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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.datatables.SkillData;
- import com.l2jserver.gameserver.instancemanager.ZoneManager;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Dummy AI for spawns/respawns only for testing.
- * @author Gnacik
- */
- public class DenOfEvil extends AbstractNpcAI
- {
- // private static final int _buffer_id = 32656;
- protected static final int[] EYE_IDS =
- {
- 18812,
- 18813,
- 18814
- };
- private static final int SKILL_ID = 6150; // others +2
-
- private static final Location[] EYE_SPAWNS =
- {
- new Location(71544, -129400, -3360, 16472),
- new Location(70954, -128854, -3360, 16),
- new Location(72145, -128847, -3368, 32832),
- new Location(76147, -128372, -3144, 16152),
- new Location(71573, -128309, -3360, 49152),
- new Location(75211, -127441, -3152, 0),
- new Location(77005, -127406, -3144, 32784),
- new Location(75965, -126486, -3144, 49120),
- new Location(70972, -126429, -3016, 19208),
- new Location(69916, -125838, -3024, 2840),
- new Location(71658, -125459, -3016, 35136),
- new Location(70605, -124646, -3040, 52104),
- new Location(67283, -123237, -2912, 12376),
- new Location(68383, -122754, -2912, 27904),
- new Location(74137, -122733, -3024, 13272),
- new Location(66736, -122007, -2896, 60576),
- new Location(73289, -121769, -3024, 1024),
- new Location(67894, -121491, -2912, 43872),
- new Location(75530, -121477, -3008, 34424),
- new Location(74117, -120459, -3024, 52344),
- new Location(69608, -119855, -2534, 17251),
- new Location(71014, -119027, -2520, 31904),
- new Location(68944, -118964, -2527, 59874),
- new Location(62261, -118263, -3072, 12888),
- new Location(70300, -117942, -2528, 46208),
- new Location(74312, -117583, -2272, 15280),
- new Location(63276, -117409, -3064, 24760),
- new Location(68104, -117192, -2168, 15888),
- new Location(73758, -116945, -2216, 0),
- new Location(74944, -116858, -2220, 30892),
- new Location(61715, -116623, -3064, 59888),
- new Location(69140, -116464, -2168, 28952),
- new Location(67311, -116374, -2152, 1280),
- new Location(62459, -116370, -3064, 48624),
- new Location(74475, -116260, -2216, 47456),
- new Location(68333, -115015, -2168, 45136),
- new Location(68280, -108129, -1160, 17992),
- new Location(62983, -107259, -2384, 12552),
- new Location(67062, -107125, -1144, 64008),
- new Location(68893, -106954, -1160, 36704),
- new Location(63848, -106771, -2384, 32784),
- new Location(62372, -106514, -2384, 0),
- new Location(67838, -106143, -1160, 51232),
- new Location(62905, -106109, -2384, 51288)
- };
-
- private DenOfEvil()
- {
- super(DenOfEvil.class.getSimpleName(), "ai/group_template");
- addKillId(EYE_IDS);
- addSpawnId(EYE_IDS);
- for (Location loc : EYE_SPAWNS)
- {
- addSpawn(EYE_IDS[getRandom(EYE_IDS.length)], loc, false, 0);
- }
- }
-
- private int getSkillIdByNpcId(int npcId)
- {
- int diff = npcId - EYE_IDS[0];
- diff *= 2;
- return SKILL_ID + diff;
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- npc.disableCoreAI(true);
- npc.setIsImmobilized(true);
- L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class);
- if (zone == null)
- {
- _log.warning("NPC " + npc + " spawned outside of L2EffectZone, check your zone coords! X:" + npc.getX() + " Y:" + npc.getY() + " Z:" + npc.getZ());
- return null;
- }
- int skillId = getSkillIdByNpcId(npc.getId());
- int skillLevel = zone.getSkillLevel(skillId);
- zone.addSkill(skillId, skillLevel + 1);
- if (skillLevel == 3) // 3+1=4
- {
- ThreadPoolManager.getInstance().scheduleAi(new KashaDestruction(zone), 2 * 60 * 1000l);
- zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.KASHA_EYE_PITCHES_TOSSES_EXPLODE));
- }
- else if (skillLevel == 2)
- {
- zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.I_CAN_FEEL_ENERGY_KASHA_EYE_GETTING_STRONGER_RAPIDLY));
- }
- return super.onSpawn(npc);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getLocation()), 15000);
- L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class);
- if (zone == null)
- {
- _log.warning("NPC " + npc + " killed outside of L2EffectZone, check your zone coords! X:" + npc.getX() + " Y:" + npc.getY() + " Z:" + npc.getZ());
- return null;
- }
- int skillId = getSkillIdByNpcId(npc.getId());
- int skillLevel = zone.getSkillLevel(skillId);
- zone.addSkill(skillId, skillLevel - 1);
- return super.onKill(npc, killer, isSummon);
- }
-
- private class RespawnNewEye implements Runnable
- {
- private final Location _loc;
-
- public RespawnNewEye(Location loc)
- {
- _loc = loc;
- }
-
- @Override
- public void run()
- {
- addSpawn(EYE_IDS[getRandom(EYE_IDS.length)], _loc, false, 0);
- }
- }
-
- private class KashaDestruction implements Runnable
- {
- L2EffectZone _zone;
-
- public KashaDestruction(L2EffectZone zone)
- {
- _zone = zone;
- }
-
- @Override
- public void run()
- {
- for (int i = SKILL_ID; i <= (SKILL_ID + 4); i = i + 2)
- {
- // test 3 skills if some is lvl 4
- if (_zone.getSkillLevel(i) > 3)
- {
- destroyZone();
- break;
- }
- }
- }
-
- private void destroyZone()
- {
- for (L2Character character : _zone.getCharactersInside())
- {
- if (character == null)
- {
- continue;
- }
- if (character.isPlayable())
- {
- Skill skill = SkillData.getInstance().getSkill(6149, 1);
- skill.applyEffects(character, character);
- }
- else
- {
- if (character.doDie(null)) // mobs die
- {
- if (character.isNpc())
- {
- // respawn eye
- L2Npc npc = (L2Npc) character;
- if (Util.contains(EYE_IDS, npc.getId()))
- {
- ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getLocation()), 15000);
- }
- }
- }
- }
- }
- for (int i = SKILL_ID; i <= (SKILL_ID + 4); i = i + 2)
- {
- _zone.removeSkill(i);
- }
- }
- }
-
- public static void main(String[] args)
- {
- new DenOfEvil();
- }
- }
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