/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.actionhandlers; import com.l2jserver.gameserver.ai.CtrlIntention; import com.l2jserver.gameserver.enums.InstanceType; import com.l2jserver.gameserver.handler.IActionHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; public class L2ArtefactInstanceAction implements IActionHandler { /** * Manage actions when a player click on the L2ArtefactInstance.
*
* Actions :
*
*
  • Set the L2NpcInstance as target of the L2PcInstance player (if necessary)
  • Send a Server->Client packet MyTargetSelected to the L2PcInstance player (display the select window)
  • Send a Server->Client packet ValidateLocation to correct the L2NpcInstance position and heading * on the client

  • *
    * Example of use :
    *
    *
  • Client packet : Action, AttackRequest

  • *
    */ @Override public boolean action(L2PcInstance activeChar, L2Object target, boolean interact) { if (!((L2Npc) target).canTarget(activeChar)) { return false; } if (activeChar.getTarget() != target) { activeChar.setTarget(target); } else if (interact) { // Calculate the distance between the L2PcInstance and the L2NpcInstance if (!((L2Npc) target).canInteract(activeChar)) { // Notify the L2PcInstance AI with AI_INTENTION_INTERACT activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target); } } return true; } @Override public InstanceType getInstanceType() { return InstanceType.L2ArtefactInstance; } }