/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.voicedcommandhandlers; import com.l2jserver.gameserver.handler.IVoicedCommandHandler; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * * */ public class set implements IVoicedCommandHandler { private static final String[] VOICED_COMMANDS = { "set name", "set home", "set group" }; /** * * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#useVoicedCommand(java.lang.String, com.l2jserver.gameserver.model.actor.instance.L2PcInstance, java.lang.String) */ public boolean useVoicedCommand(String command, L2PcInstance activeChar, String params) { if (command.startsWith("set privileges")) { int n = Integer.parseInt(command.substring(15)); L2PcInstance pc = (L2PcInstance) activeChar.getTarget(); if (pc != null) { if (activeChar.getClan().getClanId() == pc.getClan().getClanId() && (activeChar.getClanPrivileges() > n) || activeChar.isClanLeader()) { pc.setClanPrivileges(n); activeChar.sendMessage("Your clan privileges have been set to " + n + " by " + activeChar.getName()); } } } return true; } /** * * @see com.l2jserver.gameserver.handler.IVoicedCommandHandler#getVoicedCommandList() */ public String[] getVoicedCommandList() { return VOICED_COMMANDS; } }