/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package handlers.voicedcommandhandlers;
import com.l2jserver.gameserver.handler.IVoicedCommandHandler;
import com.l2jserver.gameserver.model.L2World;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.util.StringUtil;
/**
*
*
*/
public class stats implements IVoicedCommandHandler
{
private static final String[] VOICED_COMMANDS =
{
"stats"
};
/**
*
* @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String)
*/
public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params)
{
if (command.equalsIgnoreCase("stats"))
{
L2PcInstance pc = L2World.getInstance().getPlayer(params);
if (pc != null)
{
NpcHtmlMessage adminReply = new NpcHtmlMessage(5);
final StringBuilder replyMSG = StringUtil.startAppend(
300 + pc.getEventStatus().kills.size() * 50,
"
" +
"[ L2J EVENT ENGINE ]
" +
"
Statistics for player ",
pc.getName(),
"
" +
"Total kills ",
String.valueOf(pc.getEventStatus().kills.size()),
"
" +
"
Detailed list:
"
);
for (L2PcInstance plr : pc.getEventStatus().kills)
{
StringUtil.append(replyMSG, "", plr.getName(), "
");
}
replyMSG.append("");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
}
return true;
}
/**
*
* @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList()
*/
public String[] getVoicedCommandList()
{
return VOICED_COMMANDS;
}
}