/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package instances.JiniaGuildHideout1; import instances.AbstractInstance; import quests.Q10284_AcquisitionOfDivineSword.Q10284_AcquisitionOfDivineSword; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.instancezone.InstanceWorld; import com.l2jserver.gameserver.model.quest.QuestState; /** * Jinia Guild Hideout instance zone. * @author Adry_85 */ public final class JiniaGuildHideout1 extends AbstractInstance { protected class JGH1World extends InstanceWorld { } // NPC private static final int RAFFORTY = 32020; // Location private static final Location START_LOC = new Location(-23530, -8963, -5413); // Misc private static final int TEMPLATE_ID = 140; public JiniaGuildHideout1() { super(JiniaGuildHideout1.class.getSimpleName()); addStartNpc(RAFFORTY); addTalkId(RAFFORTY); } @Override public String onTalk(L2Npc npc, L2PcInstance talker) { final QuestState qs = talker.getQuestState(Q10284_AcquisitionOfDivineSword.class.getSimpleName()); if ((qs != null) && qs.isCond(1)) { enterInstance(talker, new JGH1World(), "JiniaGuildHideout1.xml", TEMPLATE_ID); qs.setCond(2, true); } return super.onTalk(npc, talker); } @Override public void onEnterInstance(L2PcInstance player, InstanceWorld world, boolean firstEntrance) { if (firstEntrance) { world.addAllowed(player.getObjectId()); } teleportPlayer(player, START_LOC, world.getInstanceId(), false); } }