/* * This program is free software: you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation, either version 3 of the License, or (at your option) any later * version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see . */ package handlers.admincommandhandlers; import java.sql.Connection; import java.sql.PreparedStatement; import java.util.StringTokenizer; import com.l2jserver.L2DatabaseFactory; import com.l2jserver.gameserver.cache.HtmCache; import com.l2jserver.gameserver.handler.IAdminCommandHandler; import com.l2jserver.gameserver.instancemanager.CastleManager; import com.l2jserver.gameserver.instancemanager.ClanHallManager; import com.l2jserver.gameserver.instancemanager.FortManager; import com.l2jserver.gameserver.instancemanager.SiegeManager; import com.l2jserver.gameserver.model.L2Clan; import com.l2jserver.gameserver.model.L2ClanMember; import com.l2jserver.gameserver.model.L2Object; import com.l2jserver.gameserver.model.L2World; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.communityserver.CommunityServerThread; import com.l2jserver.gameserver.network.communityserver.writepackets.WorldInfo; import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Util; /** * @author UnAfraid, Zoey76 */ public class AdminClan implements IAdminCommandHandler { private static final String[] ADMIN_COMMANDS = { "admin_clan_info", "admin_clan_changeleader" }; @Override public boolean useAdminCommand(String command, L2PcInstance activeChar) { final StringTokenizer st = new StringTokenizer(command, " "); final String cmd = st.nextToken(); if (cmd.startsWith("admin_clan_info")) { String val; L2PcInstance player = null; if (st.hasMoreTokens()) { val = st.nextToken(); // From the HTML we receive player's object Id. if (Util.isDigit(val)) { player = L2World.getInstance().getPlayer(Integer.parseInt(val)); if (player == null) { activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); return false; } } else { player = L2World.getInstance().getPlayer(val); if (player == null) { activeChar.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); return false; } } } else { L2Object targetObj = activeChar.getTarget(); if (targetObj instanceof L2PcInstance) { player = targetObj.getActingPlayer(); } else { activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); return false; } } final L2Clan clan = player.getClan(); if (clan == null) { activeChar.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN); return false; } final NpcHtmlMessage html = new NpcHtmlMessage(0); final String htm = HtmCache.getInstance().getHtm(activeChar.getHtmlPrefix(), "data/html/admin/claninfo.htm"); html.setHtml(htm.toString()); html.replace("%clan_name%", clan.getName()); html.replace("%clan_leader%", clan.getLeaderName()); html.replace("%clan_level%", String.valueOf(clan.getLevel())); html.replace("%clan_has_castle%", clan.getCastleId() > 0 ? CastleManager.getInstance().getCastleById(clan.getCastleId()).getName() : "No"); html.replace("%clan_has_clanhall%", clan.getHideoutId() > 0 ? ClanHallManager.getInstance().getClanHallById(clan.getHideoutId()).getName() : "No"); html.replace("%clan_has_fortress%", clan.getFortId() > 0 ? FortManager.getInstance().getFortById(clan.getFortId()).getName() : "No"); html.replace("%clan_points%", String.valueOf(clan.getReputationScore())); html.replace("%clan_players_count%", String.valueOf(clan.getMembersCount())); html.replace("%clan_ally%", clan.getAllyId() > 0 ? clan.getAllyName() : "Not in ally"); html.replace("%current_player_objectId%", String.valueOf(player.getObjectId())); html.replace("%current_player_name%", player.getName()); activeChar.sendPacket(html); } else if (cmd.startsWith("admin_clan_changeleader")) { String val; L2PcInstance player = null; if (st.hasMoreTokens()) { val = st.nextToken(); // From the HTML we receive player's object Id. if (Util.isDigit(val)) { player = L2World.getInstance().getPlayer(Integer.parseInt(val)); if (player == null) { activeChar.sendPacket(SystemMessageId.TARGET_IS_NOT_FOUND_IN_THE_GAME); return false; } } else { player = L2World.getInstance().getPlayer(val); if (player == null) { activeChar.sendPacket(SystemMessageId.INCORRECT_NAME_TRY_AGAIN); return false; } } } else { L2Object targetObj = activeChar.getTarget(); if (targetObj instanceof L2PcInstance) { player = targetObj.getActingPlayer(); } else { activeChar.sendPacket(SystemMessageId.INCORRECT_TARGET); return false; } } final L2Clan clan = player.getClan(); if (clan == null) { activeChar.sendPacket(SystemMessageId.TARGET_MUST_BE_IN_CLAN); return false; } final L2ClanMember member = clan.getClanMember(player.getObjectId()); if (member != null) { if ((clan.getLeader() != null) && (clan.getLeader().getPlayerInstance() != null)) { final L2PcInstance exLeader = clan.getLeader().getPlayerInstance(); SiegeManager.getInstance().removeSiegeSkills(exLeader); exLeader.setClan(clan); exLeader.setClanPrivileges(L2Clan.CP_NOTHING); exLeader.broadcastUserInfo(); exLeader.setPledgeClass(exLeader.getClan().getClanMember(exLeader.getObjectId()).calculatePledgeClass(exLeader)); exLeader.broadcastUserInfo(); exLeader.checkItemRestriction(); } else if (clan.getLeaderId() > 0) { Connection con = null; try { con = L2DatabaseFactory.getInstance().getConnection(); PreparedStatement statement = con.prepareStatement("UPDATE characters SET clan_privs = ? WHERE charId = ?"); statement.setInt(1, L2Clan.CP_NOTHING); statement.setInt(2, clan.getLeaderId()); statement.execute(); if (statement.getUpdateCount() == 0) { activeChar.sendPacket(SystemMessageId.ID_NOT_EXIST); } statement.close(); } catch (Exception e) { activeChar.sendPacket(SystemMessageId.NOT_WORKING_PLEASE_TRY_AGAIN_LATER); } finally { L2DatabaseFactory.close(con); } } clan.setLeader(member); clan.updateClanInDB(); player.setClan(clan); player.setPledgeClass(member.calculatePledgeClass(player)); player.setClanPrivileges(L2Clan.CP_ALL); if (clan.getLevel() >= SiegeManager.getInstance().getSiegeClanMinLevel()) { SiegeManager.getInstance().addSiegeSkills(player); } player.broadcastUserInfo(); clan.broadcastClanStatus(); final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.CLAN_LEADER_PRIVILEGES_HAVE_BEEN_TRANSFERRED_TO_C1); sm.addString(player.getName()); clan.broadcastToOnlineMembers(sm); activeChar.sendPacket(sm); CommunityServerThread.getInstance().sendPacket(new WorldInfo(null, clan, WorldInfo.TYPE_UPDATE_CLAN_DATA)); } } return true; } @Override public String[] getAdminCommandList() { return ADMIN_COMMANDS; } }