/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package ai.individual; import ai.group_template.L2AttackableAIScript; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * Removes minions after master's death * @author GKR */ public class NaiaLock extends L2AttackableAIScript { private static final int LOCK = 18491; @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet) { ((L2MonsterInstance) npc).getMinionList().onMasterDie(true); return super.onKill(npc, killer, isPet); } public NaiaLock(int id, String name, String descr) { super(id, name, descr); addKillId(LOCK); } public static void main(String[] args) { new NaiaLock(-1, "NaiaLock", "ai"); } }