/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.punishmenthandlers; import com.l2jserver.gameserver.LoginServerThread; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.handler.IPunishmentHandler; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.tasks.player.TeleportTask; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.model.events.Containers; import com.l2jserver.gameserver.model.events.EventType; import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerLogin; import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener; import com.l2jserver.gameserver.model.olympiad.OlympiadManager; import com.l2jserver.gameserver.model.punishment.PunishmentTask; import com.l2jserver.gameserver.model.punishment.PunishmentType; import com.l2jserver.gameserver.model.zone.ZoneId; import com.l2jserver.gameserver.model.zone.type.L2JailZone; import com.l2jserver.gameserver.network.L2GameClient; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; /** * This class handles jail punishment. * @author UnAfraid */ public class JailHandler implements IPunishmentHandler { public JailHandler() { // Register global listener Containers.Global().addListener(new ConsumerEventListener(Containers.Global(), EventType.ON_PLAYER_LOGIN, (OnPlayerLogin event) -> onPlayerLogin(event), this)); } public void onPlayerLogin(OnPlayerLogin event) { final L2PcInstance activeChar = event.getActiveChar(); if (activeChar.isJailed() && !activeChar.isInsideZone(ZoneId.JAIL)) { applyToPlayer(null, activeChar); } else if (!activeChar.isJailed() && activeChar.isInsideZone(ZoneId.JAIL) && !activeChar.isGM()) { removeFromPlayer(activeChar); } } @Override public void onStart(PunishmentTask task) { switch (task.getAffect()) { case CHARACTER: { int objectId = Integer.parseInt(String.valueOf(task.getKey())); final L2PcInstance player = L2World.getInstance().getPlayer(objectId); if (player != null) { applyToPlayer(task, player); } break; } case ACCOUNT: { String account = String.valueOf(task.getKey()); final L2GameClient client = LoginServerThread.getInstance().getClient(account); if (client != null) { final L2PcInstance player = client.getActiveChar(); if (player != null) { applyToPlayer(task, player); } } break; } case IP: { String ip = String.valueOf(task.getKey()); for (L2PcInstance player : L2World.getInstance().getPlayers()) { if (player.getIPAddress().equals(ip)) { applyToPlayer(task, player); } } break; } } } @Override public void onEnd(PunishmentTask task) { switch (task.getAffect()) { case CHARACTER: { int objectId = Integer.parseInt(String.valueOf(task.getKey())); final L2PcInstance player = L2World.getInstance().getPlayer(objectId); if (player != null) { removeFromPlayer(player); } break; } case ACCOUNT: { String account = String.valueOf(task.getKey()); final L2GameClient client = LoginServerThread.getInstance().getClient(account); if (client != null) { final L2PcInstance player = client.getActiveChar(); if (player != null) { removeFromPlayer(player); } } break; } case IP: { String ip = String.valueOf(task.getKey()); for (L2PcInstance player : L2World.getInstance().getPlayers()) { if (player.getIPAddress().equals(ip)) { removeFromPlayer(player); } } break; } } } /** * Applies all punishment effects from the player. * @param task * @param player */ private static void applyToPlayer(PunishmentTask task, L2PcInstance player) { player.setInstanceId(0); player.setIsIn7sDungeon(false); if (!TvTEvent.isInactive() && TvTEvent.isPlayerParticipant(player.getObjectId())) { TvTEvent.removeParticipant(player.getObjectId()); } if (OlympiadManager.getInstance().isRegisteredInComp(player)) { OlympiadManager.getInstance().removeDisconnectedCompetitor(player); } ThreadPoolManager.getInstance().scheduleGeneral(new TeleportTask(player, L2JailZone.getLocationIn()), 2000); // Open a Html message to inform the player final NpcHtmlMessage msg = new NpcHtmlMessage(); String content = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "data/html/jail_in.htm"); if (content != null) { content = content.replaceAll("%reason%", task != null ? task.getReason() : ""); content = content.replaceAll("%punishedBy%", task != null ? task.getPunishedBy() : ""); msg.setHtml(content); } else { msg.setHtml("You have been put in jail by an admin."); } player.sendPacket(msg); if (task != null) { long delay = ((task.getExpirationTime() - System.currentTimeMillis()) / 1000); if (delay > 0) { player.sendMessage("You've been jailed for " + (delay > 60 ? ((delay / 60) + " minutes.") : delay + " seconds.")); } else { player.sendMessage("You've been jailed forever."); } } } /** * Removes any punishment effects from the player. * @param player */ private static void removeFromPlayer(L2PcInstance player) { ThreadPoolManager.getInstance().scheduleGeneral(new TeleportTask(player, L2JailZone.getLocationOut()), 2000); // Open a Html message to inform the player final NpcHtmlMessage msg = new NpcHtmlMessage(); String content = HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "data/html/jail_out.htm"); if (content != null) { msg.setHtml(content); } else { msg.setHtml("You are free for now, respect server rules!"); } player.sendPacket(msg); } @Override public PunishmentType getType() { return PunishmentType.JAIL; } }