/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.usercommandhandlers; import com.l2jserver.gameserver.handler.IUserCommandHandler; import com.l2jserver.gameserver.model.L2CommandChannel; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * * @author Chris */ public class ChannelDelete implements IUserCommandHandler { private static final int[] COMMAND_IDS = { 93 }; /** * * @see com.l2jserver.gameserver.handler.IUserCommandHandler#useUserCommand(int, com.l2jserver.gameserver.model.actor.instance.L2PcInstance) */ public boolean useUserCommand(int id, L2PcInstance activeChar) { if (id != COMMAND_IDS[0]) return false; if (activeChar.isInParty()) { if (activeChar.getParty().isLeader(activeChar) && activeChar.getParty().isInCommandChannel() && activeChar.getParty().getCommandChannel().getChannelLeader().equals(activeChar)) { L2CommandChannel channel = activeChar.getParty().getCommandChannel(); SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.COMMAND_CHANNEL_DISBANDED); channel.broadcastToChannelMembers(sm); channel.disbandChannel(); return true; } } return false; } /** * * @see com.l2jserver.gameserver.handler.IUserCommandHandler#getUserCommandList() */ public int[] getUserCommandList() { return COMMAND_IDS; } }