DROP TABLE IF EXISTS `mapregion`; CREATE TABLE `mapregion` ( `region` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec0` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec1` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec2` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec3` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec4` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec5` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec6` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec7` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec8` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec9` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec10` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec11` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec12` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec13` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec14` tinyint(2) unsigned NOT NULL DEFAULT '0', `sec15` tinyint(2) unsigned NOT NULL DEFAULT '0', PRIMARY KEY (`region`) ); -- 0 = "Talking Island Village" -- 1 = "Elven Village" -- 2 = "Dark Elven Village" -- 3 = "Orc Village" -- 4 = "Dwarven Village" -- 5 = "Town of Gludio" -- 6 = "Gludin Village" -- 7 = "Town of Dion" -- 8 = "Town of Giran" -- 9 = "Town of Oren" -- 10 = "Town of Aden" -- 11 = "Hunters Village" -- 12 = "Giran Harbor" -- 13 = "Heine" -- 14 = "Rune Township" -- 15 = "Town of Goddard" -- 16 = "Town of Shuttgart" -- 17 = "Floran Village" -- 18 = "Primeval Isle" -- 19 = "Kamael Village" -- 20 = "South of Wastelands Camp" -- 21 = "Fantasy Island" -- 22 = "Neutral Zone" -- 23 = "Coliseum" -- 24 = "GM Consultation service" -- 25 = "Dimensional Gap" -- 26 = "Cemetery of the Empire" -- 27 = "inside the Steel Citadel" -- 28 = "Steel Citadel Resistance" -- 29 = "Inside Kamaloka" -- 30 = "Inside Nia Kamaloka" -- 31 = "Inside Rim Kamaloka" -- 32 = "near the Keucereus clan association location" -- 33 = "inside the Seed of Infinity" -- 34 = "outside the Seed of Infinity" -- 35 = "inside Aerial Cleft" -- default = "Town of Aden" INSERT INTO mapregion VALUES -- 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 (0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4), -- _8 (1, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4), -- _9 (2, 0, 0, 0, 0, 3, 3, 3, 7, 9, 11, 4, 4, 4, 4, 4, 4), -- _10 (3, 0, 0, 0, 0, 3, 3, 29, 29, 29, 31, 31, 4, 4, 4, 4, 4), -- _11 (4, 0, 0, 0, 0, 3, 3, 29, 29, 29, 29, 4, 4, 4, 4, 4, 4), -- _12 (5, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 16, 16, 16, 15, 15, 15), -- _13 (6, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 16, 16, 16, 15, 15, 15), -- _14 (7, 0, 0, 0, 0, 3, 3, 21, 21, 3, 3, 14, 14, 15, 15, 15, 15), -- _15 (8, 0, 0, 0, 0, 3, 3, 21, 21, 14, 14, 14, 14, 15, 15, 15, 15), -- _16 (9, 0, 0, 0, 0, 19, 2, 2, 2, 2, 18, 14, 9, 9, 10, 10, 10), -- _17 (10, 0, 0, 0, 0, 19, 19, 2, 2, 2, 2, 9, 9, 10, 10, 10, 10), -- _18 (11, 0, 0, 0, 0, 19, 19, 19, 2, 2, 1, 1, 9, 11, 10, 10, 10), -- _19 (12, 0, 0, 0, 0, 19, 19, 6, 2, 5, 1, 1, 9, 11, 11, 11, 11), -- _20 (13, 0, 0, 0, 0, 19, 6, 6, 5, 5, 7, 7, 8, 8, 8, 8, 8), -- _21 (14, 0, 0, 0, 0, 6, 6, 6, 6, 5, 7, 7, 8, 8, 8, 8, 8), -- _22 (15, 32, 32, 32, 32, 0, 0, 6, 6, 5, 17, 12, 13, 13, 13, 13, 13), -- _23 (16, 32, 32, 32, 32, 0, 0, 0, 6, 6, 12, 12, 13, 13, 13, 13, 13), -- _24 (17, 32, 32, 32, 32, 0, 0, 0, 0, 20, 20, 0, 13, 13, 13, 13, 13); -- _25