/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.group_template; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.model.actor.L2Attackable; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.holders.SkillHolder; import com.l2jserver.gameserver.model.skills.Skill; /** * Summon Pc AI.
* Summon the player to the NPC on attack. * @author Zoey76 */ public final class SummonPc extends AbstractNpcAI { // NPCs private static final int PORTA = 20213; private static final int PERUM = 20221; // Skill private static final SkillHolder SUMMON_PC = new SkillHolder(4161, 1); private SummonPc() { super(SummonPc.class.getSimpleName(), "ai/group_template"); addAttackId(PORTA, PERUM); addSpellFinishedId(PORTA, PERUM); } @Override public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon) { final int chance = getRandom(100); final boolean attacked = npc.getVariables().getBoolean("attacked", false); if ((npc.calculateDistance(attacker, true, false) > 300) && !attacked) { if (chance < 50) { if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill())) { npc.setTarget(attacker); npc.doCast(SUMMON_PC.getSkill()); } if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill())) { npc.setTarget(attacker); npc.doCast(SUMMON_PC.getSkill()); npc.getVariables().set("attacked", true); } } } else if ((npc.calculateDistance(attacker, true, false) > 100) && !attacked) { final L2Attackable monster = (L2Attackable) npc; if (monster.getMostHated() != null) { if (((monster.getMostHated() == attacker) && (chance < 50)) || (chance < 10)) { if ((SUMMON_PC.getSkill().getMpConsume() < npc.getCurrentMp()) && (SUMMON_PC.getSkill().getHpConsume() < npc.getCurrentHp()) && !npc.isSkillDisabled(SUMMON_PC.getSkill())) { npc.setTarget(attacker); npc.doCast(SUMMON_PC.getSkill()); npc.getVariables().set("attacked", true); } } } } return super.onAttack(npc, attacker, damage, isSummon); } @Override public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill) { if ((skill.getId() == SUMMON_PC.getSkillId()) && !npc.isDead() && npc.getVariables().getBoolean("attacked", false)) { player.teleToLocation(npc); npc.getVariables().set("attacked", false); } return super.onSpellFinished(npc, player, skill); } public static void main(String[] args) { new SummonPc(); } }