/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package ai.individual;
import java.util.Collection;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;
import javolution.util.FastList;
import javolution.util.FastMap;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.GeoData;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.model.L2CharPosition;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.model.zone.type.L2BossZone;
import com.l2jserver.gameserver.network.serverpackets.Earthquake;
import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
/**
* This class ... control for sequence of fight against Antharas.
* @author L2J_JP SANDMAN
*/
public class Antharas extends AbstractNpcAI
{
// config
private static final int FWA_ACTIVITYTIMEOFANTHARAS = 120;
// private static final int FWA_APPTIMEOFANTHARAS = 1800000;
private static final int FWA_INACTIVITYTIME = 900000;
private static final boolean FWA_OLDANTHARAS = false;
private static final boolean FWA_MOVEATRANDOM = true;
private static final boolean FWA_DOSERVEREARTHQUAKE = true;
private static final int FWA_LIMITOFWEAK = 45;
private static final int FWA_LIMITOFNORMAL = 63;
private static final int FWA_MAXMOBS = 10; // this includes Antharas itself
private static final int FWA_INTERVALOFMOBSWEAK = 180000;
private static final int FWA_INTERVALOFMOBSNORMAL = 150000;
private static final int FWA_INTERVALOFMOBSSTRONG = 120000;
private static final int FWA_PERCENTOFBEHEMOTH = 60;
private static final int FWA_SELFDESTRUCTTIME = 15000;
// Location of teleport cube.
private final int _teleportCubeId = 31859;
private final int _teleportCubeLocation[][] =
{
{
177615,
114941,
-7709,
0
}
};
protected List _teleportCubeSpawn = new FastList<>();
protected List _teleportCube = new FastList<>();
// Spawn data of monsters.
protected Map _monsterSpawn = new FastMap<>();
// Instance of monsters.
protected List _monsters = new FastList<>();
protected L2GrandBossInstance _antharas = null;
// monstersId
private static final int ANTHARASOLDID = 29019;
private static final int ANTHARASWEAKID = 29066;
private static final int ANTHARASNORMALID = 29067;
private static final int ANTHARASSTRONGID = 29068;
// Tasks.
protected ScheduledFuture> _cubeSpawnTask = null;
protected ScheduledFuture> _monsterSpawnTask = null;
protected ScheduledFuture> _activityCheckTask = null;
protected ScheduledFuture> _socialTask = null;
protected ScheduledFuture> _mobiliseTask = null;
protected ScheduledFuture> _mobsSpawnTask = null;
protected ScheduledFuture> _selfDestructionTask = null;
protected ScheduledFuture> _moveAtRandomTask = null;
protected ScheduledFuture> _movieTask = null;
// Antharas Status Tracking :
private static final byte DORMANT = 0; // Antharas is spawned and no one has entered yet. Entry is unlocked
private static final byte WAITING = 1; // Antharas is spawend and someone has entered, triggering a 30 minute window for additional people to enter
// before he unleashes his attack. Entry is unlocked
private static final byte FIGHTING = 2; // Antharas is engaged in battle, annihilating his foes. Entry is locked
private static final byte DEAD = 3; // Antharas has been killed. Entry is locked
protected static long _LastAction = 0;
protected static L2BossZone _Zone;
// Boss: Antharas
private Antharas(String name, String descr)
{
super(name, descr);
int[] mob =
{
ANTHARASOLDID,
ANTHARASWEAKID,
ANTHARASNORMALID,
ANTHARASSTRONGID,
29069,
29070,
29071,
29072,
29073,
29074,
29075,
29076
};
registerMobs(mob);
init();
}
// Initialize
private void init()
{
// Setting spawn data of monsters.
try
{
_Zone = GrandBossManager.getInstance().getZone(179700, 113800, -7709);
L2NpcTemplate template1;
L2Spawn tempSpawn;
// Old Antharas
template1 = NpcTable.getInstance().getTemplate(ANTHARASOLDID);
tempSpawn = new L2Spawn(template1);
tempSpawn.setLocx(181323);
tempSpawn.setLocy(114850);
tempSpawn.setLocz(-7623);
tempSpawn.setHeading(32542);
tempSpawn.setAmount(1);
tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2);
SpawnTable.getInstance().addNewSpawn(tempSpawn, false);
_monsterSpawn.put(29019, tempSpawn);
// Weak Antharas
template1 = NpcTable.getInstance().getTemplate(ANTHARASWEAKID);
tempSpawn = new L2Spawn(template1);
tempSpawn.setLocx(181323);
tempSpawn.setLocy(114850);
tempSpawn.setLocz(-7623);
tempSpawn.setHeading(32542);
tempSpawn.setAmount(1);
tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2);
SpawnTable.getInstance().addNewSpawn(tempSpawn, false);
_monsterSpawn.put(29066, tempSpawn);
// Normal Antharas
template1 = NpcTable.getInstance().getTemplate(ANTHARASNORMALID);
tempSpawn = new L2Spawn(template1);
tempSpawn.setLocx(181323);
tempSpawn.setLocy(114850);
tempSpawn.setLocz(-7623);
tempSpawn.setHeading(32542);
tempSpawn.setAmount(1);
tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2);
SpawnTable.getInstance().addNewSpawn(tempSpawn, false);
_monsterSpawn.put(29067, tempSpawn);
// Strong Antharas
template1 = NpcTable.getInstance().getTemplate(ANTHARASSTRONGID);
tempSpawn = new L2Spawn(template1);
tempSpawn.setLocx(181323);
tempSpawn.setLocy(114850);
tempSpawn.setLocz(-7623);
tempSpawn.setHeading(32542);
tempSpawn.setAmount(1);
tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2);
SpawnTable.getInstance().addNewSpawn(tempSpawn, false);
_monsterSpawn.put(29068, tempSpawn);
}
catch (Exception e)
{
_log.warning(e.getMessage());
}
// Setting spawn data of teleport cube.
try
{
L2NpcTemplate Cube = NpcTable.getInstance().getTemplate(_teleportCubeId);
L2Spawn spawnDat;
for (int[] element : _teleportCubeLocation)
{
spawnDat = new L2Spawn(Cube);
spawnDat.setAmount(1);
spawnDat.setLocx(element[0]);
spawnDat.setLocy(element[1]);
spawnDat.setLocz(element[2]);
spawnDat.setHeading(element[3]);
spawnDat.setRespawnDelay(60);
spawnDat.setLocation(0);
SpawnTable.getInstance().addNewSpawn(spawnDat, false);
_teleportCubeSpawn.add(spawnDat);
}
}
catch (Exception e)
{
_log.warning(e.getMessage());
}
int status = GrandBossManager.getInstance().getBossStatus(ANTHARASOLDID);
if (FWA_OLDANTHARAS || (status == WAITING))
{
StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARASOLDID);
Long respawnTime = info.getLong("respawn_time");
if ((status == DEAD) && (respawnTime <= System.currentTimeMillis()))
{
// the time has already expired while the server was offline. Immediately spawn antharas in his cave.
// also, the status needs to be changed to DORMANT
GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, DORMANT);
status = DORMANT;
}
else if (status == FIGHTING)
{
int loc_x = info.getInteger("loc_x");
int loc_y = info.getInteger("loc_y");
int loc_z = info.getInteger("loc_z");
int heading = info.getInteger("heading");
int hp = info.getInteger("currentHP");
int mp = info.getInteger("currentMP");
_antharas = (L2GrandBossInstance) addSpawn(ANTHARASOLDID, loc_x, loc_y, loc_z, heading, false, 0);
GrandBossManager.getInstance().addBoss(_antharas);
_antharas.setCurrentHpMp(hp, mp);
_LastAction = System.currentTimeMillis();
// Start repeating timer to check for inactivity
_activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000);
}
else if (status == DEAD)
{
ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(ANTHARASOLDID), respawnTime - System.currentTimeMillis());
}
else
{
setAntharasSpawnTask();
}
}
else
{
int statusWeak = GrandBossManager.getInstance().getBossStatus(ANTHARASWEAKID);
int statusNormal = GrandBossManager.getInstance().getBossStatus(ANTHARASNORMALID);
int statusStrong = GrandBossManager.getInstance().getBossStatus(ANTHARASSTRONGID);
int antharasId = 0;
if ((statusWeak == FIGHTING) || (statusWeak == DEAD))
{
antharasId = ANTHARASWEAKID;
status = statusWeak;
}
else if ((statusNormal == FIGHTING) || (statusNormal == DEAD))
{
antharasId = ANTHARASNORMALID;
status = statusNormal;
}
else if ((statusStrong == FIGHTING) || (statusStrong == DEAD))
{
antharasId = ANTHARASSTRONGID;
status = statusStrong;
}
if ((antharasId != 0) && (status == FIGHTING))
{
StatsSet info = GrandBossManager.getInstance().getStatsSet(antharasId);
int loc_x = info.getInteger("loc_x");
int loc_y = info.getInteger("loc_y");
int loc_z = info.getInteger("loc_z");
int heading = info.getInteger("heading");
int hp = info.getInteger("currentHP");
int mp = info.getInteger("currentMP");
_antharas = (L2GrandBossInstance) addSpawn(antharasId, loc_x, loc_y, loc_z, heading, false, 0);
GrandBossManager.getInstance().addBoss(_antharas);
_antharas.setCurrentHpMp(hp, mp);
_LastAction = System.currentTimeMillis();
// Start repeating timer to check for inactivity
_activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000);
}
else if ((antharasId != 0) && (status == DEAD))
{
StatsSet info = GrandBossManager.getInstance().getStatsSet(antharasId);
Long respawnTime = info.getLong("respawn_time");
if (respawnTime <= System.currentTimeMillis())
{
// the time has already expired while the server was offline. Immediately spawn antharas in his cave.
// also, the status needs to be changed to DORMANT
GrandBossManager.getInstance().setBossStatus(antharasId, DORMANT);
status = DORMANT;
}
else
{
ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(antharasId), respawnTime - System.currentTimeMillis());
}
}
}
}
// Do spawn teleport cube.
public void spawnCube()
{
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
if (_selfDestructionTask != null)
{
_selfDestructionTask.cancel(true);
_selfDestructionTask = null;
}
if (_activityCheckTask != null)
{
_activityCheckTask.cancel(false);
_activityCheckTask = null;
}
for (L2Spawn spawnDat : _teleportCubeSpawn)
{
_teleportCube.add(spawnDat.doSpawn());
}
}
// Setting Antharas spawn task.
public void setAntharasSpawnTask()
{
if (_monsterSpawnTask == null)
{
synchronized (this)
{
if (_monsterSpawnTask == null)
{
GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, WAITING);
_monsterSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(1), Config.Antharas_Wait_Time);
}
}
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
if (event.equalsIgnoreCase("waiting"))
{
setAntharasSpawnTask();
}
return super.onAdvEvent(event, npc, player);
}
protected void startMinionSpawns(int antharasId)
{
int intervalOfMobs;
// Interval of minions is decided by the type of Antharas
// that invaded the lair.
switch (antharasId)
{
case ANTHARASWEAKID:
intervalOfMobs = FWA_INTERVALOFMOBSWEAK;
break;
case ANTHARASNORMALID:
intervalOfMobs = FWA_INTERVALOFMOBSNORMAL;
break;
default:
intervalOfMobs = FWA_INTERVALOFMOBSSTRONG;
break;
}
// Spawn mobs.
_mobsSpawnTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new MobsSpawn(), intervalOfMobs, intervalOfMobs);
}
// Do spawn Antharas.
private class AntharasSpawn implements Runnable
{
private int _taskId = 0;
private final Collection _players = _Zone.getCharactersInside();
public AntharasSpawn(int taskId)
{
_taskId = taskId;
}
@Override
public void run()
{
int npcId;
L2Spawn antharasSpawn = null;
switch (_taskId)
{
case 1: // Spawn.
// Strength of Antharas is decided by the number of players that
// invaded the lair.
_monsterSpawnTask.cancel(false);
_monsterSpawnTask = null;
if (FWA_OLDANTHARAS)
{
npcId = 29019; // old
}
else if (_players.size() <= FWA_LIMITOFWEAK)
{
npcId = 29066; // weak
}
else if (_players.size() > FWA_LIMITOFNORMAL)
{
npcId = 29068; // strong
}
else
{
npcId = 29067; // normal
}
// Do spawn.
antharasSpawn = _monsterSpawn.get(npcId);
_antharas = (L2GrandBossInstance) antharasSpawn.doSpawn();
GrandBossManager.getInstance().addBoss(_antharas);
_monsters.add(_antharas);
_antharas.setIsImmobilized(true);
GrandBossManager.getInstance().setBossStatus(ANTHARASOLDID, DORMANT);
GrandBossManager.getInstance().setBossStatus(npcId, FIGHTING);
_LastAction = System.currentTimeMillis();
// Start repeating timer to check for inactivity
_activityCheckTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(new CheckActivity(), 60000, 60000);
// Setting 1st time of minions spawn task.
if (!FWA_OLDANTHARAS)
{
startMinionSpawns(npcId);
}
// Set next task.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
_socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(2), 16);
break;
case 2:
// Set camera.
broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 700, 13, -19, 0, 20000, 0, 0, 1, 0));
// Set next task.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
_socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(3), 3000);
break;
case 3:
// Do social.
broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 700, 13, 0, 6000, 20000, 0, 0, 1, 0));
// Set next task.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
_socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(4), 10000);
break;
case 4:
broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 3700, 0, -3, 0, 10000, 0, 0, 1, 0));
// Set next task.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
_socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(5), 200);
break;
case 5:
// Do social.
broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 1100, 0, -3, 22000, 30000, 0, 0, 1, 0));
// Set next task.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
_socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(6), 10800);
break;
case 6:
// Set camera.
broadcastPacket(new SpecialCamera(_antharas.getObjectId(), 1100, 0, -3, 300, 7000, 0, 0, 1, 0));
// Set next task.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
_socialTask = ThreadPoolManager.getInstance().scheduleGeneral(new AntharasSpawn(7), 1900);
break;
case 7:
_antharas.abortCast();
_mobiliseTask = ThreadPoolManager.getInstance().scheduleGeneral(new SetMobilised(_antharas), 16);
// Move at random.
if (FWA_MOVEATRANDOM)
{
L2CharPosition pos = new L2CharPosition(getRandom(175000, 178500), getRandom(112400, 116000), -7707, 0);
_moveAtRandomTask = ThreadPoolManager.getInstance().scheduleGeneral(new MoveAtRandom(_antharas, pos), 500);
}
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
break;
}
}
}
protected void broadcastPacket(L2GameServerPacket mov)
{
if (_Zone != null)
{
for (L2Character characters : _Zone.getCharactersInside())
{
if (characters.isPlayer())
{
characters.sendPacket(mov);
}
}
}
}
// Do spawn Behemoth or Bomber.
private class MobsSpawn implements Runnable
{
public MobsSpawn()
{
}
@Override
public void run()
{
L2NpcTemplate template1;
L2Spawn tempSpawn;
boolean isBehemoth = getRandom(100) < FWA_PERCENTOFBEHEMOTH;
try
{
int mobNumber = (isBehemoth ? 2 : 3);
// Set spawn.
for (int i = 0; i < mobNumber; i++)
{
if (_monsters.size() >= FWA_MAXMOBS)
{
break;
}
int npcId;
if (isBehemoth)
{
npcId = 29069;
}
else
{
npcId = getRandom(29070, 29076);
}
template1 = NpcTable.getInstance().getTemplate(npcId);
tempSpawn = new L2Spawn(template1);
// allocates it at random in the lair of Antharas.
int tried = 0;
boolean notFound = true;
int x = 175000;
int y = 112400;
int dt = ((_antharas.getX() - x) * (_antharas.getX() - x)) + ((_antharas.getY() - y) * (_antharas.getY() - y));
while ((tried++ < 25) && notFound)
{
int rx = getRandom(175000, 179900);
int ry = getRandom(112400, 116000);
int rdt = ((_antharas.getX() - rx) * (_antharas.getX() - rx)) + ((_antharas.getY() - ry) * (_antharas.getY() - ry));
if (GeoData.getInstance().canSeeTarget(_antharas.getX(), _antharas.getY(), -7704, rx, ry, -7704))
{
if (rdt < dt)
{
x = rx;
y = ry;
dt = rdt;
if (rdt <= 900000)
{
notFound = false;
}
}
}
}
tempSpawn.setLocx(x);
tempSpawn.setLocy(y);
tempSpawn.setLocz(-7704);
tempSpawn.setHeading(0);
tempSpawn.setAmount(1);
tempSpawn.setRespawnDelay(FWA_ACTIVITYTIMEOFANTHARAS * 2);
SpawnTable.getInstance().addNewSpawn(tempSpawn, false);
// Do spawn.
_monsters.add(tempSpawn.doSpawn());
}
}
catch (Exception e)
{
_log.warning(e.getMessage());
}
}
}
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isPet)
{
switch (npc.getNpcId())
{
case 29070:
case 29071:
case 29072:
case 29073:
case 29074:
case 29075:
case 29076:
if ((_selfDestructionTask == null) && !npc.isDead())
{
_selfDestructionTask = ThreadPoolManager.getInstance().scheduleGeneral(new SelfDestructionOfBomber(npc), FWA_SELFDESTRUCTTIME);
}
break;
}
return super.onAggroRangeEnter(npc, player, isPet);
}
// Do self destruction.
private class SelfDestructionOfBomber implements Runnable
{
private final L2Npc _bomber;
public SelfDestructionOfBomber(L2Npc bomber)
{
_bomber = bomber;
}
@Override
public void run()
{
L2Skill skill = null;
switch (_bomber.getNpcId())
{
case 29070:
case 29071:
case 29072:
case 29073:
case 29074:
case 29075:
skill = SkillTable.getInstance().getInfo(5097, 1);
break;
case 29076:
skill = SkillTable.getInstance().getInfo(5094, 1);
break;
}
_bomber.doCast(skill);
if (_selfDestructionTask != null)
{
_selfDestructionTask.cancel(false);
_selfDestructionTask = null;
}
}
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
{
if (npc.isInvul())
{
return null;
}
else if ((skill != null) && ((skill.getId() == 5097) || (skill.getId() == 5094)))
{
switch (npc.getNpcId())
{
case 29070:
case 29071:
case 29072:
case 29073:
case 29074:
case 29075:
case 29076:
npc.doDie(npc);
break;
}
}
return super.onSpellFinished(npc, player, skill);
}
// At end of activity time.
protected class CheckActivity implements Runnable
{
@Override
public void run()
{
Long temp = (System.currentTimeMillis() - _LastAction);
if (temp > FWA_INACTIVITYTIME)
{
GrandBossManager.getInstance().setBossStatus(_antharas.getNpcId(), DORMANT);
setUnspawn();
}
}
}
// Clean Antharas's lair.
public void setUnspawn()
{
// Eliminate players.
_Zone.oustAllPlayers();
// Not executed tasks is canceled.
if (_cubeSpawnTask != null)
{
_cubeSpawnTask.cancel(true);
_cubeSpawnTask = null;
}
if (_monsterSpawnTask != null)
{
_monsterSpawnTask.cancel(true);
_monsterSpawnTask = null;
}
if (_activityCheckTask != null)
{
_activityCheckTask.cancel(false);
_activityCheckTask = null;
}
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
if (_mobiliseTask != null)
{
_mobiliseTask.cancel(true);
_mobiliseTask = null;
}
if (_mobsSpawnTask != null)
{
_mobsSpawnTask.cancel(true);
_mobsSpawnTask = null;
}
if (_selfDestructionTask != null)
{
_selfDestructionTask.cancel(true);
_selfDestructionTask = null;
}
if (_moveAtRandomTask != null)
{
_moveAtRandomTask.cancel(true);
_moveAtRandomTask = null;
}
// Delete monsters.
for (L2Npc mob : _monsters)
{
mob.getSpawn().stopRespawn();
mob.deleteMe();
}
_monsters.clear();
// Delete teleport cube.
for (L2Npc cube : _teleportCube)
{
cube.getSpawn().stopRespawn();
cube.deleteMe();
}
_teleportCube.clear();
}
// Do spawn teleport cube.
private class CubeSpawn implements Runnable
{
private final int _type;
public CubeSpawn(int type)
{
_type = type;
}
@Override
public void run()
{
if (_type == 0)
{
spawnCube();
_cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(1), 1800000);
}
else
{
setUnspawn();
}
}
}
// UnLock Antharas.
private static class UnlockAntharas implements Runnable
{
private final int _bossId;
public UnlockAntharas(int bossId)
{
_bossId = bossId;
}
@Override
public void run()
{
GrandBossManager.getInstance().setBossStatus(_bossId, DORMANT);
if (FWA_DOSERVEREARTHQUAKE)
{
for (L2PcInstance p : L2World.getInstance().getAllPlayersArray())
{
p.broadcastPacket(new Earthquake(185708, 114298, -8221, 20, 10));
}
}
}
}
// Action is enabled the boss.
private class SetMobilised implements Runnable
{
private final L2GrandBossInstance _boss;
public SetMobilised(L2GrandBossInstance boss)
{
_boss = boss;
}
@Override
public void run()
{
_boss.setIsImmobilized(false);
// When it is possible to act, a social action is canceled.
if (_socialTask != null)
{
_socialTask.cancel(true);
_socialTask = null;
}
}
}
// Move at random on after Antharas appears.
private static class MoveAtRandom implements Runnable
{
private final L2Npc _npc;
private final L2CharPosition _pos;
public MoveAtRandom(L2Npc npc, L2CharPosition pos)
{
_npc = npc;
_pos = pos;
}
@Override
public void run()
{
_npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, _pos);
}
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
{
if ((npc.getNpcId() == 29019) || (npc.getNpcId() == 29066) || (npc.getNpcId() == 29067) || (npc.getNpcId() == 29068))
{
_LastAction = System.currentTimeMillis();
if (GrandBossManager.getInstance().getBossStatus(_antharas.getNpcId()) != FIGHTING)
{
_Zone.oustAllPlayers();
}
else if (!FWA_OLDANTHARAS && (_mobsSpawnTask == null))
{
startMinionSpawns(npc.getNpcId());
}
}
else if ((npc.getNpcId() > 29069) && (npc.getNpcId() < 29077) && (npc.getCurrentHp() <= damage))
{
L2Skill skill = null;
switch (npc.getNpcId())
{
case 29070:
case 29071:
case 29072:
case 29073:
case 29074:
case 29075:
skill = SkillTable.getInstance().getInfo(5097, 1);
break;
case 29076:
skill = SkillTable.getInstance().getInfo(5094, 1);
break;
}
npc.doCast(skill);
}
return super.onAttack(npc, attacker, damage, isPet);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
{
if ((npc.getNpcId() == 29019) || (npc.getNpcId() == 29066) || (npc.getNpcId() == 29067) || (npc.getNpcId() == 29068))
{
npc.broadcastPacket(new PlaySound(1, "BS01_D", 1, npc.getObjectId(), npc.getX(), npc.getY(), npc.getZ()));
_cubeSpawnTask = ThreadPoolManager.getInstance().scheduleGeneral(new CubeSpawn(0), 10000);
GrandBossManager.getInstance().setBossStatus(npc.getNpcId(), DEAD);
// Respawn time is 264 Hours - 72 Random Hours
long respawnTime = (long) Config.Interval_Of_Antharas_Spawn - getRandom(Config.Random_Of_Antharas_Spawn);
ThreadPoolManager.getInstance().scheduleGeneral(new UnlockAntharas(npc.getNpcId()), respawnTime);
// also save the respawn time so that the info is maintained past reboots
StatsSet info = GrandBossManager.getInstance().getStatsSet(npc.getNpcId());
info.set("respawn_time", (System.currentTimeMillis() + respawnTime));
GrandBossManager.getInstance().setStatsSet(npc.getNpcId(), info);
}
else if (npc.getNpcId() == 29069)
{
int countHPHerb = getRandom(6, 18);
int countMPHerb = getRandom(6, 18);
for (int i = 0; i < countHPHerb; i++)
{
((L2MonsterInstance) npc).dropItem(killer, 8602, 1);
}
for (int i = 0; i < countMPHerb; i++)
{
((L2MonsterInstance) npc).dropItem(killer, 8605, 1);
}
}
if (_monsters.contains(npc))
{
_monsters.remove(npc);
}
return super.onKill(npc, killer, isPet);
}
public static void main(String[] args)
{
new Antharas(Antharas.class.getSimpleName(), "ai");
}
}