package transformations; import com.l2jserver.gameserver.datatables.SkillTable; import com.l2jserver.gameserver.instancemanager.TransformationManager; import com.l2jserver.gameserver.model.L2Transformation; public class OlMahum extends L2Transformation { private static final int[] SKILLS = {749,750,751,5491,619}; public OlMahum() { // id, colRadius, colHeight super(6, 23, 61); } @Override public void onTransform() { if (getPlayer().getTransformationId() != 6 || getPlayer().isCursedWeaponEquipped()) return; transformedSkills(); } public void transformedSkills() { if (getPlayer().getLevel() >= 76) { // Oel Mahum Stun Attack (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(749, 3), false); // Oel Mahum Ultimate Defense getPlayer().addSkill(SkillTable.getInstance().getInfo(750, 1), false); // Oel Mahum Arm Flourish (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(751, 3), false); } else if (getPlayer().getLevel() >= 73) { // Oel Mahum Stun Attack (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(749, 2), false); // Oel Mahum Ultimate Defense getPlayer().addSkill(SkillTable.getInstance().getInfo(750, 1), false); // Oel Mahum Arm Flourish (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(751, 2), false); } else if (getPlayer().getLevel() >= 70) { // Oel Mahum Stun Attack (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(749, 1), false); // Oel Mahum Ultimate Defense getPlayer().addSkill(SkillTable.getInstance().getInfo(750, 1), false); // Oel Mahum Arm Flourish (up to 3 levels) getPlayer().addSkill(SkillTable.getInstance().getInfo(751, 1), false); } // Decrease Bow/Crossbow Attack Speed getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(SKILLS); } @Override public void onUntransform() { removeSkills(); } public void removeSkills() { if (getPlayer().getLevel() >= 76) { // Oel Mahum Stun Attack (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(749, 3), false); // Oel Mahum Arm Flourish (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(751, 3), false); } else if (getPlayer().getLevel() >= 73) { // Oel Mahum Stun Attack (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(749, 2), false); // Oel Mahum Arm Flourish (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(751, 2), false); } else if (getPlayer().getLevel() >= 70) { // Oel Mahum Stun Attack (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(749, 1), false); // Oel Mahum Arm Flourish (up to 3 levels) getPlayer().removeSkill(SkillTable.getInstance().getInfo(751, 1), false); } // Oel Mahum Ultimate Defense getPlayer().removeSkill(SkillTable.getInstance().getInfo(750, 1), false, false); // Decrease Bow/Crossbow Attack Speed getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false); // Transform Dispel getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false); getPlayer().setTransformAllowedSkills(EMPTY_ARRAY); } public static void main(String[] args) { TransformationManager.getInstance().registerTransformation(new OlMahum()); } }