/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package handlers.actionshifthandlers;
import handlers.bypasshandlers.NpcViewMod;
import java.util.Set;
import com.l2jserver.Config;
import com.l2jserver.gameserver.enums.InstanceType;
import com.l2jserver.gameserver.handler.IActionShiftHandler;
import com.l2jserver.gameserver.instancemanager.WalkingManager;
import com.l2jserver.gameserver.model.Elementals;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.util.Util;
public class L2NpcActionShift implements IActionShiftHandler
{
/**
* Manage and Display the GM console to modify the L2NpcInstance (GM only).
*
* Actions (If the L2PcInstance is a GM only) :
*
*
Set the L2NpcInstance as target of the L2PcInstance player (if necessary) Send a Server->Client packet MyTargetSelected to the L2PcInstance player (display the select window) If L2NpcInstance is autoAttackable, send a Server->Client packet StatusUpdate to the
* L2PcInstance in order to update L2NpcInstance HP bar Send a Server->Client NpcHtmlMessage() containing the GM console about this L2NpcInstance
*
* Caution : Each group of Server->Client packet must be terminated by a ActionFailed packet in order to avoid that client wait an other packet
*
* Example of use :
*
* Client packet : Action
*
*/
@Override
public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
{
// Check if the L2PcInstance is a GM
if (activeChar.getAccessLevel().isGm())
{
// Set the target of the L2PcInstance activeChar
activeChar.setTarget(target);
final NpcHtmlMessage html = new NpcHtmlMessage();
html.setFile(activeChar.getHtmlPrefix(), "data/html/admin/npcinfo.htm");
html.replace("%objid%", String.valueOf(target.getObjectId()));
html.replace("%class%", target.getClass().getSimpleName());
html.replace("%race%", ((L2Npc) target).getTemplate().getRace().toString());
html.replace("%id%", String.valueOf(((L2Npc) target).getTemplate().getId()));
html.replace("%lvl%", String.valueOf(((L2Npc) target).getTemplate().getLevel()));
html.replace("%name%", String.valueOf(((L2Npc) target).getTemplate().getName()));
html.replace("%tmplid%", String.valueOf(((L2Npc) target).getTemplate().getId()));
html.replace("%aggro%", String.valueOf((target instanceof L2Attackable) ? ((L2Attackable) target).getAggroRange() : 0));
html.replace("%hp%", String.valueOf((int) ((L2Character) target).getCurrentHp()));
html.replace("%hpmax%", String.valueOf(((L2Character) target).getMaxHp()));
html.replace("%mp%", String.valueOf((int) ((L2Character) target).getCurrentMp()));
html.replace("%mpmax%", String.valueOf(((L2Character) target).getMaxMp()));
html.replace("%patk%", String.valueOf(((L2Character) target).getPAtk(null)));
html.replace("%matk%", String.valueOf(((L2Character) target).getMAtk(null, null)));
html.replace("%pdef%", String.valueOf(((L2Character) target).getPDef(null)));
html.replace("%mdef%", String.valueOf(((L2Character) target).getMDef(null, null)));
html.replace("%accu%", String.valueOf(((L2Character) target).getAccuracy()));
html.replace("%evas%", String.valueOf(((L2Character) target).getEvasionRate(null)));
html.replace("%crit%", String.valueOf(((L2Character) target).getCriticalHit(null, null)));
html.replace("%rspd%", String.valueOf((int) ((L2Character) target).getRunSpeed()));
html.replace("%aspd%", String.valueOf(((L2Character) target).getPAtkSpd()));
html.replace("%cspd%", String.valueOf(((L2Character) target).getMAtkSpd()));
html.replace("%atkType%", String.valueOf(((L2Character) target).getTemplate().getBaseAttackType()));
html.replace("%atkRng%", String.valueOf(((L2Character) target).getTemplate().getBaseAttackRange()));
html.replace("%str%", String.valueOf(((L2Character) target).getSTR()));
html.replace("%dex%", String.valueOf(((L2Character) target).getDEX()));
html.replace("%con%", String.valueOf(((L2Character) target).getCON()));
html.replace("%int%", String.valueOf(((L2Character) target).getINT()));
html.replace("%wit%", String.valueOf(((L2Character) target).getWIT()));
html.replace("%men%", String.valueOf(((L2Character) target).getMEN()));
html.replace("%loc%", String.valueOf(target.getX() + " " + target.getY() + " " + target.getZ()));
html.replace("%heading%", String.valueOf(((L2Character) target).getHeading()));
html.replace("%collision_radius%", String.valueOf(((L2Character) target).getTemplate().getfCollisionRadius()));
html.replace("%collision_height%", String.valueOf(((L2Character) target).getTemplate().getfCollisionHeight()));
html.replace("%dist%", String.valueOf((int) activeChar.calculateDistance(target, true, false)));
byte attackAttribute = ((L2Character) target).getAttackElement();
html.replace("%ele_atk%", Elementals.getElementName(attackAttribute));
html.replace("%ele_atk_value%", String.valueOf(((L2Character) target).getAttackElementValue(attackAttribute)));
html.replace("%ele_dfire%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.FIRE)));
html.replace("%ele_dwater%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.WATER)));
html.replace("%ele_dwind%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.WIND)));
html.replace("%ele_dearth%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.EARTH)));
html.replace("%ele_dholy%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.HOLY)));
html.replace("%ele_ddark%", String.valueOf(((L2Character) target).getDefenseElementValue(Elementals.DARK)));
if (((L2Npc) target).getSpawn() != null)
{
html.replace("%territory%", ((L2Npc) target).getSpawn().getSpawnTerritory() == null ? "None" : ((L2Npc) target).getSpawn().getSpawnTerritory().getName());
if (((L2Npc) target).getSpawn().isTerritoryBased())
{
html.replace("%spawntype%", "Random");
final Location spawnLoc = ((L2Npc) target).getSpawn().getLocation(target);
html.replace("%spawn%", spawnLoc.getX() + " " + spawnLoc.getY() + " " + spawnLoc.getZ());
}
else
{
html.replace("%spawntype%", "Fixed");
html.replace("%spawn%", ((L2Npc) target).getSpawn().getX() + " " + ((L2Npc) target).getSpawn().getY() + " " + ((L2Npc) target).getSpawn().getZ());
}
html.replace("%loc2d%", String.valueOf((int) target.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), false, false)));
html.replace("%loc3d%", String.valueOf((int) target.calculateDistance(((L2Npc) target).getSpawn().getLocation(target), true, false)));
if (((L2Npc) target).getSpawn().getRespawnMinDelay() == 0)
{
html.replace("%resp%", "None");
}
else if (((L2Npc) target).getSpawn().hasRespawnRandom())
{
html.replace("%resp%", String.valueOf(((L2Npc) target).getSpawn().getRespawnMinDelay() / 1000) + "-" + String.valueOf((((L2Npc) target).getSpawn().getRespawnMaxDelay() / 1000) + " sec"));
}
else
{
html.replace("%resp%", String.valueOf(((L2Npc) target).getSpawn().getRespawnMinDelay() / 1000) + " sec");
}
}
else
{
html.replace("%territory%", "--");
html.replace("%spawntype%", "--");
html.replace("%spawn%", "null");
html.replace("%loc2d%", "--");
html.replace("%loc3d%", "--");
html.replace("%resp%", "--");
}
if (((L2Npc) target).hasAI())
{
Set clans = ((L2Npc) target).getTemplate().getClans();
Set ignoreClanNpcIds = ((L2Npc) target).getTemplate().getIgnoreClanNpcIds();
String clansString = clans != null ? Util.implode(clans.toArray(), ", ") : "";
String ignoreClanNpcIdsString = ignoreClanNpcIds != null ? Util.implode(ignoreClanNpcIds.toArray(), ", ") : "";
html.replace("%ai_intention%", "Intention: | " + String.valueOf(((L2Npc) target).getAI().getIntention().name()) + " |
|
");
html.replace("%ai%", "AI | " + ((L2Npc) target).getAI().getClass().getSimpleName() + " |
|
");
html.replace("%ai_type%", "AIType | " + String.valueOf(((L2Npc) target).getAiType()) + " |
|
");
html.replace("%ai_clan%", "Clan & Range: | " + clansString + " " + String.valueOf(((L2Npc) target).getTemplate().getClanHelpRange()) + " |
|
");
html.replace("%ai_enemy_clan%", "Ignore & Range: | " + ignoreClanNpcIdsString + " " + String.valueOf(((L2Npc) target).getTemplate().getAggroRange()) + " |
|
");
}
else
{
html.replace("%ai_intention%", "");
html.replace("%ai%", "");
html.replace("%ai_type%", "");
html.replace("%ai_clan%", "");
html.replace("%ai_enemy_clan%", "");
}
final String routeName = WalkingManager.getInstance().getRouteName((L2Npc) target);
if (!routeName.isEmpty())
{
html.replace("%route%", " |
");
}
else
{
html.replace("%route%", "");
}
activeChar.sendPacket(html);
}
else if (Config.ALT_GAME_VIEWNPC)
{
if (!target.isNpc())
{
return false;
}
activeChar.setTarget(target);
NpcViewMod.sendNpcView(activeChar, (L2Npc) target);
}
return true;
}
@Override
public InstanceType getInstanceType()
{
return InstanceType.L2Npc;
}
}