/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package transformations; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Transformation; public class Heretic extends L2Transformation { private static final int[] SKILLS = { 738, 739, 740, 741, 5491, 619 }; public Heretic() { // id, colRadius, colHeight super(3, 7.7, 28.4); } @Override public void onTransform() { if ((getPlayer().getTransformationId() != 3) || getPlayer().isCursedWeaponEquipped()) { return; } transformedSkills(); } public void transformedSkills() { if (getPlayer().getLevel() >= 76) { // Heretic Heal (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(738, 3), false); // Heretic Battle Heal (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(739, 3), false); // Heretic Resurrection (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(740, 3), false); // Heretic Heal Side Effect (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(741, 3), false); } else if (getPlayer().getLevel() >= 73) { // Heretic Heal (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(738, 2), false); // Heretic Battle Heal (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(739, 2), false); // Heretic Resurrection (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(740, 2), false); // Heretic Heal Side Effect (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(741, 2), false); } else if (getPlayer().getLevel() >= 70) { // Heretic Heal (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(738, 1), false); // Heretic Battle Heal (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(739, 1), false); // Heretic Resurrection (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(740, 1), false); // Heretic Heal Side Effect (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(741, 1), false); } // Decrease Bow/Crossbow Attack Speed getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(SKILLS); } @Override public void onUntransform() { removeSkills(); } public void removeSkills() { if (getPlayer().getLevel() >= 76) { // Heretic Heal (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(738, 3), false); // Heretic Battle Heal (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(739, 3), false); // Heretic Resurrection (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(740, 3), false); // Heretic Heal Side Effect (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(741, 3), false, false); } else if (getPlayer().getLevel() >= 73) { // Heretic Heal (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(738, 2), false); // Heretic Battle Heal (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(739, 2), false); // Heretic Resurrection (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(740, 2), false); // Heretic Heal Side Effect (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(741, 2), false, false); } else { // Heretic Heal (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(738, 1), false); // Heretic Battle Heal (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(739, 1), false); // Heretic Resurrection (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(740, 1), false); // Heretic Heal Side Effect (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(741, 1), false, false); } // Decrease Bow/Crossbow Attack Speed getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(EMPTY_ARRAY); } public static void main(String[] args) { TransformationManager.getInstance().registerTransformation(new Heretic()); } }