/* * Copyright (C) 2004-2015 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package ai.group_template; import ai.npc.AbstractNpcAI; import com.l2jserver.gameserver.ThreadPoolManager; import com.l2jserver.gameserver.datatables.SkillData; import com.l2jserver.gameserver.instancemanager.ZoneManager; import com.l2jserver.gameserver.model.Location; import com.l2jserver.gameserver.model.actor.L2Character; import com.l2jserver.gameserver.model.actor.L2Npc; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.skills.Skill; import com.l2jserver.gameserver.model.zone.type.L2EffectZone; import com.l2jserver.gameserver.network.SystemMessageId; import com.l2jserver.gameserver.network.serverpackets.SystemMessage; import com.l2jserver.gameserver.util.Util; /** * Dummy AI for spawns/respawns only for testing. * @author Gnacik */ public final class DenOfEvil extends AbstractNpcAI { // private static final int _buffer_id = 32656; protected static final int[] EYE_IDS = { 18812, 18813, 18814 }; private static final int SKILL_ID = 6150; // others +2 private static final Location[] EYE_SPAWNS = { new Location(71544, -129400, -3360, 16472), new Location(70954, -128854, -3360, 16), new Location(72145, -128847, -3368, 32832), new Location(76147, -128372, -3144, 16152), new Location(71573, -128309, -3360, 49152), new Location(75211, -127441, -3152, 0), new Location(77005, -127406, -3144, 32784), new Location(75965, -126486, -3144, 49120), new Location(70972, -126429, -3016, 19208), new Location(69916, -125838, -3024, 2840), new Location(71658, -125459, -3016, 35136), new Location(70605, -124646, -3040, 52104), new Location(67283, -123237, -2912, 12376), new Location(68383, -122754, -2912, 27904), new Location(74137, -122733, -3024, 13272), new Location(66736, -122007, -2896, 60576), new Location(73289, -121769, -3024, 1024), new Location(67894, -121491, -2912, 43872), new Location(75530, -121477, -3008, 34424), new Location(74117, -120459, -3024, 52344), new Location(69608, -119855, -2534, 17251), new Location(71014, -119027, -2520, 31904), new Location(68944, -118964, -2527, 59874), new Location(62261, -118263, -3072, 12888), new Location(70300, -117942, -2528, 46208), new Location(74312, -117583, -2272, 15280), new Location(63276, -117409, -3064, 24760), new Location(68104, -117192, -2168, 15888), new Location(73758, -116945, -2216, 0), new Location(74944, -116858, -2220, 30892), new Location(61715, -116623, -3064, 59888), new Location(69140, -116464, -2168, 28952), new Location(67311, -116374, -2152, 1280), new Location(62459, -116370, -3064, 48624), new Location(74475, -116260, -2216, 47456), new Location(68333, -115015, -2168, 45136), new Location(68280, -108129, -1160, 17992), new Location(62983, -107259, -2384, 12552), new Location(67062, -107125, -1144, 64008), new Location(68893, -106954, -1160, 36704), new Location(63848, -106771, -2384, 32784), new Location(62372, -106514, -2384, 0), new Location(67838, -106143, -1160, 51232), new Location(62905, -106109, -2384, 51288) }; private DenOfEvil() { super(DenOfEvil.class.getSimpleName(), "ai/group_template"); addKillId(EYE_IDS); addSpawnId(EYE_IDS); for (Location loc : EYE_SPAWNS) { addSpawn(EYE_IDS[getRandom(EYE_IDS.length)], loc, false, 0); } } private int getSkillIdByNpcId(int npcId) { int diff = npcId - EYE_IDS[0]; diff *= 2; return SKILL_ID + diff; } @Override public String onSpawn(L2Npc npc) { npc.disableCoreAI(true); npc.setIsImmobilized(true); L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class); if (zone == null) { _log.warning("NPC " + npc + " spawned outside of L2EffectZone, check your zone coords! X:" + npc.getX() + " Y:" + npc.getY() + " Z:" + npc.getZ()); return null; } int skillId = getSkillIdByNpcId(npc.getId()); int skillLevel = zone.getSkillLevel(skillId); zone.addSkill(skillId, skillLevel + 1); if (skillLevel == 3) // 3+1=4 { ThreadPoolManager.getInstance().scheduleAi(new KashaDestruction(zone), 2 * 60 * 1000l); zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.KASHA_EYE_PITCHES_TOSSES_EXPLODE)); } else if (skillLevel == 2) { zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.I_CAN_FEEL_ENERGY_KASHA_EYE_GETTING_STRONGER_RAPIDLY)); } return super.onSpawn(npc); } @Override public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon) { ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getLocation()), 15000); L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class); if (zone == null) { _log.warning("NPC " + npc + " killed outside of L2EffectZone, check your zone coords! X:" + npc.getX() + " Y:" + npc.getY() + " Z:" + npc.getZ()); return null; } int skillId = getSkillIdByNpcId(npc.getId()); int skillLevel = zone.getSkillLevel(skillId); zone.addSkill(skillId, skillLevel - 1); return super.onKill(npc, killer, isSummon); } private class RespawnNewEye implements Runnable { private final Location _loc; public RespawnNewEye(Location loc) { _loc = loc; } @Override public void run() { addSpawn(EYE_IDS[getRandom(EYE_IDS.length)], _loc, false, 0); } } private class KashaDestruction implements Runnable { L2EffectZone _zone; public KashaDestruction(L2EffectZone zone) { _zone = zone; } @Override public void run() { for (int i = SKILL_ID; i <= (SKILL_ID + 4); i = i + 2) { // test 3 skills if some is lvl 4 if (_zone.getSkillLevel(i) > 3) { destroyZone(); break; } } } private void destroyZone() { for (L2Character character : _zone.getCharactersInside()) { if (character == null) { continue; } if (character.isPlayable()) { Skill skill = SkillData.getInstance().getSkill(6149, 1); skill.applyEffects(character, character); } else { if (character.doDie(null)) // mobs die { if (character.isNpc()) { // respawn eye L2Npc npc = (L2Npc) character; if (Util.contains(EYE_IDS, npc.getId())) { ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getLocation()), 15000); } } } } } for (int i = SKILL_ID; i <= (SKILL_ID + 4); i = i + 2) { _zone.removeSkill(i); } } } public static void main(String[] args) { new DenOfEvil(); } }