/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.usercommandhandlers; import java.util.logging.Level; import com.l2jserver.Config; import com.l2jserver.gameserver.GameTimeController; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.handler.IUserCommandHandler; import com.l2jserver.gameserver.instancemanager.GrandBossManager; import com.l2jserver.gameserver.instancemanager.MapRegionManager; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.entity.TvTEvent; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse; import com.l2jserver.gameserver.network.serverpackets.SetupGauge; import com.l2jserver.gameserver.util.Broadcast; /** * * */ public class Escape implements IUserCommandHandler { private static final int[] COMMAND_IDS = { 52 }; /** * * @see com.l2jserver.gameserver.handler.IUserCommandHandler#useUserCommand(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance) */ public boolean useUserCommand(int id, L2PcInstance activeChar) { // Thanks nbd if (!TvTEvent.onEscapeUse(activeChar.getObjectId())) { activeChar.sendPacket(ActionFailed.STATIC_PACKET); return false; } int unstuckTimer = (activeChar.getAccessLevel().isGm() ? 1000 : Config.UNSTUCK_INTERVAL * 1000); // Check to see if the player is in a festival. if (activeChar.isFestivalParticipant()) { activeChar.sendMessage("You may not use an escape command in a festival."); return false; } // Check to see if player is in jail if (activeChar.isInJail()) { activeChar.sendMessage("You can not escape from jail."); return false; } if (GrandBossManager.getInstance().getZone(activeChar) != null && !activeChar.isGM()) { activeChar.sendMessage("You may not use an escape command in a Boss Zone."); return false; } if (activeChar.isCastingNow() || activeChar.isMovementDisabled() || activeChar.isMuted() || activeChar.isAlikeDead() || activeChar.isInOlympiadMode() || activeChar.inObserverMode() || activeChar.isCombatFlagEquipped()) return false; activeChar.forceIsCasting(GameTimeController.getGameTicks() + unstuckTimer / GameTimeController.MILLIS_IN_TICK); L2Skill escape = SkillTable.getInstance().getInfo(2099, 1); // 5 minutes escape L2Skill GM_escape = SkillTable.getInstance().getInfo(2100, 1); // 1 second escape if (activeChar.getAccessLevel().isGm()) { if (GM_escape != null) { activeChar.doCast(GM_escape); return true; } activeChar.sendMessage("You use Escape: 1 second."); } else if (Config.UNSTUCK_INTERVAL == 300 && escape != null) { activeChar.doCast(escape); return true; } else { if (Config.UNSTUCK_INTERVAL > 100) { activeChar.sendMessage("You use Escape: " + unstuckTimer / 60000 + " minutes."); } else activeChar.sendMessage("You use Escape: " + unstuckTimer / 1000 + " seconds."); } activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); //SoE Animation section activeChar.setTarget(activeChar); activeChar.disableAllSkills(); MagicSkillUse msk = new MagicSkillUse(activeChar, 1050, 1, unstuckTimer, 0); Broadcast.toSelfAndKnownPlayersInRadius(activeChar, msk, 810000/*900*/); SetupGauge sg = new SetupGauge(0, unstuckTimer); activeChar.sendPacket(sg); //End SoE Animation section EscapeFinalizer ef = new EscapeFinalizer(activeChar); // continue execution later activeChar.setSkillCast(ThreadPoolManager.getInstance().scheduleGeneral(ef, unstuckTimer)); return true; } static class EscapeFinalizer implements Runnable { private L2PcInstance _activeChar; EscapeFinalizer(L2PcInstance activeChar) { _activeChar = activeChar; } public void run() { if (_activeChar.isDead()) return; _activeChar.setIsIn7sDungeon(false); _activeChar.enableAllSkills(); _activeChar.setIsCastingNow(false); _activeChar.setInstanceId(0); try { _activeChar.teleToLocation(MapRegionManager.TeleportWhereType.Town); } catch (Exception e) { _log.log(Level.SEVERE, "", e); } } } /** * * @see com.l2jserver.gameserver.handler.IUserCommandHandler#getUserCommandList() */ public int[] getUserCommandList() { return COMMAND_IDS; } }