/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.targethandlers; import com.l2jserver.gameserver.handler.ITargetTypeHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.skills.L2Skill; import com.l2jserver.gameserver.model.skills.targets.L2TargetType; import com.l2jserver.gameserver.network.SystemMessageId; /** * @author UnAfraid */ public class TargetPartyMember implements ITargetTypeHandler { @Override public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target) { if (target == null) { activeChar.sendPacket(SystemMessageId.TARGET_IS_INCORRECT); return _emptyTargetList; } if (!target.isDead()) { if ((target == activeChar) || (activeChar.isInParty() && target.isInParty() && (activeChar.getParty().getLeaderObjectId() == target.getParty().getLeaderObjectId())) || (activeChar.isPlayer() && target.isSummon() && (activeChar.getPet() == target)) || (activeChar.isSummon() && target.isPlayer() && (activeChar == target.getPet()))) { return new L2Character[] { target }; } } return _emptyTargetList; } @Override public Enum getTargetType() { return L2TargetType.TARGET_PARTY_MEMBER; } }