/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package transformations; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Transformation; public class Akamanah extends L2Transformation { public Akamanah() { // TODO: Unhardcode Akamanah and Zariche transformations as much as we can // id, colRadius, colHeight super(302, 10, 32.73); } @Override public void onTransform() { // Set charachter name to transformed name getPlayer().getAppearance().setVisibleName("Akamanah"); getPlayer().getAppearance().setVisibleTitle(""); } @Override public void onUntransform() { // set character back to true name. getPlayer().getAppearance().setVisibleName(null); getPlayer().getAppearance().setVisibleTitle(null); } public static void main(String[] args) { TransformationManager.getInstance().registerTransformation(new Akamanah()); } }