/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.skillhandlers; import com.l2jserver.gameserver.handler.ISkillHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.ExVoteSystemInfo; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.network.serverpackets.UserInfo; /** * @author Gnacik */ public class GiveReco implements ISkillHandler { private static final L2SkillType[] SKILL_IDS = { L2SkillType.GIVE_RECO }; @Override public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { for (L2Object obj : targets) { if (obj.isPlayer()) { L2PcInstance target = obj.getActingPlayer(); int power = (int) skill.getPower(); int reco = target.getRecomHave(); if ((reco + power) >= 255) { power = 255 - reco; } if (power > 0) { target.setRecomHave(reco + power); SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_OBTAINED_S1_RECOMMENDATIONS); sm.addNumber(power); target.sendPacket(sm); target.sendPacket(new UserInfo(target)); target.sendPacket(new ExVoteSystemInfo(target)); } else { target.sendPacket(SystemMessageId.NOTHING_HAPPENED); } } } } @Override public L2SkillType[] getSkillIds() { return SKILL_IDS; } }