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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.telnethandlers;
- import java.io.PrintWriter;
- import java.net.Socket;
- import java.text.DecimalFormat;
- import java.text.SimpleDateFormat;
- import java.util.Calendar;
- import com.l2jserver.gameserver.GameTimeController;
- import com.l2jserver.gameserver.GmListTable;
- import com.l2jserver.gameserver.LoginServerThread;
- import com.l2jserver.gameserver.handler.ITelnetHandler;
- import com.l2jserver.gameserver.model.L2ItemInstance;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.L2Summon;
- import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * @author UnAfraid
- */
- public class StatusHandler implements ITelnetHandler
- {
- private final String[] _commands =
- {
- "status",
- "forcegc",
- "memusage",
- "gmlist"
- };
-
- private int uptime;
-
- @Override
- public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int _uptime)
- {
- if (command.equals("status"))
- {
- uptime = _uptime;
- _print.print(getServerStatus());
- _print.flush();
- }
- else if (command.equals("forcegc"))
- {
- System.gc();
- StringBuilder sb = new StringBuilder();
- sb.append("RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576
- _print.println(sb.toString());
- }
- else if (command.startsWith("memusage"))
- {
- double max = Runtime.getRuntime().maxMemory() / 1024; // maxMemory is the upper
- // limit the jvm can use
- double allocated = Runtime.getRuntime().totalMemory() / 1024; // totalMemory the
- // size of the
- // current
- // allocation pool
- double nonAllocated = max - allocated; // non allocated memory till jvm limit
- double cached = Runtime.getRuntime().freeMemory() / 1024; // freeMemory the
- // unused memory in
- // the allocation pool
- double used = allocated - cached; // really used memory
- double useable = max - used; // allocated, but non-used and non-allocated memory
-
- DecimalFormat df = new DecimalFormat(" (0.0000'%')");
- DecimalFormat df2 = new DecimalFormat(" # 'KB'");
-
- _print.println("+----");// ...
- _print.println("| Allowed Memory:" + df2.format(max));
- _print.println("| |= Allocated Memory:" + df2.format(allocated) + df.format(allocated / max * 100));
- _print.println("| |= Non-Allocated Memory:" + df2.format(nonAllocated) + df.format(nonAllocated / max * 100));
- _print.println("| Allocated Memory:" + df2.format(allocated));
- _print.println("| |= Used Memory:" + df2.format(used) + df.format(used / max * 100));
- _print.println("| |= Unused (cached) Memory:" + df2.format(cached) + df.format(cached / max * 100));
- _print.println("| Useable Memory:" + df2.format(useable) + df.format(useable / max * 100)); // ...
- _print.println("+----");
- }
- else if (command.equals("gmlist"))
- {
- int igm = 0;
- String gmList = "";
-
- for (String player : GmListTable.getInstance().getAllGmNames(true))
- {
- gmList = gmList + ", " + player;
- igm++;
- }
- _print.println("There are currently " + igm + " GM(s) online...");
- if (!gmList.isEmpty())
- _print.println(gmList);
- }
- return false;
- }
-
- public String getServerStatus()
- {
- int playerCount = 0, objectCount = 0;
- int max = LoginServerThread.getInstance().getMaxPlayer();
-
- playerCount = L2World.getInstance().getAllPlayersCount();
- objectCount = L2World.getInstance().getAllVisibleObjectsCount();
-
- int itemCount = 0;
- int itemVoidCount = 0;
- int monsterCount = 0;
- int minionCount = 0;
- int minionsGroupCount = 0;
- int npcCount = 0;
- int charCount = 0;
- int pcCount = 0;
- int detachedCount = 0;
- int doorCount = 0;
- int summonCount = 0;
- int AICount = 0;
-
- L2Object[] objs = L2World.getInstance().getAllVisibleObjectsArray();
- for (L2Object obj : objs)
- {
- if (obj == null)
- continue;
- if (obj instanceof L2Character)
- if (((L2Character) obj).hasAI())
- AICount++;
- if (obj instanceof L2ItemInstance)
- if (((L2ItemInstance) obj).getLocation() == L2ItemInstance.ItemLocation.VOID)
- itemVoidCount++;
- else
- itemCount++;
-
- else if (obj instanceof L2MonsterInstance)
- {
- monsterCount++;
- if (((L2MonsterInstance) obj).hasMinions())
- {
- minionCount += ((L2MonsterInstance) obj).getMinionList().countSpawnedMinions();
- minionsGroupCount += ((L2MonsterInstance) obj).getMinionList().lazyCountSpawnedMinionsGroups();
- }
- }
- else if (obj instanceof L2Npc)
- npcCount++;
- else if (obj instanceof L2PcInstance)
- {
- pcCount++;
- if (((L2PcInstance) obj).getClient() != null && ((L2PcInstance) obj).getClient().isDetached())
- detachedCount++;
- }
- else if (obj instanceof L2Summon)
- summonCount++;
- else if (obj instanceof L2DoorInstance)
- doorCount++;
- else if (obj instanceof L2Character)
- charCount++;
- }
- StringBuilder sb = new StringBuilder();
- sb.append("Server Status: ");
- sb.append("\r\n ---> Player Count: " + playerCount + "/" + max);
- sb.append("\r\n ---> Offline Count: " + detachedCount + "/" + playerCount);
- sb.append("\r\n +--> Object Count: " + objectCount);
- sb.append("\r\n +--> AI Count: " + AICount);
- sb.append("\r\n +.... L2Item(Void): " + itemVoidCount);
- sb.append("\r\n +.......... L2Item: " + itemCount);
- sb.append("\r\n +....... L2Monster: " + monsterCount);
- sb.append("\r\n +......... Minions: " + minionCount);
- sb.append("\r\n +.. Minions Groups: " + minionsGroupCount);
- sb.append("\r\n +........... L2Npc: " + npcCount);
- sb.append("\r\n +............ L2Pc: " + pcCount);
- sb.append("\r\n +........ L2Summon: " + summonCount);
- sb.append("\r\n +.......... L2Door: " + doorCount);
- sb.append("\r\n +.......... L2Char: " + charCount);
- sb.append("\r\n ---> Ingame Time: " + gameTime());
- sb.append("\r\n ---> Server Uptime: " + getUptime(uptime));
- sb.append("\r\n ---> GM Count: " + getOnlineGMS());
- sb.append("\r\n ---> Threads: " + Thread.activeCount());
- sb.append("\r\n RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576
- sb.append("\r\n");
-
- return sb.toString();
- }
-
- private int getOnlineGMS()
- {
- return GmListTable.getInstance().getAllGms(true).size();
- }
-
- private String getUptime(int time)
- {
- int uptime = (int) System.currentTimeMillis() - time;
- uptime = uptime / 1000;
- int h = uptime / 3600;
- int m = (uptime - (h * 3600)) / 60;
- int s = ((uptime - (h * 3600)) - (m * 60));
- return h + "hrs " + m + "mins " + s + "secs";
- }
-
- private String gameTime()
- {
- int t = GameTimeController.getInstance().getGameTime();
- int h = t / 60;
- int m = t % 60;
- SimpleDateFormat format = new SimpleDateFormat("H:mm");
- Calendar cal = Calendar.getInstance();
- cal.set(Calendar.HOUR_OF_DAY, h);
- cal.set(Calendar.MINUTE, m);
- return format.format(cal.getTime());
- }
-
- @Override
- public String[] getCommandList()
- {
- return _commands;
- }
- }
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