package transformations; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Transformation; public class TinGolem extends L2Transformation { private static final int[] SKILLS = {940,941,5437,619}; public TinGolem() { // id, colRadius, colHeight super(116, 13, 18.5); } @Override public void onTransform() { if (getPlayer().getTransformationId() != 116 || getPlayer().isCursedWeaponEquipped()) return; transformedSkills(); } public void transformedSkills() { // Fake Attack getPlayer().addSkill(SkillTable.getInstance().getInfo(940, 1), false); // Special Motion getPlayer().addSkill(SkillTable.getInstance().getInfo(941, 1), false); // Dissonance getPlayer().addSkill(SkillTable.getInstance().getInfo(5437, 2), false); // Transform Dispel getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(SKILLS); } @Override public void onUntransform() { removeSkills(); } public void removeSkills() { // Fake Attack getPlayer().removeSkill(SkillTable.getInstance().getInfo(940, 1), false); // Special Motion getPlayer().removeSkill(SkillTable.getInstance().getInfo(941, 1), false); // Dissonance getPlayer().removeSkill(SkillTable.getInstance().getInfo(5437, 2), false); // Transform Dispel getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(EMPTY_ARRAY); } public static void main(String[] args) { TransformationManager.getInstance().registerTransformation(new TinGolem()); } }