/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.itemhandlers; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.handler.IItemHandler; import com.l2jserver.gameserver.instancemanager.CastleManorManager; import com.l2jserver.gameserver.model.L2ItemInstance; import com.l2jserver.gameserver.model.L2Skill; import com.l2jserver.gameserver.model.actor.L2Playable; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ActionFailed; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; /** * @author l3x */ public class Harvester implements IItemHandler { L2PcInstance _activeChar; L2MonsterInstance _target; /** * * @see com.l2jserver.gameserver.handler.IItemHandler#useItem(com.l2jserver.gameserver.model.actor.L2Playable, com.l2jserver.gameserver.model.L2ItemInstance, boolean) */ public void useItem(L2Playable playable, L2ItemInstance _item, boolean forceUse) { if (!(playable instanceof L2PcInstance)) return; if (CastleManorManager.getInstance().isDisabled()) return; _activeChar = (L2PcInstance) playable; if (!(_activeChar.getTarget() instanceof L2MonsterInstance)) { _activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.INCORRECT_TARGET)); _activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } _target = (L2MonsterInstance) _activeChar.getTarget(); if (_target == null || !_target.isDead()) { _activeChar.sendPacket(ActionFailed.STATIC_PACKET); return; } L2Skill skill = SkillTable.getInstance().getInfo(2098, 1); //harvesting skill if (skill != null) _activeChar.useMagic(skill, false, false); } }