/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.admincommandhandlers; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.Elementals; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; /** * This class handles following admin commands: - delete = deletes target * @version $Revision: 1.2.2.1.2.4 $ $Date: 2005/04/11 10:05:56 $ */ public class AdminElement implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_setlh", "admin_setlc", "admin_setll", "admin_setlg", "admin_setlb", "admin_setlw", "admin_setls" }; @Override public boolean useAdminCommand(String command, L2PcInstance activeChar) { int armorType = -1; if (command.startsWith("admin_setlh")) { armorType = Inventory.PAPERDOLL_HEAD; } else if (command.startsWith("admin_setlc")) { armorType = Inventory.PAPERDOLL_CHEST; } else if (command.startsWith("admin_setlg")) { armorType = Inventory.PAPERDOLL_GLOVES; } else if (command.startsWith("admin_setlb")) { armorType = Inventory.PAPERDOLL_FEET; } else if (command.startsWith("admin_setll")) { armorType = Inventory.PAPERDOLL_LEGS; } else if (command.startsWith("admin_setlw")) { armorType = Inventory.PAPERDOLL_RHAND; } else if (command.startsWith("admin_setls")) { armorType = Inventory.PAPERDOLL_LHAND; } if (armorType != -1) { try { String[] args = command.split(" "); byte element = Elementals.getElementId(args[1]); int value = Integer.parseInt(args[2]); if ((element < -1) || (element > 5) || (value < 0) || (value > 450)) { activeChar.sendMessage("Usage: //setlh/setlc/setlg/setlb/setll/setlw/setls [0-450]"); return false; } setElement(activeChar, element, value, armorType); } catch (Exception e) { activeChar.sendMessage("Usage: //setlh/setlc/setlg/setlb/setll/setlw/setls [0-5] [0-450]"); return false; } } return true; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } private void setElement(L2PcInstance activeChar, byte type, int value, int armorType) { // get the target L2Object target = activeChar.getTarget(); if (target == null) { target = activeChar; } L2PcInstance player = null; if (target instanceof L2PcInstance) { player = (L2PcInstance) target; } else { activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); return; } L2ItemInstance itemInstance = null; // only attempt to enchant if there is a weapon equipped L2ItemInstance parmorInstance = player.getInventory().getPaperdollItem(armorType); if ((parmorInstance != null) && (parmorInstance.getLocationSlot() == armorType)) { itemInstance = parmorInstance; } if (itemInstance != null) { String old, current; Elementals element = itemInstance.getElemental(type); if (element == null) { old = "None"; } else { old = element.toString(); } // set enchant value player.getInventory().unEquipItemInSlot(armorType); if (type == -1) { itemInstance.clearElementAttr(type); } else { itemInstance.setElementAttr(type, value); } player.getInventory().equipItem(itemInstance); if (itemInstance.getElementals() == null) { current = "None"; } else { current = itemInstance.getElemental(type).toString(); } // send packets InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(itemInstance); player.sendPacket(iu); // informations activeChar.sendMessage("Changed elemental power of " + player.getName() + "'s " + itemInstance.getItem().getName() + " from " + old + " to " + current + "."); if (player != activeChar) { player.sendMessage(activeChar.getName() + " has changed the elemental power of your " + itemInstance.getItem().getName() + " from " + old + " to " + current + "."); } } } }