12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091 |
- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.itemhandlers;
- import com.l2jserver.gameserver.handler.IItemHandler;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- import com.l2jserver.gameserver.model.zone.ZoneId;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.Dice;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.util.Broadcast;
- import com.l2jserver.util.Rnd;
- public class RollingDice implements IItemHandler
- {
- @Override
- public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
- {
- if (!playable.isPlayer())
- {
- playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
- return false;
- }
-
- L2PcInstance activeChar = playable.getActingPlayer();
- int itemId = item.getId();
-
- if (activeChar.isInOlympiadMode())
- {
- activeChar.sendPacket(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT);
- return false;
- }
-
- int number = rollDice(activeChar);
- if (number == 0)
- {
- activeChar.sendPacket(SystemMessageId.YOU_MAY_NOT_THROW_THE_DICE_AT_THIS_TIME_TRY_AGAIN_LATER);
- return false;
- }
-
- Broadcast.toSelfAndKnownPlayers(activeChar, new Dice(activeChar.getObjectId(), itemId, number, activeChar.getX() - 30, activeChar.getY() - 30, activeChar.getZ()));
-
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_ROLLED_S2);
- sm.addString(activeChar.getName());
- sm.addInt(number);
-
- activeChar.sendPacket(sm);
- if (activeChar.isInsideZone(ZoneId.PEACE))
- {
- Broadcast.toKnownPlayers(activeChar, sm);
- }
- else if (activeChar.isInParty()) // TODO: Verify this!
- {
- activeChar.getParty().broadcastToPartyMembers(activeChar, sm);
- }
- return true;
-
- }
-
- /**
- * @param player
- * @return
- */
- private int rollDice(L2PcInstance player)
- {
- // Check if the dice is ready
- if (!player.getFloodProtectors().getRollDice().tryPerformAction("roll dice"))
- {
- return 0;
- }
- return Rnd.get(1, 6);
- }
- }
|