/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package ai.individual; import java.util.Collection; import java.util.List; import java.util.Map; import java.util.concurrent.ScheduledFuture; import javolution.util.FastList; import javolution.util.FastMap; import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.NpcTable; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.datatables.SpawnTable; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.model.L2CharPosition; import com.l2jserver.gameserver.model.L2Spawn; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.zone.type.L2BossZone; import com.l2jserver.gameserver.network.serverpackets.Earthquake; import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket; import com.l2jserver.gameserver.network.serverpackets.PlaySound; import com.l2jserver.gameserver.network.serverpackets.SpecialCamera; /** * This class ... control for sequence of fight against Antharas. * @author L2J_JP SANDMAN */ public class Antharas extends AbstractNpcAI { // config private static final int FWA_ACTIVITYTIMEOFANTHARAS = 120; // private static final int FWA_APPTIMEOFANTHARAS = 1800000; private static final int FWA_INACTIVITYTIME = 900000; private static final boolean FWA_OLDANTHARAS = false; private static final boolean FWA_MOVEATRANDOM = true; private static final boolean FWA_DOSERVEREARTHQUAKE = true; private static final int FWA_LIMITOFWEAK = 45; private static final int FWA_LIMITOFNORMAL = 63; private static final int FWA_MAXMOBS = 10; // this includes Antharas itself private static final int FWA_INTERVALOFMOBSWEAK = 180000; private static final int FWA_INTERVALOFMOBSNORMAL = 150000; private static final int FWA_INTERVALOFMOBSSTRONG = 120000; private static final int FWA_PERCENTOFBEHEMOTH = 60; private static final int FWA_SELFDESTRUCTTIME = 15000; // Location of teleport cube. private final int _teleportCubeId = 31859; private final int _teleportCubeLocation[][] = { { 177615, 114941, -7709, 0 } }; protected List _teleportCubeSpawn = new FastList<>(); protected List _teleportCube = new FastList<>(); // Spawn data of monsters. protected Map _monsterSpawn = new FastMap<>(); // Instance of monsters. protected List _monsters = new FastList<>(); protected L2GrandBossInstance _antharas = null; // monstersId private static final int ANTHARASOLDID = 29019; private static final int ANTHARASWEAKID = 29066; private static final int ANTHARASNORMALID = 29067; private static final int ANTHARASSTRONGID = 29068; // Tasks. protected ScheduledFuture _cubeSpawnTask = null; protected ScheduledFuture _monsterSpawnTask = null; protected ScheduledFuture _activityCheckTask = null; protected ScheduledFuture _socialTask = null; protected ScheduledFuture _mobiliseTask = null; protected ScheduledFuture _mobsSpawnTask = null; protected ScheduledFuture _selfDestructionTask = null; protected ScheduledFuture _moveAtRandomTask = null; protected ScheduledFuture _movieTask = null; // Antharas Status Tracking : private static final byte DORMANT = 0; // Antharas is spawned and no one has entered yet. Entry is unlocked private static final byte WAITING = 1; // Antharas is spawend and someone has entered, triggering a 30 minute window for additional people to enter // before he unleashes his attack. Entry is unlocked private static final byte FIGHTING = 2; // Antharas is engaged in battle, annihilating his foes. Entry is locked private static final byte DEAD = 3; // Antharas has been killed. Entry is locked protected static long _LastAction = 0; protected static L2BossZone _Zone; // Boss: Antharas private Antharas(String name, String descr) { super(name, descr); int[] mob = { ANTHARASOLDID, ANTHARASWEAKID, ANTHARASNORMALID, ANTHARASSTRONGID, 29069, 29070, 29071, 29072, 29073, 29074, 29075, 29076 }; registerMobs(mob); init(); } // Initialize private void init() { // Setting spawn data of monsters. try { _Zone = GrandBossManager.getInstance().getZone(179700, 113800, -7709); L2NpcTemplate template1; L2Spawn tempSpawn; // Old Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASOLDID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29019, tempSpawn); // Weak Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASWEAKID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29066, tempSpawn); // Normal Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASNORMALID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29067, tempSpawn); // Strong Antharas template1 = NpcTable.getInstance().getTemplate(ANTHARASSTRONGID); tempSpawn = new L2Spawn(template1); tempSpawn.setLocx(181323); tempSpawn.setLocy(114850); tempSpawn.setLocz(-7623); tempSpawn.setHeading(32542); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); _monsterSpawn.put(29068, tempSpawn); } catch (Exception e) { _log.warning(e.getMessage()); } // Setting spawn data of teleport cube. try { L2NpcTemplate Cube = NpcTable.getInstance().getTemplate(_teleportCubeId); L2Spawn spawnDat; for (int[] element : _teleportCubeLocation) { spawnDat = new L2Spawn(Cube); spawnDat.setAmount(1); spawnDat.setLocx(element[0]); spawnDat.setLocy(element[1]); spawnDat.setLocz(element[2]); spawnDat.setHeading(element[3]); spawnDat.setRespawnDelay(60); spawnDat.setLocation(0); SpawnTable.getInstance().addNewSpawn(spawnDat, false); _teleportCubeSpawn.add(spawnDat); } } catch (Exception e) { _log.warning(e.getMessage()); } int status = GrandBossManager.getInstance().getBossStatus(ANTHARASOLDID); if (FWA_OLDANTHARAS || (status == WAITING)) { StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARASOLDID); Long respawnTime = info.getLong("respawn_time"); if ((status == DEAD) && (respawnTime <= System.currentTimeMillis())) { // the time has already expired while the server was offline. Immediately spawn antharas in his cave. // also, the status needs to be changed to DORMANT GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, DORMANT); status = DORMANT; } else if (status == FIGHTING) { int loc_x = info.getInteger("loc_x"); int loc_y = info.getInteger("loc_y"); int loc_z = info.getInteger("loc_z"); int heading = info.getInteger("heading"); int hp = info.getInteger("currentHP"); int mp = info.getInteger("currentMP"); _antharas = (L2GrandBossInstance) addSpawn(ANTHARASOLDID, loc_x, loc_y, loc_z, heading, false, 0); GrandBossManager.getInstance().addBoss(_antharas); _antharas.setCurrentHpMp(hp, mp); _LastAction = System.currentTimeMillis(); // Start repeating timer to check for inactivity _activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000); } else if (status == DEAD) { ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(ANTHARASOLDID), respawnTime - System.currentTimeMillis()); } else { setAntharasSpawnTask(); } } else { int statusWeak = GrandBossManager.getInstance().getBossStatus(ANTHARASWEAKID); int statusNormal = GrandBossManager.getInstance().getBossStatus(ANTHARASNORMALID); int statusStrong = GrandBossManager.getInstance().getBossStatus(ANTHARASSTRONGID); int antharasId = 0; if ((statusWeak == FIGHTING) || (statusWeak == DEAD)) { antharasId = ANTHARASWEAKID; status = statusWeak; } else if ((statusNormal == FIGHTING) || (statusNormal == DEAD)) { antharasId = ANTHARASNORMALID; status = statusNormal; } else if ((statusStrong == FIGHTING) || (statusStrong == DEAD)) { antharasId = ANTHARASSTRONGID; status = statusStrong; } if ((antharasId != 0) && (status == FIGHTING)) { StatsSet info = GrandBossManager.getInstance().getStatsSet(antharasId); int loc_x = info.getInteger("loc_x"); int loc_y = info.getInteger("loc_y"); int loc_z = info.getInteger("loc_z"); int heading = info.getInteger("heading"); int hp = info.getInteger("currentHP"); int mp = info.getInteger("currentMP"); _antharas = (L2GrandBossInstance) addSpawn(antharasId, loc_x, loc_y, loc_z, heading, false, 0); GrandBossManager.getInstance().addBoss(_antharas); _antharas.setCurrentHpMp(hp, mp); _LastAction = System.currentTimeMillis(); // Start repeating timer to check for inactivity _activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000); } else if ((antharasId != 0) && (status == DEAD)) { StatsSet info = GrandBossManager.getInstance().getStatsSet(antharasId); Long respawnTime = info.getLong("respawn_time"); if (respawnTime <= System.currentTimeMillis()) { // the time has already expired while the server was offline. Immediately spawn antharas in his cave. // also, the status needs to be changed to DORMANT GrandBossManager.getInstance().setBossStatus(antharasId, DORMANT); status = DORMANT; } else { ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(antharasId), respawnTime - System.currentTimeMillis()); } } } } // Do spawn teleport cube. public void spawnCube() { if (_mobsSpawnTask != null) { _mobsSpawnTask.cancel(true); _mobsSpawnTask = null; } if (_selfDestructionTask != null) { _selfDestructionTask.cancel(true); _selfDestructionTask = null; } if (_activityCheckTask != null) { _activityCheckTask.cancel(false); _activityCheckTask = null; } for (L2Spawn spawnDat : _teleportCubeSpawn) { _teleportCube.add(spawnDat.doSpawn()); } } // Setting Antharas spawn task. public void setAntharasSpawnTask() { if (_monsterSpawnTask == null) { synchronized (this) { if (_monsterSpawnTask == null) { GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, WAITING); _monsterSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(1), Config.Antharas_Wait_Time); } } } } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { if (event.equalsIgnoreCase("waiting")) { setAntharasSpawnTask(); } return super.onAdvEvent(event, npc, player); } protected void startMinionSpawns(int antharasId) { int intervalOfMobs; // Interval of minions is decided by the type of Antharas // that invaded the lair. switch (antharasId) { case ANTHARASWEAKID: intervalOfMobs = FWA_INTERVALOFMOBSWEAK; break; case ANTHARASNORMALID: intervalOfMobs = FWA_INTERVALOFMOBSNORMAL; break; default: intervalOfMobs = FWA_INTERVALOFMOBSSTRONG; break; } // Spawn mobs. _mobsSpawnTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new MobsSpawn(), intervalOfMobs, intervalOfMobs); } // Do spawn Antharas. private class AntharasSpawn implements Runnable { private int _taskId = 0; private final Collection _players = _Zone.getCharactersInside(); public AntharasSpawn(int taskId) { _taskId = taskId; } @Override public void run() { int npcId; L2Spawn antharasSpawn = null; switch (_taskId) { case 1: // Spawn. // Strength of Antharas is decided by the number of players that // invaded the lair. _monsterSpawnTask.cancel(false); _monsterSpawnTask = null; if (FWA_OLDANTHARAS) { npcId = 29019; // old } else if (_players.size() <= FWA_LIMITOFWEAK) { npcId = 29066; // weak } else if (_players.size() > FWA_LIMITOFNORMAL) { npcId = 29068; // strong } else { npcId = 29067; // normal } // Do spawn. antharasSpawn = _monsterSpawn.get(npcId); _antharas = (L2GrandBossInstance) antharasSpawn.doSpawn(); GrandBossManager.getInstance().addBoss(_antharas); _monsters.add(_antharas); _antharas.setIsImmobilized(true); GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, DORMANT); GrandBossManager.getInstance().setBossStatus(npcId, FIGHTING); _LastAction = System.currentTimeMillis(); // Start repeating timer to check for inactivity _activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000); // Setting 1st time of minions spawn task. if (!FWA_OLDANTHARAS) { startMinionSpawns(npcId); } // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(2), 16); break; case 2: // Set camera. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 700, 13, -19, 0, 20000, 0, 0, 1, 0)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(3), 3000); break; case 3: // Do social. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 700, 13, 0, 6000, 20000, 0, 0, 1, 0)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(4), 10000); break; case 4: broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 3700, 0, -3, 0, 10000, 0, 0, 1, 0)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(5), 200); break; case 5: // Do social. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 1100, 0, -3, 22000, 30000, 0, 0, 1, 0)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(6), 10800); break; case 6: // Set camera. broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 1100, 0, -3, 300, 7000, 0, 0, 1, 0)); // Set next task. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } _socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(7), 1900); break; case 7: _antharas.abortCast(); _mobiliseTask = ThreadPoolManager.getInstance().scheduleGeneral(new SetMobilised(_antharas), 16); // Move at random. if (FWA_MOVEATRANDOM) { L2CharPosition pos = new L2CharPosition(getRandom(175000, 178500), getRandom(112400, 116000), -7707, 0); _moveAtRandomTask = ThreadPoolManager.getInstance().scheduleGeneral(new MoveAtRandom(_antharas, pos), 500); } if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } break; } } } protected void broadcastPacket(L2GameServerPacket mov) { if (_Zone != null) { for (L2Character characters : _Zone.getCharactersInside()) { if (characters.isPlayer()) { characters.sendPacket(mov); } } } } // Do spawn Behemoth or Bomber. private class MobsSpawn implements Runnable { public MobsSpawn() { } @Override public void run() { L2NpcTemplate template1; L2Spawn tempSpawn; boolean isBehemoth = getRandom(100) < FWA_PERCENTOFBEHEMOTH; try { int mobNumber = (isBehemoth ? 2 : 3); // Set spawn. for (int i = 0; i < mobNumber; i++) { if (_monsters.size() >= FWA_MAXMOBS) { break; } int npcId; if (isBehemoth) { npcId = 29069; } else { npcId = getRandom(29070, 29076); } template1 = NpcTable.getInstance().getTemplate(npcId); tempSpawn = new L2Spawn(template1); // allocates it at random in the lair of Antharas. int tried = 0; boolean notFound = true; int x = 175000; int y = 112400; int dt = ((_antharas.getX() - x) * (_antharas.getX() - x)) + ((_antharas.getY() - y) * (_antharas.getY() - y)); while ((tried++ < 25) && notFound) { int rx = getRandom(175000, 179900); int ry = getRandom(112400, 116000); int rdt = ((_antharas.getX() - rx) * (_antharas.getX() - rx)) + ((_antharas.getY() - ry) * (_antharas.getY() - ry)); if (GeoData.getInstance().canSeeTarget(_antharas.getX(), _antharas.getY(), -7704, rx, ry, -7704)) { if (rdt < dt) { x = rx; y = ry; dt = rdt; if (rdt <= 900000) { notFound = false; } } } } tempSpawn.setLocx(x); tempSpawn.setLocy(y); tempSpawn.setLocz(-7704); tempSpawn.setHeading(0); tempSpawn.setAmount(1); tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2); SpawnTable.getInstance().addNewSpawn(tempSpawn, false); // Do spawn. _monsters.add(tempSpawn.doSpawn()); } } catch (Exception e) { _log.warning(e.getMessage()); } } } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet) { switch (npc.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: case 29076: if ((_selfDestructionTask == null) && !npc.isDead()) { _selfDestructionTask = ThreadPoolManager.getInstance().scheduleGeneral(new SelfDestructionOfBomber(npc), FWA_SELFDESTRUCTTIME); } break; } return super.onAggroRangeEnter(npc, player, isPet); } // Do self destruction. private class SelfDestructionOfBomber implements Runnable { private final L2Npc _bomber; public SelfDestructionOfBomber(L2Npc bomber) { _bomber = bomber; } @Override public void run() { L2Skill skill = null; switch (_bomber.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: skill = SkillTable.getInstance().getInfo(5097, 1); break; case 29076: skill = SkillTable.getInstance().getInfo(5094, 1); break; } _bomber.doCast(skill); if (_selfDestructionTask != null) { _selfDestructionTask.cancel(false); _selfDestructionTask = null; } } } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill) { if (npc.isInvul()) { return null; } else if ((skill != null) && ((skill.getId() == 5097) || (skill.getId() == 5094))) { switch (npc.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: case 29076: npc.doDie(npc); break; } } return super.onSpellFinished(npc, player, skill); } // At end of activity time. protected class CheckActivity implements Runnable { @Override public void run() { Long temp = (System.currentTimeMillis() - _LastAction); if (temp > FWA_INACTIVITYTIME) { GrandBossManager.getInstance().setBossStatus(_antharas.getNpcId(), DORMANT); setUnspawn(); } } } // Clean Antharas's lair. public void setUnspawn() { // Eliminate players. _Zone.oustAllPlayers(); // Not executed tasks is canceled. if (_cubeSpawnTask != null) { _cubeSpawnTask.cancel(true); _cubeSpawnTask = null; } if (_monsterSpawnTask != null) { _monsterSpawnTask.cancel(true); _monsterSpawnTask = null; } if (_activityCheckTask != null) { _activityCheckTask.cancel(false); _activityCheckTask = null; } if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } if (_mobiliseTask != null) { _mobiliseTask.cancel(true); _mobiliseTask = null; } if (_mobsSpawnTask != null) { _mobsSpawnTask.cancel(true); _mobsSpawnTask = null; } if (_selfDestructionTask != null) { _selfDestructionTask.cancel(true); _selfDestructionTask = null; } if (_moveAtRandomTask != null) { _moveAtRandomTask.cancel(true); _moveAtRandomTask = null; } // Delete monsters. for (L2Npc mob : _monsters) { mob.getSpawn().stopRespawn(); mob.deleteMe(); } _monsters.clear(); // Delete teleport cube. for (L2Npc cube : _teleportCube) { cube.getSpawn().stopRespawn(); cube.deleteMe(); } _teleportCube.clear(); } // Do spawn teleport cube. private class CubeSpawn implements Runnable { private final int _type; public CubeSpawn(int type) { _type = type; } @Override public void run() { if (_type == 0) { spawnCube(); _cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(1), 1800000); } else { setUnspawn(); } } } // UnLock Antharas. private static class UnlockAntharas implements Runnable { private final int _bossId; public UnlockAntharas(int bossId) { _bossId = bossId; } @Override public void run() { GrandBossManager.getInstance().setBossStatus(_bossId, DORMANT); if (FWA_DOSERVEREARTHQUAKE) { for (L2PcInstance p : L2World.getInstance().getAllPlayersArray()) { p.broadcastPacket(new Earthquake(185708, 114298, -8221, 20, 10)); } } } } // Action is enabled the boss. private class SetMobilised implements Runnable { private final L2GrandBossInstance _boss; public SetMobilised(L2GrandBossInstance boss) { _boss = boss; } @Override public void run() { _boss.setIsImmobilized(false); // When it is possible to act, a social action is canceled. if (_socialTask != null) { _socialTask.cancel(true); _socialTask = null; } } } // Move at random on after Antharas appears. private static class MoveAtRandom implements Runnable { private final L2Npc _npc; private final L2CharPosition _pos; public MoveAtRandom(L2Npc npc, L2CharPosition pos) { _npc = npc; _pos = pos; } @Override public void run() { _npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, _pos); } } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet) { if ((npc.getNpcId() == 29019) || (npc.getNpcId() == 29066) || (npc.getNpcId() == 29067) || (npc.getNpcId() == 29068)) { _LastAction = System.currentTimeMillis(); if (GrandBossManager.getInstance().getBossStatus(_antharas.getNpcId()) != FIGHTING) { _Zone.oustAllPlayers(); } else if (!FWA_OLDANTHARAS && (_mobsSpawnTask == null)) { startMinionSpawns(npc.getNpcId()); } } else if ((npc.getNpcId() > 29069) && (npc.getNpcId() < 29077) && (npc.getCurrentHp() <= damage)) { L2Skill skill = null; switch (npc.getNpcId()) { case 29070: case 29071: case 29072: case 29073: case 29074: case 29075: skill = SkillTable.getInstance().getInfo(5097, 1); break; case 29076: skill = SkillTable.getInstance().getInfo(5094, 1); break; } npc.doCast(skill); } return super.onAttack(npc, attacker, damage, isPet); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet) { if ((npc.getNpcId() == 29019) || (npc.getNpcId() == 29066) || (npc.getNpcId() == 29067) || (npc.getNpcId() == 29068)) { npc.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ())); _cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(0), 10000); GrandBossManager.getInstance().setBossStatus(npc.getNpcId(), DEAD); // Respawn time is 264 Hours - 72 Random Hours long respawnTime = (long) Config.Interval_Of_Antharas_Spawn - getRandom(Config.Random_Of_Antharas_Spawn); ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(npc.getNpcId()), respawnTime); // also save the respawn time so that the info is maintained past reboots StatsSet info = GrandBossManager.getInstance().getStatsSet(npc.getNpcId()); info.set("respawn_time", (System.currentTimeMillis() + respawnTime)); GrandBossManager.getInstance().setStatsSet(npc.getNpcId(), info); } else if (npc.getNpcId() == 29069) { int countHPHerb = getRandom(6, 18); int countMPHerb = getRandom(6, 18); for (int i = 0; i < countHPHerb; i++) { ((L2MonsterInstance) npc).dropItem(killer, 8602, 1); } for (int i = 0; i < countMPHerb; i++) { ((L2MonsterInstance) npc).dropItem(killer, 8605, 1); } } if (_monsters.contains(npc)) { _monsters.remove(npc); } return super.onKill(npc, killer, isPet); } public static void main(String[] args) { new Antharas(Antharas.class.getSimpleName(), "ai"); } }