/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see .
*/
package handlers.itemhandlers;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.handler.IItemHandler;
import com.l2jserver.gameserver.model.L2ItemInstance;
import com.l2jserver.gameserver.model.L2Skill;
import com.l2jserver.gameserver.model.actor.L2Playable;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance.TimeStamp;
import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
import com.l2jserver.gameserver.model.actor.instance.L2SummonInstance;
import com.l2jserver.gameserver.model.entity.TvTEvent;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
import com.l2jserver.gameserver.network.serverpackets.ExUseSharedGroupItem;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.gameserver.skills.SkillHolder;
import com.l2jserver.gameserver.templates.item.L2EtcItemType;
import com.l2jserver.gameserver.util.L2TIntObjectHashMap;
/**
* Template for item skills handler
* Only minimum of checks
*/
public class ItemSkillsTemplate implements IItemHandler
{
/**
*
* @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean)
*/
@Override
public void useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
{
L2PcInstance activeChar;
boolean isPet = playable instanceof L2PetInstance;
if (isPet)
activeChar = ((L2PetInstance) playable).getOwner();
else if (playable instanceof L2PcInstance)
activeChar = (L2PcInstance) playable;
else
return;
if (!TvTEvent.onScrollUse(playable.getObjectId()))
{
playable.sendPacket(ActionFailed.STATIC_PACKET);
return;
}
// pets can use items only when they are tradeable
if (isPet && !item.isTradeable())
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.ITEM_NOT_FOR_PETS));
return;
}
int skillId;
int skillLvl;
final SkillHolder[] skills = item.getEtcItem().getSkills();
if (skills != null)
{
for (SkillHolder skillInfo : skills)
{
if(skillInfo == null)
continue;
skillId = skillInfo.getSkillId();
skillLvl = skillInfo.getSkillLvl();
L2Skill itemSkill = skillInfo.getSkill();
if (itemSkill != null)
{
if (!itemSkill.checkCondition(playable, playable.getTarget(), false))
return;
if (playable.isSkillDisabled(itemSkill))
{
reuse(activeChar,itemSkill, item);
return ;
}
if (!itemSkill.isPotion() && playable.isCastingNow())
{
return;
}
if (itemSkill.getItemConsumeId() == 0 && itemSkill.getItemConsume() > 0 && (itemSkill.isPotion() || itemSkill.isSimultaneousCast()))
{
if (!playable.destroyItem("Consume", item.getObjectId(), itemSkill.getItemConsume(), null, false))
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_ENOUGH_ITEMS));
return;
}
}
// send message to owner
if (isPet)
{
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.PET_USES_S1);
sm.addString(itemSkill.getName());
activeChar.sendPacket(sm);
}
else
{
switch (skillId)
{
// short buff icon for healing potions
case 2031:
case 2032:
case 2037:
case 26025:
case 26026:
int buffId = activeChar._shortBuffTaskSkillId;
// greater healing potions
if (skillId == 2037 || skillId == 26025)
activeChar.shortBuffStatusUpdate(skillId, skillLvl, itemSkill.getBuffDuration()/1000);
// healing potions
else if ((skillId == 2032 || skillId == 26026) && buffId !=2037 && buffId != 26025)
activeChar.shortBuffStatusUpdate(skillId, skillLvl, itemSkill.getBuffDuration()/1000);
// lesser healing potions
else
{
if (buffId != 2037 && buffId != 26025 && buffId != 2032 && buffId != 26026)
activeChar.shortBuffStatusUpdate(skillId, skillLvl, itemSkill.getBuffDuration()/1000);
}
break;
}
}
if (itemSkill.isPotion() || itemSkill.isSimultaneousCast())
{
playable.doSimultaneousCast(itemSkill);
// Summons should be affected by herbs too, self time effect is handled at L2Effect constructor
if (!isPet && item.getItemType() == L2EtcItemType.HERB
&& activeChar.getPet() != null
&& activeChar.getPet() instanceof L2SummonInstance)
activeChar.getPet().doSimultaneousCast(itemSkill);
}
else
{
playable.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
if (!playable.useMagic(itemSkill, forceUse, false))
return;
//consume
if (itemSkill.getItemConsumeId() == 0 && itemSkill.getItemConsume() > 0)
{
if (!playable.destroyItem("Consume", item.getObjectId(), itemSkill.getItemConsume(), null, false))
{
activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.NOT_ENOUGH_ITEMS));
return;
}
}
}
if (itemSkill.getReuseDelay() > 0)
{
activeChar.addTimeStamp(itemSkill, itemSkill.getReuseDelay());
//activeChar.disableSkill(itemSkill, itemSkill.getReuseDelay());
if (item.isEtcItem())
{
final int group = item.getEtcItem().getSharedReuseGroup();
if (group >= 0)
activeChar.sendPacket(new ExUseSharedGroupItem(item.getItemId(), group, itemSkill.getReuseDelay(), itemSkill.getReuseDelay()));
}
}
}
}
}
else
_log.info("Item "+ item + " does not have registered any skill for handler.");
}
private void reuse(L2PcInstance player,L2Skill skill, L2ItemInstance item)
{
SystemMessage sm = null;
final L2TIntObjectHashMap timeStamp = player.getReuseTimeStamp();
if (timeStamp != null && timeStamp.containsKey(skill.getReuseHashCode()))
{
final long remainingTime = player.getReuseTimeStamp().get(skill.getReuseHashCode()).getRemaining();
final int hours = (int)(remainingTime / 3600000L);
final int minutes = (int)(remainingTime % 3600000L) / 60000;
final int seconds = (int)(remainingTime / 1000 % 60);
if (hours > 0)
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S2_HOURS_S3_MINUTES_S4_SECONDS_REMAINING_FOR_REUSE_S1);
if (skill.isPotion())
sm.addItemName(item);
else
sm.addSkillName(skill);
sm.addNumber(hours);
sm.addNumber(minutes);
}
else if (minutes > 0)
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S2_MINUTES_S3_SECONDS_REMAINING_FOR_REUSE_S1);
if (skill.isPotion())
sm.addItemName(item);
else
sm.addSkillName(skill);
sm.addNumber(minutes);
}
else
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S2_SECONDS_REMAINING_FOR_REUSE_S1);
if (skill.isPotion())
sm.addItemName(item);
else
sm.addSkillName(skill);
}
sm.addNumber(seconds);
if (item.isEtcItem())
{
final int group = item.getEtcItem().getSharedReuseGroup();
if (group >= 0)
player.sendPacket(new ExUseSharedGroupItem(item.getItemId(), group, (int)remainingTime, skill.getReuseDelay()));
}
}
else
{
sm = SystemMessage.getSystemMessage(SystemMessageId.S1_PREPARED_FOR_REUSE);
sm.addItemName(item);
}
player.sendPacket(sm);
}
}