/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package ai.individual; import java.util.Collection; import ai.group_template.L2AttackableAIScript; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.model.L2CharPosition; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Gordon AI * @author TOFIZ * @version $Revision: 1.1 $ $Date: 2008/08/21 $ */ public class Gordon extends L2AttackableAIScript { private static final int GORDON = 29095; private static int _npcMoveX = 0; private static int _npcMoveY = 0; private static int _isWalkTo = 0; private static int _npcBlock = 0; private static int X = 0; private static int Y = 0; private static int Z = 0; private static final int[][] WALKS = { {141569, -45908, -2387},{142494, -45456, -2397},{142922, -44561, -2395}, {143672, -44130, -2398},{144557, -43378, -2325},{145839, -43267, -2301}, {147044, -43601, -2307},{148140, -43206, -2303},{148815, -43434, -2328}, {149862, -44151, -2558},{151037, -44197, -2708},{152555, -42756, -2836}, {154808, -39546, -3236},{155333, -39962, -3272},{156531, -41240, -3470}, {156863, -43232, -3707},{156783, -44198, -3764},{158169, -45163, -3541}, {158952, -45479, -3473},{160039, -46514, -3634},{160244, -47429, -3656}, {159155, -48109, -3665},{159558, -51027, -3523},{159396, -53362, -3244}, {160872, -56556, -2789},{160857, -59072, -2613},{160410, -59888, -2647}, {158770, -60173, -2673},{156368, -59557, -2638},{155188, -59868, -2642}, {154118, -60591, -2731},{153571, -61567, -2821},{153457, -62819, -2886}, {152939, -63778, -3003},{151816, -64209, -3120},{147655, -64826, -3433}, {145422, -64576, -3369},{144097, -64320, -3404},{140780, -61618, -3096}, {139688, -61450, -3062},{138267, -61743, -3056},{138613, -58491, -3465}, {138139, -57252, -3517},{139555, -56044, -3310},{139107, -54537, -3240}, {139279, -53781, -3091},{139810, -52687, -2866},{139657, -52041, -2793}, {139215, -51355, -2698},{139334, -50514, -2594},{139817, -49715, -2449}, {139824, -48976, -2263},{140130, -47578, -2213},{140483, -46339, -2382}, {141569, -45908, -2387}}; private static boolean _isAttacked = false; private static boolean _isSpawned = false; public Gordon (int id, String name, String descr) { super(id,name,descr); int[] mobs = {GORDON}; registerMobs(mobs, QuestEventType.ON_ATTACK, QuestEventType.ON_KILL, QuestEventType.ON_SPAWN); // wait 2 minutes after Start AI startQuestTimer("check_ai", 120000, null, null, true); _isSpawned = false; _isAttacked = false; _isWalkTo = 1; _npcMoveX = 0; _npcMoveY = 0; _npcBlock = 0; } public L2Npc findTemplate(int npcId) { L2Npc npc = null; for (L2Spawn spawn : SpawnTable.getInstance().getSpawnTable()) { if (spawn != null && spawn.getNpcid() == npcId) { npc = spawn.getLastSpawn(); break; } } return npc; } @Override public String onAdvEvent (String event, L2Npc npc, L2PcInstance player) { X = WALKS[_isWalkTo-1][0]; Y = WALKS[_isWalkTo-1][1]; Z = WALKS[_isWalkTo-1][2]; if (event.equalsIgnoreCase("time_isAttacked")) { _isAttacked = false; if (npc.getNpcId() == GORDON) { npc.setWalking(); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new L2CharPosition(X, Y, Z, 0)); } } else if (event.equalsIgnoreCase("check_ai")) { cancelQuestTimer("check_ai", null, null); if (_isSpawned == false) { L2Npc gordon_ai = findTemplate(GORDON); if (gordon_ai != null) { _isSpawned = true; startQuestTimer("Start", 1000, gordon_ai, null, true); return super.onAdvEvent(event, npc, player); } } } else if (event.equalsIgnoreCase("Start")) { if (npc != null && _isSpawned == true) { // check if player have Cursed Weapon and in radius if (npc.getNpcId() == GORDON) { Collection chars = npc.getKnownList().getKnownPlayers().values(); if (chars != null && chars.size() > 0) { for (L2PcInstance pc : chars) { if (pc.isCursedWeaponEquipped() && pc.isInsideRadius(npc,5000,false,false)) { npc.setRunning(); ((L2Attackable)npc).addDamageHate(pc,0,9999); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, pc); _isAttacked = true; cancelQuestTimer("time_isAttacked",null, null); startQuestTimer("time_isAttacked",180000, npc, null); return super.onAdvEvent(event, npc, player); } } } } // end check if (_isAttacked == true) return super.onAdvEvent(event, npc, player); if (npc.getNpcId() == GORDON && (npc.getX()-50) <= X && (npc.getX()+50) >= X && (npc.getY()-50) <= Y && (npc.getY()+50) >= Y) { _isWalkTo++; if (_isWalkTo > 55) _isWalkTo = 1; X = WALKS[_isWalkTo-1][0]; Y = WALKS[_isWalkTo-1][1]; Z = WALKS[_isWalkTo-1][2]; npc.setWalking(); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,new L2CharPosition(X, Y, Z, 0)); } // Test for unblock Npc if (npc.getX() != _npcMoveX && npc.getY() != _npcMoveY) { _npcMoveX = npc.getX(); _npcMoveY = npc.getY(); _npcBlock = 0; } else if (npc.getNpcId() == GORDON) { _npcBlock++; if (_npcBlock > 2) { npc.teleToLocation(X, Y, Z); return super.onAdvEvent(event, npc, player); } if (_npcBlock > 0) npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO,new L2CharPosition(X, Y, Z, 0)); } // End Test unblock Npc } } return super.onAdvEvent(event, npc, player); } @Override public String onSpawn (L2Npc npc) { if (npc.getNpcId() == GORDON && _npcBlock == 0) { _isSpawned = true; _isWalkTo = 1; startQuestTimer("Start", 1000, npc, null, true); } return super.onSpawn(npc); } @Override public String onAttack (L2Npc npc, L2PcInstance player, int damage, boolean isPet) { if (npc.getNpcId() == GORDON) { _isAttacked = true; cancelQuestTimer("time_isAttacked", null, null); startQuestTimer("time_isAttacked", 180000, npc, null); if (player != null) { npc.setRunning(); ((L2Attackable)npc).addDamageHate(player, 0, 100); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player); } } return super.onAttack(npc, player, damage, isPet); } @Override public String onKill (L2Npc npc, L2PcInstance killer, boolean isPet) { if (npc.getNpcId() == GORDON) { cancelQuestTimer("Start", null, null); cancelQuestTimer("time_isAttacked", null, null); _isSpawned = false; } return super.onKill(npc,killer,isPet); } public static void main(String[] args) { new Gordon(-1,"gordon","ai"); } }