/** This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.usercommandhandlers; import java.text.SimpleDateFormat; import java.util.Date; import com.l2jserver.Config; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.handler.IUserCommandHandler; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; public class Time implements IUserCommandHandler { private static final int[] COMMAND_IDS = { 77 }; private static final SimpleDateFormat fmt = new SimpleDateFormat("H:mm."); /** * * @see com.l2jserver.gameserver.handler.IUserCommandHandler#useUserCommand(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance) */ public boolean useUserCommand(int id, L2PcInstance activeChar) { if (COMMAND_IDS[0] != id) return false; int t = GameTimeController.getInstance().getGameTime(); String h = "" + (t / 60) % 24; String m; if (t % 60 < 10) m = "0" + t % 60; else m = "" + t % 60; SystemMessage sm; if (GameTimeController.getInstance().isNowNight()) { sm = SystemMessage.getSystemMessage(SystemMessageId.TIME_S1_S2_IN_THE_NIGHT); sm.addString(h); sm.addString(m); } else { sm = SystemMessage.getSystemMessage(SystemMessageId.TIME_S1_S2_IN_THE_DAY); sm.addString(h); sm.addString(m); } activeChar.sendPacket(sm); if (Config.L2JMOD_DISPLAY_SERVER_TIME) activeChar.sendMessage("Server time is " + fmt.format(new Date(System.currentTimeMillis()))); return true; } /** * * @see com.l2jserver.gameserver.handler.IUserCommandHandler#getUserCommandList() */ public int[] getUserCommandList() { return COMMAND_IDS; } }