/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package ai.individual;
import java.util.List;
import java.util.concurrent.CopyOnWriteArrayList;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.cache.HtmCache;
import com.l2jserver.gameserver.data.xml.impl.DoorData;
import com.l2jserver.gameserver.instancemanager.GrandBossManager;
import com.l2jserver.gameserver.instancemanager.MapRegionManager;
import com.l2jserver.gameserver.instancemanager.ZoneManager;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.TeleportWhereType;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.effects.L2EffectType;
import com.l2jserver.gameserver.model.holders.ItemHolder;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.zone.L2ZoneType;
import com.l2jserver.gameserver.network.serverpackets.DoorStatusUpdate;
import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
import com.l2jserver.gameserver.network.serverpackets.PlaySound;
import com.l2jserver.gameserver.network.serverpackets.SocialAction;
import com.l2jserver.gameserver.network.serverpackets.SpecialCamera;
import com.l2jserver.gameserver.network.serverpackets.StaticObject;
import com.l2jserver.gameserver.util.Util;
/**
* Beleth's AI.
* @author Treat, Sahar
*/
public final class Beleth extends AbstractNpcAI
{
// Status
private static final int ALIVE = 0;
private static final int INIT = 1;
private static final int FIGHT = 2;
private static final int DEAD = 3;
// NPCs
private static final int REAL_BELETH = 29118;
private static final int FAKE_BELETH = 29119;
private static final int STONE_COFFIN = 32470;
private static final int ELF = 29128;
private static final int WHIRPOOL = 29125;
// Zones
private static final L2ZoneType ZONE = ZoneManager.getInstance().getZoneById(12018);
private static final Location BELETH_SPAWN = new Location(16323, 213059, -9357, 49152);
// Skills
private static final SkillHolder BLEED = new SkillHolder(5495, 1);
private static final SkillHolder FIREBALL = new SkillHolder(5496, 1);
private static final SkillHolder HORN_OF_RISING = new SkillHolder(5497, 1);
private static final SkillHolder LIGHTENING = new SkillHolder(5499, 1);
// Doors
private static final int DOOR1 = 20240001;
private static final int DOOR2 = 20240002;
private static final int DOOR3 = 20240003;
// Items
private static final ItemHolder RING = new ItemHolder(10314, 1);
// Variables
private L2Npc _camera1;
private L2Npc _camera2;
private L2Npc _camera3;
private L2Npc _camera4;
private L2Npc _whirpool;
private L2Npc _beleth;
private L2Npc _priest;
private L2Npc _stone;
private L2PcInstance _killer;
private int _allowedObjId;
private int _killedCount;
private long _lastAttack;
private final List _minions = new CopyOnWriteArrayList<>();
private Beleth()
{
super(Beleth.class.getSimpleName(), "ai/individual");
addEnterZoneId(ZONE.getId());
registerMobs(REAL_BELETH, FAKE_BELETH);
addStartNpc(STONE_COFFIN);
addTalkId(STONE_COFFIN);
addFirstTalkId(ELF);
StatsSet info = GrandBossManager.getInstance().getStatsSet(REAL_BELETH);
int status = GrandBossManager.getInstance().getBossStatus(REAL_BELETH);
if (status == DEAD)
{
final long time = (info.getLong("respawn_time") - System.currentTimeMillis());
if (time > 0)
{
startQuestTimer("BELETH_UNLOCK", time, null, null);
}
else
{
GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
}
}
else if (status != ALIVE)
{
GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
}
DoorData.getInstance().getDoor(DOOR1).openMe();
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "BELETH_UNLOCK":
{
GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
DoorData.getInstance().getDoor(DOOR1).openMe();
break;
}
case "CAST":
{
if (!npc.isDead() && !npc.isCastingNow())
{
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
npc.doCast(FIREBALL.getSkill());
}
break;
}
case "SPAWN1":
{
ZONE.getCharactersInside().forEach(c ->
{
c.disableAllSkills();
c.setIsInvul(true);
c.setIsImmobilized(true);
});
_camera1 = addSpawn(29120, new Location(16323, 213142, -9357));
_camera2 = addSpawn(29121, new Location(16323, 210741, -9357));
_camera3 = addSpawn(29122, new Location(16323, 213170, -9357));
_camera4 = addSpawn(29123, new Location(16323, 214917, -9356));
ZONE.broadcastPacket(new PlaySound(1, "BS07_A", 1, _camera1.getObjectId(), _camera1.getX(), _camera1.getY(), _camera1.getZ()));
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 75, -25, 0, 2500, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN2", 300, null, null);
break;
}
case "SPAWN2":
{
ZONE.broadcastPacket(new SpecialCamera(_camera1, 1800, -45, -45, 5000, 5000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN3", 4900, null, null);
break;
}
case "SPAWN3":
{
ZONE.broadcastPacket(new SpecialCamera(_camera1, 2500, -120, -45, 5000, 5000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN4", 4900, null, null);
break;
}
case "SPAWN4":
{
ZONE.broadcastPacket(new SpecialCamera(_camera2, 2200, 130, 0, 0, 1500, -20, 15, 1, 0, 0));
startQuestTimer("SPAWN5", 1400, null, null);
break;
}
case "SPAWN5":
{
ZONE.broadcastPacket(new SpecialCamera(_camera2, 2300, 100, 0, 2000, 4500, 0, 10, 1, 0, 0));
startQuestTimer("SPAWN6", 2500, null, null);
break;
}
case "SPAWN6":
{
final L2DoorInstance door = DoorData.getInstance().getDoor(DOOR1);
door.closeMe();
ZONE.broadcastPacket(new StaticObject(door, false));
ZONE.broadcastPacket(new DoorStatusUpdate(door));
startQuestTimer("SPAWN7", 1700, null, null);
break;
}
case "SPAWN7":
{
ZONE.broadcastPacket(new SpecialCamera(_camera4, 1500, 210, 0, 0, 1500, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera4, 900, 255, 0, 5000, 6500, 0, 10, 1, 0, 0));
startQuestTimer("SPAWN8", 6000, null, null);
break;
}
case "SPAWN8":
{
_whirpool = addSpawn(WHIRPOOL, new Location(16323, 214917, -9356));
ZONE.broadcastPacket(new SpecialCamera(_camera4, 900, 255, 0, 0, 1500, 0, 10, 1, 0, 0));
startQuestTimer("SPAWN9", 1000, null, null);
break;
}
case "SPAWN9":
{
ZONE.broadcastPacket(new SpecialCamera(_camera4, 1000, 255, 0, 7000, 17000, 0, 25, 1, 0, 0));
startQuestTimer("SPAWN10", 3000, null, null);
break;
}
case "SPAWN10":
{
_beleth = addSpawn(REAL_BELETH, new Location(16321, 214211, -9352, 49369));
_beleth.disableAllSkills();
_beleth.setIsInvul(true);
_beleth.setIsImmobilized(true);
startQuestTimer("SPAWN11", 200, null, null);
break;
}
case "SPAWN11":
{
ZONE.broadcastPacket(new SocialAction(_beleth.getObjectId(), 1));
for (int i = 0; i < 6; i++)
{
int x = (int) ((150 * Math.cos(i * 1.046666667)) + 16323);
int y = (int) ((150 * Math.sin(i * 1.046666667)) + 213059);
L2Npc minion = addSpawn(FAKE_BELETH, new Location(x, y, -9357, 49152));
minion.setShowSummonAnimation(true);
minion.decayMe();
_minions.add(minion);
}
startQuestTimer("SPAWN12", 6800, null, null);
break;
}
case "SPAWN12":
{
ZONE.broadcastPacket(new SpecialCamera(_beleth, 0, 270, -5, 0, 4000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN13", 3500, null, null);
break;
}
case "SPAWN13":
{
ZONE.broadcastPacket(new SpecialCamera(_beleth, 800, 270, 10, 3000, 6000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN14", 5000, null, null);
break;
}
case "SPAWN14":
{
ZONE.broadcastPacket(new SpecialCamera(_camera3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera3, 100, 270, 15, 0, 5000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN15", 100, null, null);
break;
}
case "SPAWN15":
{
ZONE.broadcastPacket(new SpecialCamera(_camera3, 100, 270, 15, 3000, 6000, 0, 5, 1, 0, 0));
startQuestTimer("SPAWN16", 1400, null, null);
break;
}
case "SPAWN16":
{
_beleth.teleToLocation(BELETH_SPAWN);
startQuestTimer("SPAWN17", 200, null, null);
break;
}
case "SPAWN17":
{
ZONE.broadcastPacket(new MagicSkillUse(_beleth, _beleth, 5532, 1, 2000, 0));
startQuestTimer("SPAWN18", 2000, null, null);
break;
}
case "SPAWN18":
{
ZONE.broadcastPacket(new SpecialCamera(_camera3, 700, 270, 20, 1500, 8000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN19", 6900, null, null);
break;
}
case "SPAWN19":
{
ZONE.broadcastPacket(new SpecialCamera(_camera3, 40, 260, 0, 0, 4000, 0, 0, 1, 0, 0));
for (L2Npc fakeBeleth : _minions)
{
fakeBeleth.spawnMe();
fakeBeleth.disableAllSkills();
fakeBeleth.setIsInvul(true);
fakeBeleth.setIsImmobilized(true);
}
startQuestTimer("SPAWN20", 3000, null, null);
break;
}
case "SPAWN20":
{
ZONE.broadcastPacket(new SpecialCamera(_camera3, 40, 280, 0, 0, 4000, 5, 0, 1, 0, 0));
startQuestTimer("SPAWN21", 3000, null, null);
break;
}
case "SPAWN21":
{
ZONE.broadcastPacket(new SpecialCamera(_camera3, 5, 250, 5, 0, 13000, 20, 15, 1, 0, 0));
startQuestTimer("SPAWN22", 1000, null, null);
break;
}
case "SPAWN22":
{
ZONE.broadcastPacket(new SocialAction(_beleth.getObjectId(), 3));
startQuestTimer("SPAWN23", 4000, null, null);
break;
}
case "SPAWN23":
{
ZONE.broadcastPacket(new MagicSkillUse(_beleth, _beleth, 5533, 1, 2000, 0));
startQuestTimer("SPAWN24", 6800, null, null);
break;
}
case "SPAWN24":
{
_beleth.deleteMe();
_beleth = null;
for (L2Npc fakeBeleth : _minions)
{
fakeBeleth.deleteMe();
}
_minions.clear();
_camera1.deleteMe();
_camera2.deleteMe();
_camera3.deleteMe();
_camera4.deleteMe();
for (L2Character c : ZONE.getCharactersInside())
{
c.enableAllSkills();
c.setIsInvul(false);
c.setIsImmobilized(false);
}
_lastAttack = System.currentTimeMillis();
startQuestTimer("CHECK_ATTACK", 60000, null, null);
startQuestTimer("SPAWN25", 60000, null, null);
break;
}
case "SPAWN25":
{
_minions.clear();
int a = 0;
for (int i = 0; i < 16; i++)
{
a++;
int x = (int) ((650 * Math.cos(i * 0.39)) + 16323);
int y = (int) ((650 * Math.sin(i * 0.39)) + 213170);
npc = addSpawn(FAKE_BELETH, new Location(x, y, -9357, 49152));
_minions.add(npc);
if (a >= 2)
{
npc.setIsOverloaded(true);
a = 0;
}
}
int[] xm = new int[16];
int[] ym = new int[16];
for (int i = 0; i < 4; i++)
{
xm[i] = (int) ((1700 * Math.cos((i * 1.57) + 0.78)) + 16323);
ym[i] = (int) ((1700 * Math.sin((i * 1.57) + 0.78)) + 213170);
npc = addSpawn(FAKE_BELETH, new Location(xm[i], ym[i], -9357, 49152));
npc.setIsImmobilized(true);
_minions.add(npc);
}
xm[4] = (xm[0] + xm[1]) / 2;
ym[4] = (ym[0] + ym[1]) / 2;
npc = addSpawn(FAKE_BELETH, new Location(xm[4], ym[4], -9357, 49152));
npc.setIsImmobilized(true);
_minions.add(npc);
xm[5] = (xm[1] + xm[2]) / 2;
ym[5] = (ym[1] + ym[2]) / 2;
npc = addSpawn(FAKE_BELETH, new Location(xm[5], ym[5], -9357, 49152));
npc.setIsImmobilized(true);
_minions.add(npc);
xm[6] = (xm[2] + xm[3]) / 2;
ym[6] = (ym[2] + ym[3]) / 2;
npc = addSpawn(FAKE_BELETH, new Location(xm[6], ym[6], -9357, 49152));
npc.setIsImmobilized(true);
_minions.add(npc);
xm[7] = (xm[3] + xm[0]) / 2;
ym[7] = (ym[3] + ym[0]) / 2;
npc = addSpawn(FAKE_BELETH, new Location(xm[7], ym[7], -9357, 49152));
npc.setIsImmobilized(true);
_minions.add(npc);
xm[8] = (xm[0] + xm[4]) / 2;
ym[8] = (ym[0] + ym[4]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[8], ym[8], -9357, 49152)));
xm[9] = (xm[4] + xm[1]) / 2;
ym[9] = (ym[4] + ym[1]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[9], ym[9], -9357, 49152)));
xm[10] = (xm[1] + xm[5]) / 2;
ym[10] = (ym[1] + ym[5]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[10], ym[10], -9357, 49152)));
xm[11] = (xm[5] + xm[2]) / 2;
ym[11] = (ym[5] + ym[2]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[11], ym[11], -9357, 49152)));
xm[12] = (xm[2] + xm[6]) / 2;
ym[12] = (ym[2] + ym[6]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[12], ym[12], -9357, 49152)));
xm[13] = (xm[6] + xm[3]) / 2;
ym[13] = (ym[6] + ym[3]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[13], ym[13], -9357, 49152)));
xm[14] = (xm[3] + xm[7]) / 2;
ym[14] = (ym[3] + ym[7]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[14], ym[14], -9357, 49152)));
xm[15] = (xm[7] + xm[0]) / 2;
ym[15] = (ym[7] + ym[0]) / 2;
_minions.add(addSpawn(FAKE_BELETH, new Location(xm[15], ym[15], -9357, 49152)));
_allowedObjId = _minions.get(getRandom(_minions.size())).getObjectId();
break;
}
case "SPAWN_REAL":
{
_beleth = addSpawn(REAL_BELETH, new Location(16323, 213170, -9357, 49152));
break;
}
case "SPAWN26":
{
_beleth.doDie(null);
_camera1 = addSpawn(29122, new Location(16323, 213170, -9357));
_camera1.broadcastPacket(new PlaySound(1, "BS07_D", 1, _camera1.getObjectId(), _camera1.getX(), _camera1.getY(), _camera1.getZ()));
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 290, 25, 0, 10000, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 110, 25, 4000, 10000, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SocialAction(_beleth.getObjectId(), 5));
startQuestTimer("SPAWN27", 4000, null, null);
break;
}
case "SPAWN27":
{
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 295, 25, 4000, 5000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN28", 4500, null, null);
break;
}
case "SPAWN28":
{
ZONE.broadcastPacket(new SpecialCamera(_camera1, 400, 295, 10, 4000, 11000, 0, 25, 1, 0, 0));
startQuestTimer("SPAWN29", 9000, null, null);
break;
}
case "SPAWN29":
{
ZONE.broadcastPacket(new SpecialCamera(_camera1, 250, 90, 25, 0, 1000, 0, 0, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera1, 250, 90, 25, 0, 10000, 0, 0, 1, 0, 0));
startQuestTimer("SPAWN30", 2000, null, null);
break;
}
case "SPAWN30":
{
_priest.spawnMe();
_beleth.deleteMe();
_camera2 = addSpawn(29121, new Location(14056, 213170, -9357));
startQuestTimer("SPAWN31", 3500, null, null);
break;
}
case "SPAWN31":
{
ZONE.broadcastPacket(new SpecialCamera(_camera2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0));
ZONE.broadcastPacket(new SpecialCamera(_camera2, 800, 180, 0, 0, 4000, 0, 10, 1, 0, 0));
L2DoorInstance door2 = DoorData.getInstance().getDoor(DOOR2);
door2.openMe();
ZONE.broadcastPacket(new StaticObject(door2, false));
ZONE.broadcastPacket(new DoorStatusUpdate(door2));
DoorData.getInstance().getDoor(DOOR3).openMe();
_camera1.deleteMe();
_camera2.deleteMe();
_whirpool.deleteMe();
for (L2Character c : ZONE.getCharactersInside())
{
c.enableAllSkills();
c.setIsInvul(false);
c.setIsImmobilized(false);
}
break;
}
case "CHECK_ATTACK":
{
if ((_lastAttack + 900000) < System.currentTimeMillis())
{
GrandBossManager.getInstance().setBossStatus(REAL_BELETH, ALIVE);
for (L2Character charInside : ZONE.getCharactersInside())
{
if (charInside != null)
{
if (charInside.isNpc())
{
charInside.deleteMe();
}
else if (charInside.isPlayer())
{
charInside.teleToLocation(MapRegionManager.getInstance().getTeleToLocation(charInside, TeleportWhereType.TOWN));
}
}
}
cancelQuestTimer("CHECK_ATTACK", null, null);
}
else
{
startQuestTimer("CHECK_ATTACK", 60000, null, null);
}
break;
}
}
return super.onAdvEvent(event, npc, player);
}
@Override
public String onEnterZone(L2Character character, L2ZoneType zone)
{
if (character.isPlayer() && (GrandBossManager.getInstance().getBossStatus(REAL_BELETH) == INIT))
{
if (_priest != null)
{
_priest.deleteMe();
}
if (_stone != null)
{
_stone.deleteMe();
}
GrandBossManager.getInstance().setBossStatus(REAL_BELETH, FIGHT);
startQuestTimer("SPAWN1", 300000, null, null);
}
return super.onEnterZone(character, zone);
}
@Override
public String onSkillSee(L2Npc npc, L2PcInstance player, Skill skill, L2Object[] targets, boolean isSummon)
{
if (!npc.isDead() && (npc.getId() == REAL_BELETH) && !npc.isCastingNow() && skill.hasEffectType(L2EffectType.HEAL) && (getRandom(100) < 80))
{
npc.setTarget(player);
npc.doCast(HORN_OF_RISING.getSkill());
}
return null;
}
@Override
public String onAggroRangeEnter(L2Npc npc, L2PcInstance player, boolean isSummon)
{
if (!npc.isDead() && !npc.isCastingNow())
{
if (getRandom(100) < 40)
{
if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
{
npc.doCast(BLEED.getSkill());
return null;
}
}
npc.setTarget(player);
npc.doCast(FIREBALL.getSkill());
}
return null;
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
if (!npc.isDead() && !npc.isCastingNow())
{
if (!player.isDead())
{
final double distance2 = npc.calculateDistance(player, false, false);
if ((distance2 > 890) && !npc.isMovementDisabled())
{
npc.setTarget(player);
npc.getAI().setIntention(CtrlIntention.AI_INTENTION_FOLLOW, player);
double speed = npc.isRunning() ? npc.getRunSpeed() : npc.getWalkSpeed();
int time = (int) (((distance2 - 890) / speed) * 1000);
startQuestTimer("CAST", time, npc, null);
}
else if (distance2 < 890)
{
npc.setTarget(player);
npc.doCast(FIREBALL.getSkill());
}
return null;
}
if (getRandom(100) < 40)
{
if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
{
npc.doCast(LIGHTENING.getSkill());
return null;
}
}
for (L2PcInstance plr : npc.getKnownList().getKnownPlayersInRadius(950))
{
npc.setTarget(plr);
npc.doCast(FIREBALL.getSkill());
return null;
}
((L2Attackable) npc).clearAggroList();
}
return null;
}
@Override
public String onSpawn(L2Npc npc)
{
npc.setRunning();
if (!npc.getKnownList().getKnownPlayersInRadius(300).isEmpty() && (getRandom(100) < 60))
{
npc.doCast(BLEED.getSkill());
}
if (npc.getId() == REAL_BELETH)
{
npc.getSpawn().setRespawnDelay(0);
}
return null;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
String html;
if ((_killer != null) && (player.getObjectId() == _killer.getObjectId()))
{
_killer = null;
giveItems(player, RING);
html = "32470a.htm";
}
else
{
html = "32470b.htm";
}
return HtmCache.getInstance().getHtm(player.getHtmlPrefix(), "data/html/default/" + html);
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return onTalk(npc, player);
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
if (getRandom(100) < 40)
{
return null;
}
final double distance = npc.calculateDistance(attacker, false, false);
if ((distance > 500) || (getRandom(100) < 80))
{
for (L2Npc beleth : _minions)
{
if ((beleth != null) && !beleth.isDead() && Util.checkIfInRange(900, beleth, attacker, false) && !beleth.isCastingNow())
{
beleth.setTarget(attacker);
beleth.doCast(FIREBALL.getSkill());
}
}
if ((_beleth != null) && !_beleth.isDead() && Util.checkIfInRange(900, _beleth, attacker, false) && !_beleth.isCastingNow())
{
_beleth.setTarget(attacker);
_beleth.doCast(FIREBALL.getSkill());
}
}
else if (!npc.isDead() && !npc.isCastingNow())
{
if (!npc.getKnownList().getKnownPlayersInRadius(200).isEmpty())
{
npc.doCast(LIGHTENING.getSkill());
return null;
}
((L2Attackable) npc).clearAggroList();
}
return null;
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
if (npc.getId() == REAL_BELETH)
{
cancelQuestTimer("CHECK_ATTACK", null, null);
setBelethKiller(killer);
GrandBossManager.getInstance().setBossStatus(REAL_BELETH, DEAD);
final long respawnTime = (Config.BELETH_SPAWN_INTERVAL + getRandom(-Config.BELETH_SPAWN_RANDOM, Config.BELETH_SPAWN_RANDOM)) * 3600000;
StatsSet info = GrandBossManager.getInstance().getStatsSet(REAL_BELETH);
info.set("respawn_time", System.currentTimeMillis() + respawnTime);
GrandBossManager.getInstance().setStatsSet(REAL_BELETH, info);
startQuestTimer("BELETH_UNLOCK", respawnTime, null, null);
deleteAll();
npc.deleteMe();
for (L2Character c : ZONE.getCharactersInside())
{
c.disableAllSkills();
c.setIsInvul(true);
c.setIsImmobilized(true);
}
_beleth = addSpawn(REAL_BELETH, new Location(16323, 213170, -9357, 49152));
_beleth.disableAllSkills();
_beleth.setIsInvul(true);
_beleth.setIsImmobilized(true);
_priest = addSpawn(ELF, new Location(_beleth));
_priest.setShowSummonAnimation(true);
_priest.decayMe();
_stone = addSpawn(STONE_COFFIN, new Location(12470, 215607, -9381, 49152));
startQuestTimer("SPAWN26", 1000, null, null);
}
else if (npc.getObjectId() == _allowedObjId)
{
deleteAll();
_killedCount++;
if (_killedCount >= 5)
{
startQuestTimer("SPAWN_REAL", 60000, null, null);
}
else
{
startQuestTimer("SPAWN25", 60000, null, null);
}
}
return null;
}
private void setBelethKiller(L2PcInstance killer)
{
if (killer.getParty() != null)
{
if (killer.getParty().getCommandChannel() != null)
{
_killer = killer.getParty().getCommandChannel().getLeader();
}
else
{
_killer = killer.getParty().getLeader();
}
}
else
{
_killer = killer;
}
}
private void deleteAll()
{
_minions.stream().filter(n -> !n.isDead()).forEach(n ->
{
n.abortCast();
n.setTarget(null);
n.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
n.deleteMe();
});
_allowedObjId = 0;
}
public static void main(String[] args)
{
new Beleth();
}
}