/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.itemhandlers; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.handler.IItemHandler; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; /** * @author JIV * */ public class Bypass implements IItemHandler { @Override public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse) { if (!(playable instanceof L2PcInstance)) return false ; L2PcInstance activeChar = (L2PcInstance) playable; final int itemId = item.getItemId(); String filename = "data/html/item/" + itemId + ".htm"; String content = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), filename); NpcHtmlMessage html = new NpcHtmlMessage(0, itemId); if (content == null) { html.setHtml("My Text is missing:
" + filename + ""); activeChar.sendPacket(html); } else { html.setHtml(content); html.replace("%itemId%", String.valueOf(item.getObjectId())); activeChar.sendPacket(html); } return true; } }