Documentation for items xmls Just for storing differences and informations about items/format bodypart Possible values : rhand, lrhand, lhand, chest, legs, feet, head, gloves, onepiece, rear;lear, rfinger;lfinger, neck, back, underwear, hair, alldress, hair2, hairall, rbracelet, lbracelet, deco1, waist Important values : (rear;lear, rfinger;lfinger) earring and rings have two slots Default value : none - not present in xml default_action Possible values : equip, peel, skill_reduce, soulshot, recipe, skill_maintain, spiritshot, dice, calc, seed, harvest, capsule, xmas_open, show_html, show_ssq_status, fishingshot, summon_soulshot, summon_spiritshot, call_skill, show_adventurer_guide_book, keep_exp, create_mpcc, nick_color, hide_name, start_quest Default value : none - not present in xml Unused for now, mark for SHOT type weapon_type : renamed from (weaponType) Possible values : sword, blunt, dagger, bow, pole, dual, etc, fist, dualfist, fishingrod, rapier, ancientsword, crossbow, flag, ownthing, dualdagger Default value : none - not present in xml armor_type Possible values : light, heavy, magic, sigil Default value : none - not present in xml Important : Type none is used for shields, shields are in ARMORs (!) etcitem_type Possible values : arrow, potion, scrl_enchant_wp, scrl_enchant_am, scroll, recipe, material, pet_collar, castle_guard, lotto, race_ticket, dye, seed, crop, maturecrop, harvest, seed2, ticket_of_lord, lure, bless_scrl_enchant_wp, bless_scrl_enchant_am, coupon, elixir, scrl_enchant_attr, bolt, scrl_inc_enchant_prop_wp, scrl_inc_enchant_prop_am, ancient_crystal_enchant_wp, ancient_crystal_enchant_am, rune_select, rune Default value : none - not present in xml mp_consume Default value : 0 - not present in xml weight Default value : 0 - not present in xml price Default value : 0 - not present in xml crystal_count Default value : 0 - not present in xml delay_share_group Default value : -1 - not present in xml recipe_id Default value : 0 - not present in xml duration Default value : -1 - not present in xml time Default value : -1 - not present in xml random_damage : renamed from (rnd_dam) Default value : 0 - not present in xml attack_range Default value : 0 - not present in xml is_premium Possible values : 1/0 (true/false) Default value : 0 - not present in xml crystal_type Possible values : d, s84, c, b, a, s, s80 Default value : none - not present in xml Important : Some items have crystal type, but doesn't have crystal_count material Possible values : steel, fine_steel, wood, bone, bronze, leather, cloth, fish, gold, mithril, liquid, oriharukon, damascus, adamantaite, blood_steel, paper, silver, chrysolite, crystal, horn, scale_of_dragon, cotton, dyestuff, cobweb, rune_xp, rune_sp, rune_remove_penalty Default value : there is no default, material always present enchant_enabled Possible values : 0,1,2,3,4 Default value : 0 - not present in xml Note : 1 - normal items 2 - PcCafe items 3 - Weaver's Multi-colored Clothes 4 - Vitality Belt's element_enabled Possible values : 0, 1 (true/false) unequip_skill Possible values : skillid-skilllevel eg. 3267-1 Informations : skill triggered on unequip item (need core support) enchant4_skill Possible values : skillid-skilllevel eg. 3267-1 Default value : none - not present in xml oncrit_skill oncrit_chance Possible values : skillid-skilllevel eg. 3267-1 Informations : Chance in oncrit_chance Format changed from 3 mysql fields to 2 onmagic_skill onmagic_chance Possible values : skillid-skilllevel eg. 3267-1 Informations : Chance in onmagic_chance Format changed from 3 mysql fields to 2 soulshots/spiritshots Possible values : ss count or 0 Default value : 0 - not present in xml equip_reuse_delay Possible values : 0, 10, 30, 80 Default value : 0 - not present in xml Informations : We need core support. We have equip delay but for skill not item reuse_delay Possible values : Default value : 0 - not present in xml Information : We probably doesn't have support for reuse in item is_questitem is_tradable is_dropable is_destroyable is_sellable is_magic_weapon is_oly_restricted Possible values : true/false Default value : depends, search in files item_skill Possible values : skillid-skilllevel eg. 3267-1 splitted by ; damage_range Possible values : x1;x2;x3;x4 Not used change_weaponId Information : ID of weapon for kamael's weapon change. Default value : 0 - not present in xml immediate_effect Possible values : 0 or 1 Not used ex_immediate_effect Possible values : 0,1,2 Used to define HERB equip_condition Currently used for pet items ### TODO list: 1. remove empty