/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.group_template; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; /** * See Through Silent Move AI. * @author Gigiikun */ public class SeeThroughSilentMove extends AbstractNpcAI { //@formatter:off private static final int[] MONSTERS = { 18001, 18002, 22199, 22215, 22216, 22217, 22327, 22746, 22747, 22748, 22749, 22750, 22751, 22752, 22753, 22754, 22755, 22756, 22757, 22758, 22759, 22760, 22761, 22762, 22763, 22764, 22765, 22794, 22795, 22796, 22797, 22798, 22799, 22800, 22843, 22857, 25725, 25726, 25727, 29009, 29010, 29011, 29012, 29013 }; //@formatter:on private SeeThroughSilentMove() { super(SeeThroughSilentMove.class.getSimpleName(), "ai/group_template"); addSpawnId(MONSTERS); } @Override public String onSpawn(L2Npc npc) { if (npc.isAttackable()) { ((L2Attackable) npc).setSeeThroughSilentMove(true); } return super.onSpawn(npc); } public static void main(String[] args) { new SeeThroughSilentMove(); } }