/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package quests.Q00457_LostAndFound; import java.util.Set; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.enums.QuestType; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.quest.Quest; import com.l2jserver.gameserver.model.quest.QuestState; import com.l2jserver.gameserver.model.quest.State; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.clientpackets.Say2; import com.l2jserver.gameserver.network.serverpackets.CreatureSay; import com.l2jserver.gameserver.network.serverpackets.NpcSay; /** * Lost and Found (457) * @author nonom */ public final class Q00457_LostAndFound extends Quest { // NPCs private static final int GUMIEL = 32759; private static final int ESCORT_CHECKER = 32764; private static final int[] SOLINA_CLAN = { 22789, // Guide Solina 22790, // Seeker Solina 22791, // Savior Solina 22793, // Ascetic Solina }; // Misc private static final int PACKAGED_BOOK = 15716; private static final int CHANCE_SPAWN = 1; // 1% private static final int MIN_LV = 82; private static Set _escortCheckers; public Q00457_LostAndFound() { super(457, Q00457_LostAndFound.class.getSimpleName(), "Lost and Found"); addStartNpc(GUMIEL); addSpawnId(ESCORT_CHECKER); addFirstTalkId(GUMIEL); addTalkId(GUMIEL); addKillId(SOLINA_CLAN); } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { final QuestState st = getQuestState(player, false); if (st == null) { return getNoQuestMsg(player); } String htmltext = null; switch (event) { case "32759-06.html": { npc.setScriptValue(0); st.startQuest(); npc.setTarget(player); npc.setWalking(); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player); startQuestTimer("CHECK", 1000, npc, player, true); startQuestTimer("TIME_LIMIT", 600000, npc, player); startQuestTimer("TALK_TIME", 120000, npc, player); startQuestTimer("TALK_TIME2", 30000, npc, player); break; } case "TALK_TIME": { broadcastNpcSay(npc, player, NpcStringId.AH_I_THINK_I_REMEMBER_THIS_PLACE, false); break; } case "TALK_TIME2": { broadcastNpcSay(npc, player, NpcStringId.WHAT_WERE_YOU_DOING_HERE, false); startQuestTimer("TALK_TIME3", 10 * 1000, npc, player); break; } case "TALK_TIME3": { broadcastNpcSay(npc, player, NpcStringId.I_GUESS_YOURE_THE_SILENT_TYPE_THEN_ARE_YOU_LOOKING_FOR_TREASURE_LIKE_ME, false); break; } case "TIME_LIMIT": { startQuestTimer("STOP", 2000, npc, player); st.exitQuest(QuestType.DAILY); break; } case "CHECK": { final double distance = npc.calculateDistance(player, true, false); if (distance > 1000) { if (distance > 5000) { startQuestTimer("STOP", 2000, npc, player); st.exitQuest(QuestType.DAILY); } else if (npc.isScriptValue(0)) { broadcastNpcSay(npc, player, NpcStringId.HEY_DONT_GO_SO_FAST, true); npc.setScriptValue(1); } else if (npc.isScriptValue(1)) { broadcastNpcSay(npc, player, NpcStringId.ITS_HARD_TO_FOLLOW, true); npc.setScriptValue(2); } else if (npc.isScriptValue(2)) { startQuestTimer("STOP", 2000, npc, player); st.exitQuest(QuestType.DAILY); } } for (L2Spawn escortSpawn : _escortCheckers) { final L2Npc escort = escortSpawn.getLastSpawn(); if ((escort != null) && npc.isInsideRadius(escort, 1000, false, false)) { startQuestTimer("STOP", 1000, npc, player); startQuestTimer("BYE", 3000, npc, player); cancelQuestTimer("CHECK", npc, player); npc.broadcastPacket(new CreatureSay(npc.getObjectId(), Say2.NPC_ALL, npc.getName(), NpcStringId.AH_FRESH_AIR)); broadcastNpcSay(npc, player, NpcStringId.AH_FRESH_AIR, false); st.giveItems(PACKAGED_BOOK, 1); st.exitQuest(QuestType.DAILY, true); break; } } break; } case "STOP": { npc.setTarget(null); npc.getAI().stopFollow(); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); cancelQuestTimer("CHECK", npc, player); cancelQuestTimer("TIME_LIMIT", npc, player); cancelQuestTimer("TALK_TIME", npc, player); cancelQuestTimer("TALK_TIME2", npc, player); break; } case "BYE": { npc.deleteMe(); break; } default: { htmltext = event; break; } } return htmltext; } @Override public String onFirstTalk(L2Npc npc, L2PcInstance player) { if (npc.getTarget() != null) { return npc.getTarget().equals(player) ? "32759-08.html" : "32759-01a.html"; } return "32759.html"; } @Override public String onKill(L2Npc npc, L2PcInstance player, boolean isSummon) { final QuestState st = getQuestState(player, true); if ((getRandom(100) < CHANCE_SPAWN) && st.isNowAvailable() && (player.getLevel() >= MIN_LV)) { addSpawn(GUMIEL, npc); } return super.onKill(npc, player, isSummon); } @Override public String onTalk(L2Npc npc, L2PcInstance player) { String htmltext = getNoQuestMsg(player); QuestState st = getQuestState(player, true); if (st == null) { st = newQuestState(player); } switch (st.getState()) { case State.CREATED: { htmltext = (player.getLevel() >= MIN_LV) ? "32759-01.htm" : "32759-03.html"; break; } case State.COMPLETED: { if (st.isNowAvailable()) { st.setState(State.CREATED); htmltext = (player.getLevel() >= MIN_LV) ? "32759-01.htm" : "32759-03.html"; } else { htmltext = "32759-02.html"; } break; } } return htmltext; } @Override public String onSpawn(L2Npc npc) { _escortCheckers = SpawnTable.getInstance().getSpawns(ESCORT_CHECKER); return super.onSpawn(npc); } public void broadcastNpcSay(L2Npc npc, L2PcInstance player, NpcStringId stringId, boolean whisper) { ((whisper) ? player : npc).sendPacket(new NpcSay(npc.getObjectId(), ((whisper) ? Say2.TELL : Say2.ALL), npc.getId(), stringId)); } }