/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.actionhandlers; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.handler.IActionHandler; import com.l2jserver.gameserver.instancemanager.MercTicketManager; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; public class L2ItemInstanceAction implements IActionHandler { @Override public boolean action(L2PcInstance activeChar, L2Object target, boolean interact) { // this causes the validate position handler to do the pickup if the location is reached. // mercenary tickets can only be picked up by the castle owner. final int castleId = MercTicketManager.getInstance().getTicketCastleId(target.getId()); if ((castleId > 0) && (!activeChar.isCastleLord(castleId) || activeChar.isInParty())) { if (activeChar.isInParty()) { activeChar.sendMessage("You cannot pickup mercenaries while in a party."); } else { activeChar.sendMessage("Only the castle lord can pickup mercenaries."); } activeChar.setTarget(target); activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE); } else if (!activeChar.isFlying()) { activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, target); } return true; } @Override public InstanceType getInstanceType() { return InstanceType.L2ItemInstance; } }