/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.actionhandlers; import com.l2jserver.gameserver.handler.AdminCommandHandler; import com.l2jserver.gameserver.handler.IActionHandler; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2Object.InstanceType; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.serverpackets.MyTargetSelected; import com.l2jserver.gameserver.network.serverpackets.ValidateLocation; public class L2PcInstanceActionShift implements IActionHandler { public boolean action(L2PcInstance activeChar, L2Object target, boolean interact) { if (activeChar.isGM()) { // Check if the gm already target this l2pcinstance if (activeChar.getTarget() != target) { // Set the target of the L2PcInstance activeChar activeChar.setTarget(target); // Send a Server->Client packet MyTargetSelected to the L2PcInstance activeChar activeChar.sendPacket(new MyTargetSelected(target.getObjectId(), 0)); } // Send a Server->Client packet ValidateLocation to correct the L2PcInstance position and heading on the client if (activeChar != target) activeChar.sendPacket(new ValidateLocation((L2Character)target)); IAdminCommandHandler ach = AdminCommandHandler.getInstance().getAdminCommandHandler("admin_character_info"); if (ach != null) ach.useAdminCommand("admin_character_info " + target.getName(), activeChar); } return true; } public InstanceType getInstanceType() { return InstanceType.L2PcInstance; } }