/* * Copyright (C) 2004-2014 L2J DataPack * * This file is part of L2J DataPack. * * L2J DataPack is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * L2J DataPack is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ package handlers.effecthandlers; import com.l2jserver.gameserver.model.StatsSet; import com.l2jserver.gameserver.model.actor.instance.L2PcInstance; import com.l2jserver.gameserver.model.actor.instance.L2PetInstance; import com.l2jserver.gameserver.model.conditions.Condition; import com.l2jserver.gameserver.model.effects.AbstractEffect; import com.l2jserver.gameserver.model.effects.EffectFlag; import com.l2jserver.gameserver.model.effects.L2EffectType; import com.l2jserver.gameserver.model.skills.BuffInfo; import com.l2jserver.gameserver.model.skills.Skill; /** * Resurrection Special effect implementation. * @author Zealar */ public final class ResurrectionSpecial extends AbstractEffect { private final int _power; public ResurrectionSpecial(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params) { super(attachCond, applyCond, set, params); _power = params.getInt("power", 0); } @Override public L2EffectType getEffectType() { return L2EffectType.RESURRECTION_SPECIAL; } @Override public int getEffectFlags() { return EffectFlag.RESURRECTION_SPECIAL.getMask(); } @Override public void onExit(BuffInfo info) { if (!info.getEffected().isPlayer() && !info.getEffected().isPet()) { return; } L2PcInstance caster = info.getEffector().getActingPlayer(); Skill skill = info.getSkill(); if (info.getEffected().isPlayer()) { info.getEffected().getActingPlayer().reviveRequest(caster, skill, false, _power); return; } if (info.getEffected().isPet()) { L2PetInstance pet = (L2PetInstance) info.getEffected(); info.getEffected().getActingPlayer().reviveRequest(pet.getActingPlayer(), skill, true, _power); } } }