && (player != null) && (getRandom(100) < 3))
- {
- if (npc.checkDoCastConditions(STUDENT_CANCEL.getSkill()))
- {
- npc.setTarget(player);
- npc.doCast(STUDENT_CANCEL.getSkill());
- }
- npc.setScriptValue(0);
- }
- break;
- }
- case "TIMER":
- {
- if (npc != null)
- {
- npc.setScriptValue(0);
- }
- break;
- }
- }
- return super.onAdvEvent(event, npc, player);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isSummon)
- {
- final L2Attackable mob = (L2Attackable) npc;
-
- switch (npc.getId())
- {
- case KNIGHT:
- {
- if ((getRandom(100) < 10) && (mob.getMostHated() == player) && mob.checkDoCastConditions(WARRIOR_THRUSTING.getSkill()))
- {
- npc.setTarget(player);
- npc.doCast(WARRIOR_THRUSTING.getSkill());
- }
- break;
- }
- case CAPTAIN:
- {
- if ((getRandom(100) < 20) && (npc.getCurrentHp() < (npc.getMaxHp() * 0.5)) && npc.isScriptValue(0))
- {
- if (npc.checkDoCastConditions(KNIGHT_BLESS.getSkill()))
- {
- npc.setTarget(npc);
- npc.doCast(KNIGHT_BLESS.getSkill());
- }
- npc.setScriptValue(1);
- broadcastNpcSay(npc, Say2.ALL, NpcStringId.FOR_THE_GLORY_OF_SOLINA);
- final L2Attackable knight = (L2Attackable) addSpawn(KNIGHT, npc);
- attackPlayer(knight, player);
- }
- break;
- }
- case GUIDE:
- {
- if ((getRandom(100) < 3) && (mob.getMostHated() == player) && npc.checkDoCastConditions(ORDEAL_STRIKE.getSkill()))
- {
- npc.setTarget(player);
- npc.doCast(ORDEAL_STRIKE.getSkill());
- }
- break;
- }
- case SEEKER:
- {
- if ((getRandom(100) < 33) && (mob.getMostHated() == player) && npc.checkDoCastConditions(SAVER_STRIKE.getSkill()))
- {
- npc.setTarget(npc);
- npc.doCast(SAVER_STRIKE.getSkill());
- }
- break;
- }
- case ASCETIC:
- {
- if ((mob.getMostHated() == player) && npc.isScriptValue(0))
- {
- npc.setScriptValue(1);
- startQuestTimer("DO_CAST", 20000, npc, player);
- }
- break;
- }
- }
- return super.onAttack(npc, player, damage, isSummon);
- }
-
- @Override
- public boolean onNpcHate(L2Attackable mob, L2PcInstance player, boolean isSummon)
- {
- return player.getActiveWeaponInstance() != null;
- }
-
- @Override
- public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
- {
- if (player.getActiveWeaponInstance() != null)
- {
- SkillHolder skill = null;
- switch (npc.getId())
- {
- case GUIDE:
- {
- if (getRandom(100) < 3)
- {
- skill = LEADER_STRIKE;
- }
- break;
- }
- case SEEKER:
- {
- skill = SAVER_BLEED;
- break;
- }
- case SAVIOR:
- {
- skill = LEARNING_MAGIC;
- break;
- }
- case ASCETIC:
- {
- if (getRandom(100) < 3)
- {
- skill = STUDENT_CANCEL;
- }
-
- if (npc.isScriptValue(0))
- {
- npc.setScriptValue(1);
- startQuestTimer("DO_CAST", 20000, npc, player);
- }
- break;
- }
- }
-
- if ((skill != null) && npc.checkDoCastConditions(skill.getSkill()))
- {
- npc.setTarget(player);
- npc.doCast(skill.getSkill());
- }
-
- if (!npc.isInCombat())
- {
- broadcastNpcSay(npc, Say2.NPC_ALL, NpcStringId.YOU_CANNOT_CARRY_A_WEAPON_WITHOUT_AUTHORIZATION);
- }
-
- attackPlayer((L2Attackable) npc, player);
- }
- return super.onAggroRangeEnter(npc, player, isSummon);
- }
-
- @Override
- public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
- {
- if (skill.hasEffectType(L2EffectType.AGGRESSION) && (targets.length != 0))
- {
- for (L2Object obj : targets)
- {
- if (obj.equals(npc))
- {
- broadcastNpcSay(npc, Say2.NPC_ALL, DIVINITY_MSG[getRandom(DIVINITY_MSG.length)], caster.getName());
- attackPlayer((L2Attackable) npc, caster);
- break;
- }
- }
- }
- return super.onSkillSee(npc, caster, skill, targets, isSummon);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- npc.setIsInvul(true);
- npc.disableCoreAI(true);
- startQuestTimer("TRAINING", 30000, npc, null, true);
- return super.onSpawn(npc);
- }
-
- public static void main(String[] args)
- {
- new MonasteryOfSilence();
- }
- }
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