/*
* Copyright (C) 2004-2013 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package mods.eventmodRabbits;
import java.util.List;
import java.util.concurrent.ScheduledFuture;
import javolution.util.FastList;
import com.l2jserver.Config;
import com.l2jserver.gameserver.Announcements;
import com.l2jserver.gameserver.ThreadPoolManager;
import com.l2jserver.gameserver.datatables.SkillTable;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2EventChestInstance;
import com.l2jserver.gameserver.model.actor.instance.L2EventMonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.quest.Event;
import com.l2jserver.gameserver.model.quest.QuestState;
import com.l2jserver.gameserver.model.skills.L2Skill;
import com.l2jserver.gameserver.util.Util;
public class eventmodRabbits extends Event
{
// Event NPC's list
private List _npclist;
// Event Task
ScheduledFuture> _eventTask = null;
// Event time
public static final int _event_time = 10;
// Event state
private static boolean _isactive = false;
// Current Chest count
private static int _chest_count = 0;
// How much Chests
private static final int _option_howmuch = 100;
// NPc's
public static final int _npc_snow = 900101;
public static final int _npc_chest = 900102;
// Skills
public static final int _skill_tornado = 630;
public static final int _skill_magic_eye = 629;
/**
* Drop data:
* Higher the chance harder the item.
* ItemId, chance in percent, min amount, max amount
*/
// @formatter:off
private static final int[][] DROPLIST =
{
{ 1540, 80, 10, 15 }, // Quick Healing Potion
{ 1538, 60, 5, 10 }, // Blessed Scroll of Escape
{ 3936, 40, 5, 10 }, // Blessed Scroll of Ressurection
{ 6387, 25, 5, 10 }, // Blessed Scroll of Ressurection Pets
{ 22025, 15, 5, 10 }, // Powerful Healing Potion
{ 6622, 10, 1, 1 }, // Giant's Codex
{ 20034, 5, 1, 1 }, // Revita Pop
{ 20004, 1, 1, 1 }, // Energy Ginseng
{ 20004, 0, 1, 1 } // Energy Ginseng
};
// @formatter:on
public static void main(String[] args)
{
new eventmodRabbits(-1, "eventmodRabbits", "mods");
}
public eventmodRabbits(int questId, String name, String descr)
{
super(questId, name, descr);
addStartNpc(_npc_snow);
addFirstTalkId(_npc_snow);
addTalkId(_npc_snow);
addFirstTalkId(_npc_chest);
addSkillSeeId(_npc_chest);
addSpawnId(_npc_chest);
addAttackId(_npc_chest);
}
@Override
public String onSpawn(L2Npc npc)
{
((L2EventMonsterInstance) npc).eventSetDropOnGround(true);
((L2EventMonsterInstance) npc).eventSetBlockOffensiveSkills(true);
npc.setIsImmobilized(true);
npc.disableCoreAI(true);
return super.onSpawn(npc);
}
@Override
public boolean eventStart()
{
// Don't start event if its active
if (_isactive)
{
return false;
}
// Check Custom Table - we use custom NPC's
if (!Config.CUSTOM_NPC_TABLE)
{
_log.info(getName() + ": Event can't be started, because custom npc table is disabled!");
return false;
}
// Initialize list
_npclist = new FastList<>();
// Set Event active
_isactive = true;
// Spawn Manager
recordSpawn(_npc_snow, -59227, -56939, -2039, 64106, false, 0);
// Spawn Chests
for (int i = 0; i < _option_howmuch; i++)
{
int x = getRandom(-60653, -58772);
int y = getRandom(-55830, -57718);
recordSpawn(_npc_chest, x, y, -2030, 0, true, _event_time * 60 * 1000);
_chest_count++;
}
// Announce event start
Announcements.getInstance().announceToAll("Rabbit Event : Chests spawned!");
Announcements.getInstance().announceToAll("Go to Fantasy Isle and grab some rewards!");
Announcements.getInstance().announceToAll("You have " + _event_time + " min - after that time all chests will disappear...");
// Schedule Event end
_eventTask = ThreadPoolManager.getInstance().scheduleGeneral(new Runnable()
{
@Override
public void run()
{
timeUp();
}
}, _event_time * 60 * 1000);
return true;
}
protected void timeUp()
{
Announcements.getInstance().announceToAll("Time up !");
eventStop();
}
@Override
public boolean eventStop()
{
// Don't stop inactive event
if (!_isactive)
{
return false;
}
// Set inactive
_isactive = false;
// Cancel task if any
if (_eventTask != null)
{
_eventTask.cancel(true);
_eventTask = null;
}
// Despawn Npc's
if (!_npclist.isEmpty())
{
for (L2Npc _npc : _npclist)
{
if (_npc != null)
{
_npc.deleteMe();
}
}
}
_npclist.clear();
// Announce event end
Announcements.getInstance().announceToAll("Rabbit Event finished");
return true;
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = event;
if (event.equalsIgnoreCase("transform"))
{
if (player.isTransformed() || player.isInStance())
{
player.untransform();
}
SkillTable.getInstance().getInfo(2428, 1).applyEffects(npc, player);
return null;
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
QuestState st = player.getQuestState(getName());
if (st == null)
{
st = newQuestState(player);
}
return npc.getId() + ".htm";
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isSummon)
{
if (Util.contains(targets, npc))
{
if (skill.getId() == _skill_tornado)
{
dropItem(npc, caster, DROPLIST);
npc.deleteMe();
_chest_count--;
if (_chest_count <= 0)
{
Announcements.getInstance().announceToAll("No more chests...");
eventStop();
}
}
else if (skill.getId() == _skill_magic_eye)
{
if (npc instanceof L2EventChestInstance)
{
((L2EventChestInstance) npc).trigger();
}
}
}
return super.onSkillSee(npc, caster, skill, targets, isSummon);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, L2Skill skill)
{
// Some retards go to event and disturb it by breaking chests
// So... Apply raid curse if player don't use skill on chest but attack it
if (_isactive && (npc.getId() == _npc_chest))
{
SkillTable.getInstance().getInfo(4515, 1).applyEffects(npc, attacker);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
private static final void dropItem(L2Npc mob, L2PcInstance player, int[][] droplist)
{
final int chance = getRandom(100);
for (int[] drop : droplist)
{
if (chance > drop[1])
{
((L2MonsterInstance) mob).dropItem(player, drop[0], getRandom(drop[2], drop[3]));
return;
}
}
}
private L2Npc recordSpawn(int npcId, int x, int y, int z, int heading, boolean randomOffSet, long despawnDelay)
{
L2Npc _tmp = addSpawn(npcId, x, y, z, heading, randomOffSet, despawnDelay);
if (_tmp != null)
{
_npclist.add(_tmp);
}
return _tmp;
}
@Override
public boolean eventBypass(L2PcInstance activeChar, String bypass)
{
return false;
}
}