package transformations; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Transformation; public class Zaken extends L2Transformation { private static final int[] SKILLS = {715,716,717,718,719,5491,619}; public Zaken() { // id, colRadius, colHeight super(305, 16, 32); } @Override public void onTransform() { if (getPlayer().getTransformationId() != 305 || getPlayer().isCursedWeaponEquipped()) return; transformedSkills(); } public void transformedSkills() { // Zaken Energy Drain (up to 4 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(715, 4), false); // Zaken Hold (up to 4 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(716, 4), false); // Zaken Concentrated Attack (up to 4 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(717, 4), false); // Zaken Dancing Sword (up to 4 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(718, 4), false); // Zaken Vampiric Rage getPlayer().addSkill(SkillTable.getInstance().getInfo(719, 1), false); // Decrease Bow/Crossbow Attack Speed getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(SKILLS); } @Override public void onUntransform() { removeSkills(); } public void removeSkills() { // Zaken Energy Drain (up to 4 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(715, 4), false); // Zaken Hold (up to 4 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(716, 4), false); // Zaken Concentrated Attack (up to 4 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(717, 4), false); // Zaken Dancing Sword (up to 4 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(718, 4), false); // Zaken Vampiric Rage getPlayer().removeSkill(SkillTable.getInstance().getInfo(719, 1), false, false); // Decrease Bow/Crossbow Attack Speed getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(EMPTY_ARRAY); } public static void main(String[] args) { TransformationManager.getInstance().registerTransformation(new Zaken()); } }