/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package ai.individual;
import java.util.Map;
import ai.npc.AbstractNpcAI;
import com.l2jserver.gameserver.ai.CtrlIntention;
import com.l2jserver.gameserver.datatables.SpawnTable;
import com.l2jserver.gameserver.model.L2Spawn;
import com.l2jserver.gameserver.model.Location;
import com.l2jserver.gameserver.model.actor.L2Attackable;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.quest.QuestTimer;
/**
* Anais AI.
* @author nonom
*/
public final class Anais extends AbstractNpcAI
{
// NPCs
private static final int ANAIS = 25701;
private static final int DIVINE_BURNER = 18915;
private static final int GRAIL_WARD = 18929;
// Skill
private static SkillHolder DIVINE_NOVA = new SkillHolder(6326, 1);
// Instances
private final L2Npc[] _divineBurners = new L2Npc[4];
private L2Npc _anais = null;
private L2PcInstance _nextTarget = null;
private L2Npc _current = null;
private int _pot = 0;
private Anais()
{
super(Anais.class.getSimpleName(), "ai/individual");
addAttackId(ANAIS);
addKillId(GRAIL_WARD);
int i = 0;
for (L2Spawn spawn : SpawnTable.getInstance().getSpawns(DIVINE_BURNER))
{
_divineBurners[i++] = spawn.getLastSpawn();
}
_anais = SpawnTable.getInstance().getFirstSpawn(ANAIS).getLastSpawn();
}
private void burnerOnAttack(int pot)
{
L2Npc npc = _divineBurners[pot];
npc.setDisplayEffect(1);
npc.setIsRunning(false);
if (pot < 4)
{
_current = npc;
QuestTimer checkAround = getQuestTimer("CHECK", _anais, null);
if (checkAround == null) // || !checkAround.getIsActive()
{
startQuestTimer("CHECK", 3000, _anais, null);
}
}
else
{
cancelQuestTimer("CHECK", _anais, null);
}
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
switch (event)
{
case "CHECK":
if (!npc.isAttackingNow())
{
cancelQuestTimer("CHECK", npc, null);
}
if ((_current != null) || (_pot < 4))
{
Map players = _anais.getKnownList().getKnownPlayers();
L2PcInstance target = players.get(getRandom(players.size() - 1));
_nextTarget = target;
if (_nextTarget == null)
{
_nextTarget = (L2PcInstance) _anais.getTarget();
}
L2Npc b = _divineBurners[_pot];
_pot = _pot + 1;
b.setDisplayEffect(1);
b.setIsRunning(false);
L2Npc ward = addSpawn(GRAIL_WARD, new Location(b.getX(), b.getY(), b.getZ()), true, 0);
((L2Attackable) ward).addDamageHate(_nextTarget, 0, 999);
ward.setIsRunning(true);
ward.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _nextTarget, null);
startQuestTimer("GUARD_ATTACK", 1000, ward, _nextTarget, true);
startQuestTimer("SUICIDE", 20000, ward, null);
ward.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, _nextTarget);
}
break;
case "GUARD_ATTACK":
if (_nextTarget != null)
{
final double distance = npc.calculateDistance(_nextTarget, false, false);
if (distance < 100)
{
npc.doCast(DIVINE_NOVA.getSkill());
}
else if (distance > 2000)
{
npc.doDie(null);
cancelQuestTimer("GUARD_ATTACK", npc, player);
}
}
break;
case "SUICIDE":
npc.doCast(DIVINE_NOVA.getSkill());
cancelQuestTimer("GUARD_ATTACK", npc, _nextTarget);
if (_current != null)
{
_current.setDisplayEffect(2);
_current.setIsRunning(false);
_current = null;
}
npc.doDie(null);
break;
}
return null;
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
{
if (_pot == 0)
{
burnerOnAttack(0);
}
else if ((npc.getCurrentHp() <= (npc.getMaxRecoverableHp() * 0.75)) && (_pot == 1))
{
burnerOnAttack(1);
}
else if ((npc.getCurrentHp() <= (npc.getMaxRecoverableHp() * 0.5)) && (_pot == 2))
{
burnerOnAttack(2);
}
else if ((npc.getCurrentHp() <= (npc.getMaxRecoverableHp() * 0.25)) && (_pot == 3))
{
burnerOnAttack(3);
}
return super.onAttack(npc, attacker, damage, isSummon);
}
@Override
public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
{
npc.doCast(DIVINE_NOVA.getSkill());
cancelQuestTimer("GUARD_ATTACK", npc, _nextTarget);
cancelQuestTimer("CHECK", npc, null);
if (_current != null)
{
_current.setDisplayEffect(2);
_current.setIsRunning(false);
_current = null;
}
return super.onKill(npc, killer, isSummon);
}
public static void main(String[] args)
{
new Anais();
}
}