/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.datatables.NpcData; import com.l2jserver.gameserver.idfactory.IdFactory; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2TrapInstance; import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.skills.BuffInfo; /** * Summon Trap effect implementation. * @author Zoey76 */ public final class SummonTrap extends AbstractEffect { private final int _despawnTime; private final int _npcId; public SummonTrap(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); _despawnTime = params.getInt("despawnTime", 0); _npcId = params.getInt("npcId", 0); } @Override public boolean isInstant() { return true; } @Override public void onStart(BuffInfo info) { if ((info.getEffected() == null) || !info.getEffected().isPlayer() || info.getEffected().isAlikeDead() || info.getEffected().getActingPlayer().inObserverMode()) { return; } if (_npcId <= 0) { _log.warning(SummonTrap.class.getSimpleName() + ": Invalid NPC ID:" + _npcId + " in skill ID: " + info.getSkill().getId()); return; } final L2PcInstance player = info.getEffected().getActingPlayer(); if (player.inObserverMode() || player.isMounted()) { return; } // Unsummon previous trap if (player.getTrap() != null) { player.getTrap().unSummon(); } final L2NpcTemplate npcTemplate = NpcData.getInstance().getTemplate(_npcId); if (npcTemplate == null) { _log.warning(SummonTrap.class.getSimpleName() + ": Spawn of the non-existing Trap ID: " + _npcId + " in skill ID:" + info.getSkill().getId()); return; } final L2TrapInstance trap = new L2TrapInstance(IdFactory.getInstance().getNextId(), npcTemplate, player, _despawnTime); trap.setCurrentHp(trap.getMaxHp()); trap.setCurrentMp(trap.getMaxMp()); trap.setIsInvul(true); trap.setHeading(player.getHeading()); trap.spawnMe(player.getX(), player.getY(), player.getZ()); player.setTrap(trap); } }