/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package handlers.admincommandhandlers; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.model.Elementals; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.itemcontainer.Inventory; import com.l2jserver.gameserver.model.items.instance.L2ItemInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.InventoryUpdate; /** * This class handles following admin commands: - delete = deletes target * * @version $Revision: 1.2.2.1.2.4 $ $Date: 2005/04/11 10:05:56 $ */ public class AdminElement implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_setlh", "admin_setlc", "admin_setll", "admin_setlg", "admin_setlb", "admin_setlw", "admin_setls" }; @Override public boolean useAdminCommand(String command, L2PcInstance activeChar) { int armorType = -1; if (command.startsWith("admin_setlh")) armorType = Inventory.PAPERDOLL_HEAD; else if (command.startsWith("admin_setlc")) armorType = Inventory.PAPERDOLL_CHEST; else if (command.startsWith("admin_setlg")) armorType = Inventory.PAPERDOLL_GLOVES; else if (command.startsWith("admin_setlb")) armorType = Inventory.PAPERDOLL_FEET; else if (command.startsWith("admin_setll")) armorType = Inventory.PAPERDOLL_LEGS; else if (command.startsWith("admin_setlw")) armorType = Inventory.PAPERDOLL_RHAND; else if (command.startsWith("admin_setls")) armorType = Inventory.PAPERDOLL_LHAND; if (armorType != -1) { try { String[] args = command.split(" "); byte element = Elementals.getElementId(args[1]); int value = Integer.parseInt(args[2]); if (element < -1 || element > 5 || value < 0 || value > 450) { activeChar.sendMessage("Usage: //setlh/setlc/setlg/setlb/setll/setlw/setls [0-450]"); return false; } setElement(activeChar, element, value, armorType); } catch (Exception e) { activeChar.sendMessage("Usage: //setlh/setlc/setlg/setlb/setll/setlw/setls [0-5] [0-450]"); return false; } } return true; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } private void setElement(L2PcInstance activeChar, byte type, int value, int armorType) { // get the target L2Object target = activeChar.getTarget(); if (target == null) target = activeChar; L2PcInstance player = null; if (target instanceof L2PcInstance) { player = (L2PcInstance) target; } else { activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); return; } L2ItemInstance itemInstance = null; // only attempt to enchant if there is a weapon equipped L2ItemInstance parmorInstance = player.getInventory().getPaperdollItem(armorType); if (parmorInstance != null && parmorInstance.getLocationSlot() == armorType) { itemInstance = parmorInstance; } if (itemInstance != null) { String old, current; Elementals element = itemInstance.getElemental(type); if (element == null) old = "None"; else { old = element.toString(); } // set enchant value player.getInventory().unEquipItemInSlot(armorType); if (type == -1) itemInstance.clearElementAttr(type); else itemInstance.setElementAttr(type, value); player.getInventory().equipItem(itemInstance); if (itemInstance.getElementals() == null) current = "None"; else current = itemInstance.getElemental(type).toString(); // send packets InventoryUpdate iu = new InventoryUpdate(); iu.addModifiedItem(itemInstance); player.sendPacket(iu); // informations activeChar.sendMessage("Changed elemental power of " + player.getName() + "'s " + itemInstance.getItem().getName() + " from " + old + " to " + current + "."); if (player != activeChar) { player.sendMessage(activeChar.getName()+" has changed the elemental power of your " + itemInstance.getItem().getName() + " from " + old + " to " + current + "."); } } } }