/* * Copyright (C) 2004-2013 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.skillhandlers; import com.l2jserver.gameserver.handler.ISkillHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.effects.L2Effect; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.L2SkillType; /** * @author ZaKax */ public class Detection implements ISkillHandler { private static final L2SkillType[] SKILL_IDS = { L2SkillType.DETECTION }; @Override public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets) { final boolean hasParty; final boolean hasClan; final boolean hasAlly; final L2PcInstance player = activeChar.getActingPlayer(); if (player != null) { hasParty = player.isInParty(); hasClan = player.getClanId() > 0; hasAlly = player.getAllyId() > 0; for (L2PcInstance target : activeChar.getKnownList().getKnownPlayersInRadius(skill.getAffectRange())) { if ((target != null) && target.getAppearance().getInvisible()) { if (hasParty && (target.getParty() != null) && (player.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId())) { continue; } if (hasClan && (player.getClanId() == target.getClanId())) { continue; } if (hasAlly && (player.getAllyId() == target.getAllyId())) { continue; } L2Effect eHide = target.getFirstEffect(L2EffectType.HIDE); if (eHide != null) { eHide.exit(); } } } } } @Override public L2SkillType[] getSkillIds() { return SKILL_IDS; } }