/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.events.EventType; import com.l2jserver.gameserver.model.events.impl.character.playable.OnPlayableExpChanged; import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.stats.Stats; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExSpawnEmitter; /** * Soul Eating effect implementation. * @author UnAfraid */ public final class SoulEating extends AbstractEffect { private final int _expNeeded; public SoulEating(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); _expNeeded = params.getInt("expNeeded"); } @Override public void onExit(BuffInfo info) { if (info.getEffected().isPlayer()) { info.getEffected().removeListenerIf(EventType.ON_PLAYABLE_EXP_CHANGED, listener -> listener.getOwner() == this); } } public void onExperienceReceived(L2Playable playable, long exp) { // TODO: Verify logic. if (playable.isPlayer() && (exp >= _expNeeded)) { final L2PcInstance player = playable.getActingPlayer(); final int maxSouls = (int) player.calcStat(Stats.MAX_SOULS, 0, null, null); if (player.getChargedSouls() >= maxSouls) { playable.sendPacket(SystemMessageId.SOUL_CANNOT_BE_ABSORBED_ANYMORE); return; } player.increaseSouls(1); if ((player.getTarget() != null) && player.getTarget().isNpc()) { final L2Npc npc = (L2Npc) playable.getTarget(); player.broadcastPacket(new ExSpawnEmitter(player, npc), 500); } } } @Override public void onStart(BuffInfo info) { if (info.getEffected().isPlayer()) { info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_PLAYABLE_EXP_CHANGED, (OnPlayableExpChanged event) -> onExperienceReceived(event.getActiveChar(), (event.getNewExp() - event.getOldExp())), this)); } } }