/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
/**
*
* @author FBIagent
*
*/
package handlers.itemhandlers;
import java.util.Collection;
import java.util.logging.Level;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.datatables.NpcTable;
import com.l2jserver.gameserver.datatables.SummonItemsData;
import com.l2jserver.gameserver.handler.IItemHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.L2SummonItem;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
import com.l2jserver.gameserver.model.actor.instance.L2XmassTreeInstance;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.model.item.instance.L2ItemInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillLaunched;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.PetItemList;
import com.l2jserver.gameserver.network.serverpackets.SetupGauge;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
import com.l2jserver.gameserver.util.Broadcast;
public class SummonItems implements IItemHandler
{
/**
*
* @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean)
*/
public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
{
if (!(playable instanceof L2PcInstance))
return;
if (!TvTEvent.onItemSummon(playable.getObjectId()))
return;
final L2PcInstance activeChar = (L2PcInstance) playable;
if (!activeChar.getFloodProtectors().getItemPetSummon().tryPerformAction("summon items"))
return;
if (activeChar.isSitting())
{
activeChar.sendPacket(SystemMessageId.CANT_MOVE_SITTING);
return;
}
if(activeChar.getBlockCheckerArena() != -1)
return;
if (activeChar.inObserverMode())
return;
if (activeChar.isInOlympiadMode())
{
activeChar.sendPacket(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT);
return;
}
if (activeChar.isAllSkillsDisabled() || activeChar.isCastingNow())
return;
final L2SummonItem sitem = SummonItemsData.getInstance().getSummonItem(item.getItemId());
if ((activeChar.getPet() != null || activeChar.isMounted()) && sitem.isPetSummon())
{
activeChar.sendPacket(SystemMessageId.YOU_ALREADY_HAVE_A_PET);
return;
}
if (activeChar.isAttackingNow())
{
activeChar.sendPacket(SystemMessageId.YOU_CANNOT_SUMMON_IN_COMBAT);
return;
}
final int npcId = sitem.getNpcId();
if (npcId == 0)
return;
final L2NpcTemplate npcTemplate = NpcTable.getInstance().getTemplate(npcId);
if (npcTemplate == null)
return;
activeChar.stopMove(null, false);
switch (sitem.getType())
{
case 0: // static summons (like Christmas tree)
try
{
Collection characters = activeChar.getKnownList().getKnownCharactersInRadius(1200);
for (L2Character ch : characters)
{
if (ch instanceof L2XmassTreeInstance && npcTemplate.isSpecialTree())
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CANNOT_SUMMON_S1_AGAIN);
sm.addCharName(ch);
activeChar.sendPacket(sm);
return;
}
}
if (activeChar.destroyItem("Summon", item.getObjectId(), 1, null, false))
{
final L2Spawn spawn = new L2Spawn(npcTemplate);
spawn.setLocx(activeChar.getX());
spawn.setLocy(activeChar.getY());
spawn.setLocz(activeChar.getZ());
spawn.setInstanceId(activeChar.getInstanceId());
spawn.stopRespawn();
final L2Npc npc = spawn.spawnOne(true);
npc.setTitle(activeChar.getName());
npc.setIsRunning(false); // broadcast info
if (sitem.getDespawnDelay() > 0)
npc.scheduleDespawn(sitem.getDespawnDelay() * 1000L);
}
}
catch (Exception e)
{
activeChar.sendPacket(SystemMessageId.TARGET_CANT_FOUND);
}
break;
case 1: // pet summons
final L2Object oldTarget = activeChar.getTarget();
activeChar.setTarget(activeChar);
Broadcast.toSelfAndKnownPlayers(activeChar, new MagicSkillUse(activeChar, 2046, 1, 5000, 0));
activeChar.setTarget(oldTarget);
activeChar.sendPacket(new SetupGauge(0, 5000));
activeChar.sendPacket(SystemMessageId.SUMMON_A_PET);
activeChar.setIsCastingNow(true);
ThreadPoolManager.getInstance().scheduleGeneral(new PetSummonFinalizer(activeChar, npcTemplate, item), 5000);
break;
case 2: // wyvern
activeChar.mount(sitem.getNpcId(), item.getObjectId(), true);
break;
case 3: // Great Wolf
activeChar.mount(sitem.getNpcId(), item.getObjectId(), false);
break;
}
}
static class PetSummonFeedWait implements Runnable
{
private final L2PcInstance _activeChar;
private final L2PetInstance _petSummon;
PetSummonFeedWait(L2PcInstance activeChar, L2PetInstance petSummon)
{
_activeChar = activeChar;
_petSummon = petSummon;
}
public void run()
{
try
{
if (_petSummon.getCurrentFed() <= 0)
_petSummon.unSummon(_activeChar);
else
_petSummon.startFeed();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
// TODO: this should be inside skill handler
static class PetSummonFinalizer implements Runnable
{
private final L2PcInstance _activeChar;
private final L2ItemInstance _item;
private final L2NpcTemplate _npcTemplate;
PetSummonFinalizer(L2PcInstance activeChar, L2NpcTemplate npcTemplate, L2ItemInstance item)
{
_activeChar = activeChar;
_npcTemplate = npcTemplate;
_item = item;
}
public void run()
{
try
{
_activeChar.sendPacket(new MagicSkillLaunched(_activeChar, 2046, 1));
_activeChar.setIsCastingNow(false);
// check for summon item validity
if (_item == null
|| _item.getOwnerId() != _activeChar.getObjectId()
|| _item.getLocation() != L2ItemInstance.ItemLocation.INVENTORY)
return;
final L2PetInstance petSummon = L2PetInstance.spawnPet(_npcTemplate, _activeChar, _item);
if (petSummon == null)
return;
petSummon.setShowSummonAnimation(true);
petSummon.setTitle(_activeChar.getName());
if (!petSummon.isRespawned())
{
petSummon.setCurrentHp(petSummon.getMaxHp());
petSummon.setCurrentMp(petSummon.getMaxMp());
petSummon.getStat().setExp(petSummon.getExpForThisLevel());
petSummon.setCurrentFed(petSummon.getMaxFed());
}
petSummon.setRunning();
if (!petSummon.isRespawned())
petSummon.store();
_activeChar.setPet(petSummon);
//JIV remove - done on spawn
//L2World.getInstance().storeObject(petSummon);
petSummon.spawnMe(_activeChar.getX() + 50, _activeChar.getY() + 100, _activeChar.getZ());
petSummon.startFeed();
_item.setEnchantLevel(petSummon.getLevel());
if (petSummon.getCurrentFed() <= 0)
ThreadPoolManager.getInstance().scheduleGeneral(new PetSummonFeedWait(_activeChar, petSummon), 60000);
else
petSummon.startFeed();
petSummon.setFollowStatus(true);
petSummon.sendPacket(new PetItemList(petSummon));
petSummon.broadcastStatusUpdate();
}
catch (Exception e)
{
_log.log(Level.SEVERE, "", e);
}
}
}
}