/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.actionhandlers; import com.l2jserver.Config; import com.l2jserver.gameserver.GeoData; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.handler.IActionHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Object.InstanceType; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; import com.l2jserver.gameserver.network.serverpackets.PetStatusShow; import com.l2jserver.gameserver.network.serverpackets.StatusUpdate; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; public class L2PetInstanceAction implements IActionHandler { public boolean action(L2PcInstance activeChar, L2Object target, boolean interact) { // Aggression target lock effect if (activeChar.isLockedTarget() && activeChar.getLockedTarget() != target) { activeChar.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.FAILED_CHANGE_TARGET)); return false; } boolean isOwner = activeChar.getObjectId() == ((L2PetInstance)target).getOwner().getObjectId(); activeChar.sendPacket(new ValidateLocation((L2Character)target)); if(isOwner && activeChar != ((L2PetInstance)target).getOwner()) ((L2PetInstance)target).updateRefOwner(activeChar); if (activeChar.getTarget() != target) { if (Config.DEBUG) _log.fine("new target selected:" + target.getObjectId()); // Set the target of the L2PcInstance activeChar activeChar.setTarget(target); activeChar.sendPacket(new MyTargetSelected(target.getObjectId(), activeChar.getLevel() - ((L2Character)target).getLevel())); // Send a Server->Client packet StatusUpdate of the L2PetInstance to the L2PcInstance to update its HP bar StatusUpdate su = new StatusUpdate(target); su.addAttribute(StatusUpdate.CUR_HP, (int) ((L2Character)target).getCurrentHp()); su.addAttribute(StatusUpdate.MAX_HP, ((L2Character)target).getMaxHp()); activeChar.sendPacket(su); } else if (interact) { // Check if the pet is attackable (without a forced attack) and isn't dead if (target.isAutoAttackable(activeChar) && !isOwner) { if (Config.GEODATA > 0) { if (GeoData.getInstance().canSeeTarget(activeChar, target)) { // Set the L2PcInstance Intention to AI_INTENTION_ATTACK activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); activeChar.onActionRequest(); } } else { activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target); activeChar.onActionRequest(); } } else if (!((L2Character)target).isInsideRadius(activeChar, 150, false, false)) { if (Config.GEODATA > 0) { if (GeoData.getInstance().canSeeTarget(activeChar, target)) { activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target); activeChar.onActionRequest(); } } else { activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target); activeChar.onActionRequest(); } } else { if (isOwner) activeChar.sendPacket(new PetStatusShow((L2PetInstance)target)); activeChar.updateNotMoveUntil(); } } return true; } public InstanceType getInstanceType() { return InstanceType.L2PetInstance; } }