/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.admincommandhandlers; import java.util.logging.Logger; import com.l2jserver.Config; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; /** * This class handles following admin commands: * - invul = turns invulnerability on/off * * @version $Revision: 1.2.4.4 $ $Date: 2007/07/31 10:06:02 $ */ public class AdminInvul implements IAdminCommandHandler { private static Logger _log = Logger.getLogger(AdminInvul.class.getName()); private static final String[] ADMIN_COMMANDS = { "admin_invul", "admin_setinvul" }; @Override public boolean useAdminCommand(String command, L2PcInstance activeChar) { if (command.equals("admin_invul")) { handleInvul(activeChar); AdminHelpPage.showHelpPage(activeChar, "gm_menu.htm"); } if (command.equals("admin_setinvul")) { L2Object target = activeChar.getTarget(); if (target instanceof L2PcInstance) { handleInvul((L2PcInstance) target); } } return true; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } private void handleInvul(L2PcInstance activeChar) { String text; if (activeChar.isInvul()) { activeChar.setIsInvul(false); text = activeChar.getName() + " is now mortal"; if (Config.DEBUG) _log.fine("GM: Gm removed invul mode from character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")"); } else { activeChar.setIsInvul(true); text = activeChar.getName() + " is now invulnerable"; if (Config.DEBUG) _log.fine("GM: Gm activated invul mode for character " + activeChar.getName() + "(" + activeChar.getObjectId() + ")"); } activeChar.sendMessage(text); } }