/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.telnethandlers; import java.io.PrintWriter; import java.net.Socket; import java.text.DecimalFormat; import java.text.SimpleDateFormat; import java.util.Calendar; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.LoginServerThread; import com.l2jserver.gameserver.datatables.AdminTable; import com.l2jserver.gameserver.handler.ITelnetHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.L2Summon; import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; /** * @author UnAfraid */ public class StatusHandler implements ITelnetHandler { private final String[] _commands = { "status", "forcegc", "memusage", "gmlist" }; private int uptime; @Override public boolean useCommand(String command, PrintWriter _print, Socket _cSocket, int _uptime) { if (command.equals("status")) { uptime = _uptime; _print.print(getServerStatus()); _print.flush(); } else if (command.equals("forcegc")) { System.gc(); StringBuilder sb = new StringBuilder(); sb.append("RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576 _print.println(sb.toString()); } else if (command.startsWith("memusage")) { double max = Runtime.getRuntime().maxMemory() / 1024; // maxMemory is the upper // limit the jvm can use double allocated = Runtime.getRuntime().totalMemory() / 1024; // totalMemory the // size of the // current // allocation pool double nonAllocated = max - allocated; // non allocated memory till jvm limit double cached = Runtime.getRuntime().freeMemory() / 1024; // freeMemory the // unused memory in // the allocation pool double used = allocated - cached; // really used memory double useable = max - used; // allocated, but non-used and non-allocated memory DecimalFormat df = new DecimalFormat(" (0.0000'%')"); DecimalFormat df2 = new DecimalFormat(" # 'KB'"); _print.println("+----");// ... _print.println("| Allowed Memory:" + df2.format(max)); _print.println("| |= Allocated Memory:" + df2.format(allocated) + df.format(allocated / max * 100)); _print.println("| |= Non-Allocated Memory:" + df2.format(nonAllocated) + df.format(nonAllocated / max * 100)); _print.println("| Allocated Memory:" + df2.format(allocated)); _print.println("| |= Used Memory:" + df2.format(used) + df.format(used / max * 100)); _print.println("| |= Unused (cached) Memory:" + df2.format(cached) + df.format(cached / max * 100)); _print.println("| Useable Memory:" + df2.format(useable) + df.format(useable / max * 100)); // ... _print.println("+----"); } else if (command.equals("gmlist")) { int igm = 0; String gmList = ""; for (String player : AdminTable.getInstance().getAllGmNames(true)) { gmList = gmList + ", " + player; igm++; } _print.println("There are currently " + igm + " GM(s) online..."); if (!gmList.isEmpty()) _print.println(gmList); } return false; } public String getServerStatus() { int playerCount = 0, objectCount = 0; int max = LoginServerThread.getInstance().getMaxPlayer(); playerCount = L2World.getInstance().getAllPlayersCount(); objectCount = L2World.getInstance().getAllVisibleObjectsCount(); int itemCount = 0; int itemVoidCount = 0; int monsterCount = 0; int minionCount = 0; int minionsGroupCount = 0; int npcCount = 0; int charCount = 0; int pcCount = 0; int detachedCount = 0; int doorCount = 0; int summonCount = 0; int AICount = 0; L2Object[] objs = L2World.getInstance().getAllVisibleObjectsArray(); for (L2Object obj : objs) { if (obj == null) continue; if (obj instanceof L2Character) if (((L2Character) obj).hasAI()) AICount++; if (obj instanceof L2ItemInstance) if (((L2ItemInstance) obj).getLocation() == L2ItemInstance.ItemLocation.VOID) itemVoidCount++; else itemCount++; else if (obj instanceof L2MonsterInstance) { monsterCount++; if (((L2MonsterInstance) obj).hasMinions()) { minionCount += ((L2MonsterInstance) obj).getMinionList().countSpawnedMinions(); minionsGroupCount += ((L2MonsterInstance) obj).getMinionList().lazyCountSpawnedMinionsGroups(); } } else if (obj instanceof L2Npc) npcCount++; else if (obj instanceof L2PcInstance) { pcCount++; if (((L2PcInstance) obj).getClient() != null && ((L2PcInstance) obj).getClient().isDetached()) detachedCount++; } else if (obj instanceof L2Summon) summonCount++; else if (obj instanceof L2DoorInstance) doorCount++; else if (obj instanceof L2Character) charCount++; } StringBuilder sb = new StringBuilder(); sb.append("Server Status: "); sb.append("\r\n ---> Player Count: " + playerCount + "/" + max); sb.append("\r\n ---> Offline Count: " + detachedCount + "/" + playerCount); sb.append("\r\n +--> Object Count: " + objectCount); sb.append("\r\n +--> AI Count: " + AICount); sb.append("\r\n +.... L2Item(Void): " + itemVoidCount); sb.append("\r\n +.......... L2Item: " + itemCount); sb.append("\r\n +....... L2Monster: " + monsterCount); sb.append("\r\n +......... Minions: " + minionCount); sb.append("\r\n +.. Minions Groups: " + minionsGroupCount); sb.append("\r\n +........... L2Npc: " + npcCount); sb.append("\r\n +............ L2Pc: " + pcCount); sb.append("\r\n +........ L2Summon: " + summonCount); sb.append("\r\n +.......... L2Door: " + doorCount); sb.append("\r\n +.......... L2Char: " + charCount); sb.append("\r\n ---> Ingame Time: " + gameTime()); sb.append("\r\n ---> Server Uptime: " + getUptime(uptime)); sb.append("\r\n ---> GM Count: " + getOnlineGMS()); sb.append("\r\n ---> Threads: " + Thread.activeCount()); sb.append("\r\n RAM Used: " + ((Runtime.getRuntime().totalMemory() - Runtime.getRuntime().freeMemory()) / 1048576)); // 1024 * 1024 = 1048576 sb.append("\r\n"); return sb.toString(); } private int getOnlineGMS() { return AdminTable.getInstance().getAllGms(true).size(); } private String getUptime(int time) { int uptime = (int) System.currentTimeMillis() - time; uptime = uptime / 1000; int h = uptime / 3600; int m = (uptime - (h * 3600)) / 60; int s = ((uptime - (h * 3600)) - (m * 60)); return h + "hrs " + m + "mins " + s + "secs"; } private String gameTime() { int t = GameTimeController.getInstance().getGameTime(); int h = t / 60; int m = t % 60; SimpleDateFormat format = new SimpleDateFormat("H:mm"); Calendar cal = Calendar.getInstance(); cal.set(Calendar.HOUR_OF_DAY, h); cal.set(Calendar.MINUTE, m); return format.format(cal.getTime()); } @Override public String[] getCommandList() { return _commands; } }