/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.individual.Antharas; import java.util.HashMap; import java.util.List; import java.util.Map; import ai.npc.AbstractNpcAI; import com.l2jserver.Config; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.enums.MountType; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.L2Party; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2GrandBossInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2NoRestartZone; import com.l2jserver.gameserver.network.NpcStringId; import com.l2jserver.gameserver.network.serverpackets.Earthquake; import com.l2jserver.gameserver.network.serverpackets.ExShowScreenMessage; import com.l2jserver.gameserver.network.serverpackets.PlaySound; import com.l2jserver.gameserver.network.serverpackets.SocialAction; import com.l2jserver.gameserver.network.serverpackets.SpecialCamera; import com.l2jserver.gameserver.util.Broadcast; import com.l2jserver.gameserver.util.Util; /** * Antharas AI. * @author St3eT */ public final class Antharas extends AbstractNpcAI { // NPC private static final int ANTHARAS = 29068; // Antharas private static final int BEHEMOTH = 29069; // Behemoth Dragon private static final int TERASQUE = 29190; // Tarask Dragon private static final int BOMBER = 29070; // Dragon Bomber private static final int HEART = 13001; // Heart of Warding private static final int CUBE = 31859; // Teleportation Cubic private static final Map INVISIBLE_NPC = new HashMap<>(); { INVISIBLE_NPC.put(29077, new Location(177229, 113298, -7735)); // antaras_clear_npc_1 INVISIBLE_NPC.put(29078, new Location(176707, 113585, -7735)); // antaras_clear_npc_2 INVISIBLE_NPC.put(29079, new Location(176385, 113889, -7735)); // antaras_clear_npc_3 INVISIBLE_NPC.put(29080, new Location(176082, 114241, -7735)); // antaras_clear_npc_4 INVISIBLE_NPC.put(29081, new Location(176066, 114802, -7735)); // antaras_clear_npc_5 INVISIBLE_NPC.put(29082, new Location(176095, 115313, -7735)); // antaras_clear_npc_6 INVISIBLE_NPC.put(29083, new Location(176425, 115829, -7735)); // antaras_clear_npc_7 INVISIBLE_NPC.put(29084, new Location(176949, 116378, -7735)); // antaras_clear_npc_8 INVISIBLE_NPC.put(29085, new Location(177655, 116402, -7735)); // antaras_clear_npc_9 INVISIBLE_NPC.put(29086, new Location(178248, 116395, -7735)); // antaras_clear_npc_10 INVISIBLE_NPC.put(29087, new Location(178706, 115998, -7735)); // antaras_clear_npc_11 INVISIBLE_NPC.put(29088, new Location(179208, 115452, -7735)); // antaras_clear_npc_12 INVISIBLE_NPC.put(29089, new Location(179191, 115079, -7735)); // antaras_clear_npc_13 INVISIBLE_NPC.put(29090, new Location(179221, 114546, -7735)); // antaras_clear_npc_14 INVISIBLE_NPC.put(29091, new Location(178916, 113925, -7735)); // antaras_clear_npc_15 INVISIBLE_NPC.put(29092, new Location(178782, 113814, -7735)); // antaras_clear_npc_16 INVISIBLE_NPC.put(29093, new Location(178419, 113417, -7735)); // antaras_clear_npc_17 INVISIBLE_NPC.put(29094, new Location(177855, 113282, -7735)); // antaras_clear_npc_18 } // Item private static final int STONE = 3865; // Portal Stone // Skill private static final SkillHolder ANTH_JUMP = new SkillHolder(4106, 1); // Antharas Stun private static final SkillHolder ANTH_TAIL = new SkillHolder(4107, 1); // Antharas Stun private static final SkillHolder ANTH_FEAR = new SkillHolder(4108, 1); // Antharas Terror private static final SkillHolder ANTH_DEBUFF = new SkillHolder(4109, 1); // Curse of Antharas private static final SkillHolder ANTH_MOUTH = new SkillHolder(4110, 2); // Breath Attack private static final SkillHolder ANTH_BREATH = new SkillHolder(4111, 1); // Antharas Fossilization private static final SkillHolder ANTH_NORM_ATTACK = new SkillHolder(4112, 1); // Ordinary Attack private static final SkillHolder ANTH_NORM_ATTACK_EX = new SkillHolder(4113, 1); // Animal doing ordinary attack private static final SkillHolder ANTH_REGEN_1 = new SkillHolder(4125, 1); // Antharas Regeneration private static final SkillHolder ANTH_REGEN_2 = new SkillHolder(4239, 1); // Antharas Regeneration private static final SkillHolder ANTH_REGEN_3 = new SkillHolder(4240, 1); // Antharas Regeneration private static final SkillHolder ANTH_REGEN_4 = new SkillHolder(4241, 1); // Antharas Regeneration private static final SkillHolder DISPEL_BOM = new SkillHolder(5042, 1); // NPC Dispel Bomb private static final SkillHolder ANTH_ANTI_STRIDER = new SkillHolder(4258, 1); // Hinder Strider private static final SkillHolder ANTH_FEAR_SHORT = new SkillHolder(5092, 1); // Antharas Terror private static final SkillHolder ANTH_METEOR = new SkillHolder(5093, 1); // Antharas Meteor // Zone private static final L2NoRestartZone zone = ZoneManager.getInstance().getZoneById(70050, L2NoRestartZone.class); // Antharas Nest zone // Status private static final int ALIVE = 0; private static final int WAITING = 1; private static final int IN_FIGHT = 2; private static final int DEAD = 3; // Misc private static final int MAX_PEOPLE = 200; // Max allowed players private L2GrandBossInstance _antharas = null; private static long _lastAttack = 0; private static int _minionCount = 0; private static int minionMultipler = 0; private static int moveChance = 0; private static int sandStorm = 0; private static L2PcInstance attacker_1 = null; private static L2PcInstance attacker_2 = null; private static L2PcInstance attacker_3 = null; private static int attacker_1_hate = 0; private static int attacker_2_hate = 0; private static int attacker_3_hate = 0; private Antharas() { super(Antharas.class.getSimpleName(), "ai/individual"); addStartNpc(HEART, CUBE); addTalkId(HEART, CUBE); addFirstTalkId(HEART); addSpawnId(INVISIBLE_NPC.keySet()); addSpawnId(ANTHARAS); addMoveFinishedId(BOMBER); addAggroRangeEnterId(BOMBER); addSpellFinishedId(ANTHARAS); addAttackId(ANTHARAS, BOMBER, BEHEMOTH, TERASQUE); addKillId(ANTHARAS, TERASQUE, BEHEMOTH); final StatsSet info = GrandBossManager.getInstance().getStatsSet(ANTHARAS); final int curr_hp = info.getInt("currentHP"); final int curr_mp = info.getInt("currentMP"); final int loc_x = info.getInt("loc_x"); final int loc_y = info.getInt("loc_y"); final int loc_z = info.getInt("loc_z"); final int heading = info.getInt("heading"); final long respawnTime = info.getLong("respawn_time"); switch (getStatus()) { case ALIVE: { _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0); _antharas.setCurrentHpMp(curr_hp, curr_mp); addBoss(_antharas); break; } case WAITING: { _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0); _antharas.setCurrentHpMp(curr_hp, curr_mp); addBoss(_antharas); startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null); break; } case IN_FIGHT: { _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, loc_x, loc_y, loc_z, heading, false, 0); _antharas.setCurrentHpMp(curr_hp, curr_mp); addBoss(_antharas); _lastAttack = System.currentTimeMillis(); startQuestTimer("CHECK_ATTACK", 60000, _antharas, null); startQuestTimer("SPAWN_MINION", 300000, _antharas, null); break; } case DEAD: { final long remain = respawnTime - System.currentTimeMillis(); if (remain > 0) { startQuestTimer("CLEAR_STATUS", remain, null, null); } else { setStatus(ALIVE); _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0); addBoss(_antharas); } break; } } } @Override public String onAdvEvent(String event, L2Npc npc, L2PcInstance player) { switch (event) { case "enter": { String htmltext = null; if (getStatus() == DEAD) { htmltext = "13001-01.html"; } else if (getStatus() == IN_FIGHT) { htmltext = "13001-02.html"; } else if (zone.getPlayersInside().size() >= MAX_PEOPLE) { htmltext = "13001-04.html"; } else if (player.isInParty()) { final L2Party party = player.getParty(); final boolean isInCC = party.isInCommandChannel(); final List members = (isInCC) ? party.getCommandChannel().getMembers() : party.getMembers(); final boolean isPartyLeader = (isInCC) ? party.getCommandChannel().isLeader(player) : party.isLeader(player); if (!isPartyLeader) { htmltext = "13001-05.html"; } else if (!hasQuestItems(player, STONE)) { htmltext = "13001-03.html"; } else if (members.size() > (MAX_PEOPLE - zone.getPlayersInside().size())) { htmltext = "13001-04.html"; } else { for (L2PcInstance member : members) { if (member.isInsideRadius(npc, 1000, true, false)) { member.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709); } } if (getStatus() != WAITING) { setStatus(WAITING); startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null); } } } else { if (!hasQuestItems(player, STONE)) { htmltext = "13001-03.html"; } else { player.teleToLocation(179700 + getRandom(700), 113800 + getRandom(2100), -7709); if (getStatus() != WAITING) { setStatus(WAITING); startQuestTimer("SPAWN_ANTHARAS", Config.ANTHARAS_WAIT_TIME * 60000, null, null); } } } return htmltext; } case "teleportOut": { player.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534); break; } case "SPAWN_ANTHARAS": { _antharas.teleToLocation(181323, 114850, -7623, 32542); setStatus(IN_FIGHT); _lastAttack = System.currentTimeMillis(); zone.broadcastPacket(new PlaySound("BS02_A")); startQuestTimer("CAMERA_1", 23, _antharas, null); break; } case "CAMERA_1": { zone.broadcastPacket(new SpecialCamera(npc, 700, 13, -19, 0, 10000, 20000, 0, 0, 0, 0, 0)); startQuestTimer("CAMERA_2", 3000, npc, null); break; } case "CAMERA_2": { zone.broadcastPacket(new SpecialCamera(npc, 700, 13, 0, 6000, 10000, 20000, 0, 0, 0, 0, 0)); startQuestTimer("CAMERA_3", 10000, npc, null); break; } case "CAMERA_3": { zone.broadcastPacket(new SpecialCamera(npc, 3700, 0, -3, 0, 10000, 10000, 0, 0, 0, 0, 0)); zone.broadcastPacket(new SocialAction(npc.getObjectId(), 1)); startQuestTimer("CAMERA_4", 200, npc, null); startQuestTimer("SOCIAL", 5200, npc, null); break; } case "CAMERA_4": { zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 22000, 10000, 30000, 0, 0, 0, 0, 0)); startQuestTimer("CAMERA_5", 10800, npc, null); break; } case "CAMERA_5": { zone.broadcastPacket(new SpecialCamera(npc, 1100, 0, -3, 300, 10000, 7000, 0, 0, 0, 0, 0)); startQuestTimer("START_MOVE", 1900, npc, null); break; } case "SOCIAL": { zone.broadcastPacket(new SocialAction(npc.getObjectId(), 2)); break; } case "START_MOVE": { for (L2PcInstance players : npc.getKnownList().getKnownPlayersInRadius(4000)) { if (players.isHero()) { zone.broadcastPacket(new ExShowScreenMessage(NpcStringId.S1_YOU_CANNOT_HOPE_TO_DEFEAT_ME_WITH_YOUR_MEAGER_STRENGTH, 2, 4000, players.getName())); break; } } npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(179011, 114871, -7704)); startQuestTimer("CHECK_ATTACK", 60000, npc, null); startQuestTimer("SPAWN_MINION", 300000, npc, null); break; } case "SET_REGEN": { if (npc != null) { if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25)) { if (!npc.isAffectedBySkill(ANTH_REGEN_4.getSkillId())) { npc.doCast(ANTH_REGEN_4.getSkill()); } } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5)) { if (!npc.isAffectedBySkill(ANTH_REGEN_3.getSkillId())) { npc.doCast(ANTH_REGEN_3.getSkill()); } } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75)) { if (!npc.isAffectedBySkill(ANTH_REGEN_2.getSkillId())) { npc.doCast(ANTH_REGEN_2.getSkill()); } } else if (!npc.isAffectedBySkill(ANTH_REGEN_1.getSkillId())) { npc.doCast(ANTH_REGEN_1.getSkill()); } startQuestTimer("SET_REGEN", 60000, npc, null); } break; } case "CHECK_ATTACK": { if ((npc != null) && ((_lastAttack + 900000) < System.currentTimeMillis())) { setStatus(ALIVE); for (L2Character charInside : zone.getCharactersInside()) { if (charInside != null) { if (charInside.isNpc()) { if (charInside.getId() == ANTHARAS) { charInside.teleToLocation(185708, 114298, -8221); } else { charInside.deleteMe(); } } else if (charInside.isPlayer()) { charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534); } } } cancelQuestTimer("CHECK_ATTACK", npc, null); cancelQuestTimer("SPAWN_MINION", npc, null); } else if (npc != null) { if (attacker_1_hate > 10) { attacker_1_hate -= getRandom(10); } if (attacker_2_hate > 10) { attacker_2_hate -= getRandom(10); } if (attacker_3_hate > 10) { attacker_3_hate -= getRandom(10); } manageSkills(npc); startQuestTimer("CHECK_ATTACK", 60000, npc, null); } break; } case "SPAWN_MINION": { if ((minionMultipler > 1) && (_minionCount < (100 - (minionMultipler * 2)))) { for (int i = 0; i < minionMultipler; i++) { addSpawn(BEHEMOTH, npc, true); addSpawn(TERASQUE, npc, true); } _minionCount += (minionMultipler * 2); } else if (_minionCount < 98) { addSpawn(BEHEMOTH, npc, true); addSpawn(TERASQUE, npc, true); _minionCount += 2; } else if (_minionCount < 99) { addSpawn((getRandomBoolean() ? BEHEMOTH : TERASQUE), npc, true); _minionCount++; } if ((getRandom(100) > 10) && (minionMultipler < 4)) { minionMultipler++; } startQuestTimer("SPAWN_MINION", 300000, npc, null); break; } case "CLEAR_ZONE": { for (L2Character charInside : zone.getCharactersInside()) { if (charInside != null) { if (charInside.isNpc()) { charInside.deleteMe(); } else if (charInside.isPlayer()) { charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534); } } } break; } case "TID_USED_FEAR": { if ((npc != null) && (sandStorm == 0)) { sandStorm = 1; npc.disableCoreAI(true); npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735)); startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 2000, npc, null); startQuestTimer("TID_FEAR_COOLTIME", 300000, npc, null); } break; } case "TID_FEAR_COOLTIME": { sandStorm = 0; break; } case "TID_FEAR_MOVE_TIMEOVER": { if ((sandStorm == 1) && (npc.getX() == 177648) && (npc.getY() == 114816)) { sandStorm = 2; moveChance = 0; npc.disableCoreAI(false); INVISIBLE_NPC.entrySet().forEach(entry -> addSpawn(entry.getKey(), entry.getValue())); } else if (sandStorm == 1) { if (moveChance <= 3) { moveChance++; npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(177648, 114816, -7735)); startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 5000, npc, null); } else { npc.teleToLocation(177648, 114816, -7735, npc.getHeading()); startQuestTimer("TID_FEAR_MOVE_TIMEOVER", 1000, npc, null); } } break; } case "CLEAR_STATUS": { _antharas = (L2GrandBossInstance) addSpawn(ANTHARAS, 185708, 114298, -8221, 0, false, 0); addBoss(_antharas); Broadcast.toAllOnlinePlayers(new Earthquake(185708, 114298, -8221, 20, 10)); setStatus(ALIVE); break; } case "SKIP_WAITING": { if (getStatus() == WAITING) { cancelQuestTimer("SPAWN_ANTHARAS", null, null); notifyEvent("SPAWN_ANTHARAS", null, null); player.sendMessage(getClass().getSimpleName() + ": Skipping waiting time ..."); } else { player.sendMessage(getClass().getSimpleName() + ": You can't skip waiting time right now!"); } break; } case "RESPAWN_ANTHARAS": { if (getStatus() == DEAD) { setRespawn(0); cancelQuestTimer("CLEAR_STATUS", null, null); notifyEvent("CLEAR_STATUS", null, null); player.sendMessage(getClass().getSimpleName() + ": Antharas has been respawned."); } else { player.sendMessage(getClass().getSimpleName() + ": You can't respawn antharas while antharas is alive!"); } break; } case "DESPAWN_MINIONS": { if (getStatus() == IN_FIGHT) { _minionCount = 0; for (L2Character charInside : zone.getCharactersInside()) { if ((charInside != null) && charInside.isNpc() && ((charInside.getId() == BEHEMOTH) || (charInside.getId() == TERASQUE))) { charInside.deleteMe(); } } if (player != null) // Player dont will be null just when is this event called from GM command { player.sendMessage(getClass().getSimpleName() + ": All minions have been deleted!"); } } else if (player != null) // Player dont will be null just when is this event called from GM command { player.sendMessage(getClass().getSimpleName() + ": You can't despawn minions right now!"); } break; } case "ABORT_FIGHT": { if (getStatus() == IN_FIGHT) { setStatus(ALIVE); cancelQuestTimer("CHECK_ATTACK", _antharas, null); cancelQuestTimer("SPAWN_MINION", _antharas, null); for (L2Character charInside : zone.getCharactersInside()) { if (charInside != null) { if (charInside.isNpc()) { if (charInside.getId() == ANTHARAS) { charInside.teleToLocation(185708, 114298, -8221); } else { charInside.deleteMe(); } } else if (charInside.isPlayer() && !charInside.isGM()) { charInside.teleToLocation(79800 + getRandom(600), 151200 + getRandom(1100), -3534); } } } player.sendMessage(getClass().getSimpleName() + ": Fight has been aborted!"); } else { player.sendMessage(getClass().getSimpleName() + ": You can't abort fight right now!"); } break; } case "MANAGE_SKILL": { manageSkills(npc); break; } } return super.onAdvEvent(event, npc, player); } @Override public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon) { npc.doCast(DISPEL_BOM.getSkill()); npc.doDie(player); return super.onAggroRangeEnter(npc, player, isSummon); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill) { _lastAttack = System.currentTimeMillis(); if (npc.getId() == BOMBER) { if (npc.calculateDistance(attacker, true, false) < 230) { npc.doCast(DISPEL_BOM.getSkill()); npc.doDie(attacker); } } else if (npc.getId() == ANTHARAS) { if (!zone.isCharacterInZone(attacker) || (getStatus() != IN_FIGHT)) { _log.warning(getClass().getSimpleName() + ": Player " + attacker.getName() + " attacked Antharas in invalid conditions!"); attacker.teleToLocation(80464, 152294, -3534); } if ((attacker.getMountType() == MountType.STRIDER) && !attacker.isAffectedBySkill(ANTH_ANTI_STRIDER.getSkillId())) { if (npc.checkDoCastConditions(ANTH_ANTI_STRIDER.getSkill())) { npc.setTarget(attacker); npc.doCast(ANTH_ANTI_STRIDER.getSkill()); } } if (skill == null) { refreshAiParams(attacker, (damage * 1000)); } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25)) { refreshAiParams(attacker, ((damage / 3) * 100)); } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5)) { refreshAiParams(attacker, (damage * 20)); } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75)) { refreshAiParams(attacker, (damage * 10)); } else { refreshAiParams(attacker, ((damage / 3) * 20)); } manageSkills(npc); } return super.onAttack(npc, attacker, damage, isSummon, skill); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { if (zone.isCharacterInZone(killer)) { if (npc.getId() == ANTHARAS) { _antharas = null; notifyEvent("DESPAWN_MINIONS", null, null); zone.broadcastPacket(new SpecialCamera(npc, 1200, 20, -10, 0, 10000, 13000, 0, 0, 0, 0, 0)); zone.broadcastPacket(new PlaySound("BS01_D")); addSpawn(CUBE, 177615, 114941, -7709, 0, false, 900000); long respawnTime = (Config.ANTHARAS_SPAWN_INTERVAL + getRandom(-Config.ANTHARAS_SPAWN_RANDOM, Config.ANTHARAS_SPAWN_RANDOM)) * 3600000; setRespawn(respawnTime); startQuestTimer("CLEAR_STATUS", respawnTime, null, null); cancelQuestTimer("SET_REGEN", npc, null); cancelQuestTimer("CHECK_ATTACK", npc, null); cancelQuestTimer("SPAWN_MINION", npc, null); startQuestTimer("CLEAR_ZONE", 900000, null, null); setStatus(DEAD); } else { _minionCount--; } } return super.onKill(npc, killer, isSummon); } @Override public void onMoveFinished(L2Npc npc) { npc.doCast(DISPEL_BOM.getSkill()); npc.doDie(null); } @Override public String onSpawn(L2Npc npc) { if (npc.getId() == ANTHARAS) { cancelQuestTimer("SET_REGEN", npc, null); startQuestTimer("SET_REGEN", 60000, npc, null); ((L2Attackable) npc).setOnKillDelay(0); } else { for (int i = 1; i <= 6; i++) { final int x = npc.getTemplate().getParameters().getInt("suicide" + i + "_x"); final int y = npc.getTemplate().getParameters().getInt("suicide" + i + "_y"); final L2Attackable bomber = (L2Attackable) addSpawn(BOMBER, npc.getX(), npc.getY(), npc.getZ(), 0, true, 15000, true); bomber.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location(x, y, npc.getZ())); } npc.deleteMe(); } return super.onSpawn(npc); } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill.getId() == ANTH_FEAR.getSkillId()) || (skill.getId() == ANTH_FEAR_SHORT.getSkillId())) { startQuestTimer("TID_USED_FEAR", 7000, npc, null); } startQuestTimer("MANAGE_SKILL", 1000, npc, null); return super.onSpellFinished(npc, player, skill); } @Override public boolean unload(boolean removeFromList) { if (_antharas != null) { _antharas.deleteMe(); _antharas = null; } return super.unload(removeFromList); } private int getStatus() { return GrandBossManager.getInstance().getBossStatus(ANTHARAS); } private void addBoss(L2GrandBossInstance grandboss) { GrandBossManager.getInstance().addBoss(grandboss); } private void setStatus(int status) { GrandBossManager.getInstance().setBossStatus(ANTHARAS, status); } private void setRespawn(long respawnTime) { GrandBossManager.getInstance().getStatsSet(ANTHARAS).set("respawn_time", (System.currentTimeMillis() + respawnTime)); } private final void refreshAiParams(L2PcInstance attacker, int damage) { if ((attacker_1 != null) && (attacker == attacker_1)) { if (attacker_1_hate < (damage + 1000)) { attacker_1_hate = damage + getRandom(3000); } } else if ((attacker_2 != null) && (attacker == attacker_2)) { if (attacker_2_hate < (damage + 1000)) { attacker_2_hate = damage + getRandom(3000); } } else if ((attacker_3 != null) && (attacker == attacker_3)) { if (attacker_3_hate < (damage + 1000)) { attacker_3_hate = damage + getRandom(3000); } } else { final int i1 = Util.min(attacker_1_hate, attacker_2_hate, attacker_3_hate); if (attacker_1_hate == i1) { attacker_1_hate = damage + getRandom(3000); attacker_1 = attacker; } else if (attacker_2_hate == i1) { attacker_2_hate = damage + getRandom(3000); attacker_2 = attacker; } else if (attacker_3_hate == i1) { attacker_3_hate = damage + getRandom(3000); attacker_3 = attacker; } } } private void manageSkills(L2Npc npc) { if (npc.isCastingNow() || npc.isCoreAIDisabled() || !npc.isInCombat()) { return; } int i1 = 0; int i2 = 0; L2PcInstance c2 = null; if ((attacker_1 == null) || (npc.calculateDistance(attacker_1, true, false) > 9000) || attacker_1.isDead()) { attacker_1_hate = 0; } if ((attacker_2 == null) || (npc.calculateDistance(attacker_2, true, false) > 9000) || attacker_2.isDead()) { attacker_2_hate = 0; } if ((attacker_3 == null) || (npc.calculateDistance(attacker_3, true, false) > 9000) || attacker_3.isDead()) { attacker_3_hate = 0; } if (attacker_1_hate > attacker_2_hate) { i1 = 2; i2 = attacker_1_hate; c2 = attacker_1; } else if (attacker_2_hate > 0) { i1 = 3; i2 = attacker_2_hate; c2 = attacker_2; } if (attacker_3_hate > i2) { i1 = 4; i2 = attacker_3_hate; c2 = attacker_3; } if (i2 > 0) { if (getRandom(100) < 70) { switch (i1) { case 2: { attacker_1_hate = 500; break; } case 3: { attacker_2_hate = 500; break; } case 4: { attacker_3_hate = 500; break; } } } final double distance_c2 = npc.calculateDistance(c2, true, false); final double direction_c2 = npc.calculateDirectionTo(c2); SkillHolder skillToCast = null; if (npc.getCurrentHp() < (npc.getMaxHp() * 0.25)) { if (getRandom(100) < 30) { npc.setTarget(c2); skillToCast = ANTH_MOUTH; } else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166)))) { skillToCast = ANTH_TAIL; } else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90)))) { skillToCast = ANTH_DEBUFF; } else if ((getRandom(100) < 10) && (distance_c2 < 1100)) { skillToCast = ANTH_JUMP; } else if (getRandom(100) < 10) { npc.setTarget(c2); skillToCast = ANTH_METEOR; } else if (getRandom(100) < 6) { npc.setTarget(c2); skillToCast = ANTH_BREATH; } else if (getRandomBoolean()) { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK_EX; } else if (getRandom(100) < 5) { npc.setTarget(c2); skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT; } else { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK; } } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.5)) { if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166)))) { skillToCast = ANTH_TAIL; } else if ((getRandom(100) < 40) && (((distance_c2 < 850) && (direction_c2 < 210) && (direction_c2 > 150)) || ((distance_c2 < 425) && (direction_c2 < 270) && (direction_c2 > 90)))) { skillToCast = ANTH_DEBUFF; } else if ((getRandom(100) < 10) && (distance_c2 < 1100)) { skillToCast = ANTH_JUMP; } else if (getRandom(100) < 7) { npc.setTarget(c2); skillToCast = ANTH_METEOR; } else if (getRandom(100) < 6) { npc.setTarget(c2); skillToCast = ANTH_BREATH; } else if (getRandomBoolean()) { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK_EX; } else if (getRandom(100) < 5) { npc.setTarget(c2); skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT; } else { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK; } } else if (npc.getCurrentHp() < (npc.getMaxHp() * 0.75)) { if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166)))) { skillToCast = ANTH_TAIL; } else if ((getRandom(100) < 10) && (distance_c2 < 1100)) { skillToCast = ANTH_JUMP; } else if (getRandom(100) < 5) { npc.setTarget(c2); skillToCast = ANTH_METEOR; } else if (getRandom(100) < 6) { npc.setTarget(c2); skillToCast = ANTH_BREATH; } else if (getRandomBoolean()) { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK_EX; } else if (getRandom(100) < 5) { npc.setTarget(c2); skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT; } else { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK; } } else if ((getRandom(100) < 80) && (((distance_c2 < 1423) && (direction_c2 < 188) && (direction_c2 > 172)) || ((distance_c2 < 802) && (direction_c2 < 194) && (direction_c2 > 166)))) { skillToCast = ANTH_TAIL; } else if (getRandom(100) < 3) { npc.setTarget(c2); skillToCast = ANTH_METEOR; } else if (getRandom(100) < 6) { npc.setTarget(c2); skillToCast = ANTH_BREATH; } else if (getRandomBoolean()) { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK_EX; } else if (getRandom(100) < 5) { npc.setTarget(c2); skillToCast = getRandomBoolean() ? ANTH_FEAR : ANTH_FEAR_SHORT; } else { npc.setTarget(c2); skillToCast = ANTH_NORM_ATTACK; } if ((skillToCast != null) && npc.checkDoCastConditions(skillToCast.getSkill())) { npc.doCast(skillToCast.getSkill()); } } } public static void main(String[] args) { new Antharas(); } }