/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
package ai.npc.CastleChamberlain;
import java.util.Arrays;
import java.util.Calendar;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.StringTokenizer;
import ai.npc.AbstractNpcAI;
import com.l2jserver.Config;
import com.l2jserver.gameserver.SevenSigns;
import com.l2jserver.gameserver.data.sql.impl.ClanTable;
import com.l2jserver.gameserver.data.sql.impl.TeleportLocationTable;
import com.l2jserver.gameserver.instancemanager.CastleManorManager;
import com.l2jserver.gameserver.instancemanager.FortManager;
import com.l2jserver.gameserver.model.ClanPrivilege;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2TeleportLocation;
import com.l2jserver.gameserver.model.PcCondOverride;
import com.l2jserver.gameserver.model.SeedProduction;
import com.l2jserver.gameserver.model.actor.L2Npc;
import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.entity.Castle;
import com.l2jserver.gameserver.model.entity.Castle.CastleFunction;
import com.l2jserver.gameserver.model.entity.Fort;
import com.l2jserver.gameserver.model.events.EventType;
import com.l2jserver.gameserver.model.events.ListenerRegisterType;
import com.l2jserver.gameserver.model.events.annotations.Id;
import com.l2jserver.gameserver.model.events.annotations.RegisterEvent;
import com.l2jserver.gameserver.model.events.annotations.RegisterType;
import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcManorBypass;
import com.l2jserver.gameserver.model.holders.SkillHolder;
import com.l2jserver.gameserver.model.itemcontainer.Inventory;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.ExShowCropInfo;
import com.l2jserver.gameserver.network.serverpackets.ExShowCropSetting;
import com.l2jserver.gameserver.network.serverpackets.ExShowDominionRegistry;
import com.l2jserver.gameserver.network.serverpackets.ExShowManorDefaultInfo;
import com.l2jserver.gameserver.network.serverpackets.ExShowSeedInfo;
import com.l2jserver.gameserver.network.serverpackets.ExShowSeedSetting;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.util.Util;
/**
* Castle Chamberlain AI.
* @author malyelfik
*/
public final class CastleChamberlain extends AbstractNpcAI
{
// NPCs
private static final int[] NPC =
{
35100, // Sayres
35142, // Crosby
35184, // Saul
35226, // Brasseur
35274, // Logan
35316, // Neurath
35363, // Alfred
35509, // Frederick
35555, // August
};
// Item
private static final int CROWN = 6841;
// Fortress
private static final Map> FORTRESS = new HashMap<>();
static
{
FORTRESS.put(1, Arrays.asList(101, 102, 112, 113)); // Gludio Castle
FORTRESS.put(2, Arrays.asList(103, 112, 114, 115)); // Dion Castle
FORTRESS.put(3, Arrays.asList(104, 114, 116, 118, 119)); // Giran Castle
FORTRESS.put(4, Arrays.asList(105, 113, 115, 116, 117)); // Oren Castle
FORTRESS.put(5, Arrays.asList(106, 107, 117, 118)); // Aden Castle
FORTRESS.put(6, Arrays.asList(108, 119)); // Innadril Castle
FORTRESS.put(7, Arrays.asList(109, 117, 120)); // Goddard Castle
FORTRESS.put(8, Arrays.asList(110, 120, 121)); // Rune Castle
FORTRESS.put(9, Arrays.asList(111, 121)); // Schuttgart Castle
}
// Buffs
private static final SkillHolder[] BUFFS =
{
new SkillHolder(4342, 2), // Wind Walk Lv.2
new SkillHolder(4343, 3), // Decrease Weight Lv.3
new SkillHolder(4344, 3), // Shield Lv.3
new SkillHolder(4346, 4), // Mental Shield Lv.4
new SkillHolder(4345, 3), // Might Lv.3
new SkillHolder(4347, 2), // Bless the Body Lv.2
new SkillHolder(4349, 1), // Magic Barrier Lv.1
new SkillHolder(4350, 1), // Resist Shock Lv.1
new SkillHolder(4348, 2), // Bless the Soul Lv.2
new SkillHolder(4351, 2), // Concentration Lv.2
new SkillHolder(4352, 1), // Berserker Spirit Lv.1
new SkillHolder(4353, 2), // Bless Shield Lv.2
new SkillHolder(4358, 1), // Guidance Lv.1
new SkillHolder(4354, 1), // Vampiric Rage Lv.1
new SkillHolder(4347, 6), // Bless the Body Lv.6
new SkillHolder(4349, 2), // Magic Barrier Lv.2
new SkillHolder(4350, 4), // Resist Shock Lv.4
new SkillHolder(4348, 6), // Bless the Soul Lv.6
new SkillHolder(4351, 6), // Concentration Lv.6
new SkillHolder(4352, 2), // Berserker Spirit Lv.2
new SkillHolder(4353, 6), // Bless Shield Lv.6
new SkillHolder(4358, 3), // Guidance Lv.3
new SkillHolder(4354, 4), // Vampiric Rage Lv.4
new SkillHolder(4355, 1), // Acumen Lv.1
new SkillHolder(4356, 1), // Empower Lv.1
new SkillHolder(4357, 1), // Haste Lv.1
new SkillHolder(4359, 1), // Focus Lv.1
new SkillHolder(4360, 1), // Death Whisper Lv.1
};
private CastleChamberlain()
{
super(CastleChamberlain.class.getSimpleName(), "ai/npc");
addStartNpc(NPC);
addTalkId(NPC);
addFirstTalkId(NPC);
}
private NpcHtmlMessage getHtmlPacket(L2PcInstance player, L2Npc npc, String htmlFile)
{
final NpcHtmlMessage packet = new NpcHtmlMessage(npc.getObjectId());
packet.setHtml(getHtm(player.getHtmlPrefix(), htmlFile));
return packet;
}
private final String funcConfirmHtml(final L2PcInstance player, final L2Npc npc, final Castle castle, final int func, final int level)
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
final NpcHtmlMessage html;
final String fstring = (func == Castle.FUNC_TELEPORT) ? "9" : "10";
if (level == 0)
{
html = getHtmlPacket(player, npc, "castleresetdeco.html");
html.replace("%AgitDecoSubmit%", Integer.toString(func));
}
else if ((castle.getFunction(func) != null) && (castle.getFunction(func).getLvl() == level))
{
html = getHtmlPacket(player, npc, "castledecoalreadyset.html");
html.replace("%AgitDecoEffect%", "" + fstring + "");
}
else
{
html = getHtmlPacket(player, npc, "castledeco-0" + func + ".html");
html.replace("%AgitDecoCost%", "6");
html.replace("%AgitDecoEffect%", "" + fstring + "");
html.replace("%AgitDecoSubmit%", func + " " + level);
}
player.sendPacket(html);
return null;
}
return "chamberlain-21.html";
}
private final void funcReplace(final Castle castle, final NpcHtmlMessage html, final int func, final String str)
{
final CastleFunction function = castle.getFunction(func);
if (function == null)
{
html.replace("%" + str + "Depth%", "4");
html.replace("%" + str + "Cost%", "");
html.replace("%" + str + "Expire%", "4");
html.replace("%" + str + "Reset%", "");
}
else
{
final String fstring = ((func == Castle.FUNC_SUPPORT) || (func == Castle.FUNC_TELEPORT)) ? "9" : "10";
final Calendar calendar = Calendar.getInstance();
calendar.setTimeInMillis(function.getEndTime());
html.replace("%" + str + "Depth%", "" + fstring + "");
html.replace("%" + str + "Cost%", "6");
html.replace("%" + str + "Expire%", "5");
html.replace("%" + str + "Reset%", "[Deactivate]");
}
}
private final int getFunctionFee(final int func, final int level)
{
int fee = 0;
switch (func)
{
case Castle.FUNC_RESTORE_EXP:
fee = (level == 45) ? Config.CS_EXPREG1_FEE : Config.CS_EXPREG2_FEE;
break;
case Castle.FUNC_RESTORE_HP:
fee = (level == 300) ? Config.CS_HPREG1_FEE : Config.CS_HPREG2_FEE;
break;
case Castle.FUNC_RESTORE_MP:
fee = (level == 40) ? Config.CS_MPREG1_FEE : Config.CS_MPREG2_FEE;
break;
case Castle.FUNC_SUPPORT:
fee = (level == 5) ? Config.CS_SUPPORT1_FEE : Config.CS_SUPPORT2_FEE;
break;
case Castle.FUNC_TELEPORT:
fee = (level == 1) ? Config.CS_TELE1_FEE : Config.CS_TELE2_FEE;
break;
}
return fee;
}
private final long getFunctionRatio(final int func)
{
long ratio = 0;
switch (func)
{
case Castle.FUNC_RESTORE_EXP:
ratio = Config.CS_EXPREG_FEE_RATIO;
break;
case Castle.FUNC_RESTORE_HP:
ratio = Config.CS_HPREG_FEE_RATIO;
break;
case Castle.FUNC_RESTORE_MP:
ratio = Config.CS_MPREG_FEE_RATIO;
break;
case Castle.FUNC_SUPPORT:
ratio = Config.CS_SUPPORT_FEE_RATIO;
break;
case Castle.FUNC_TELEPORT:
ratio = Config.CS_TELE_FEE_RATIO;
break;
}
return ratio;
}
private final int getDoorUpgradePrice(final int type, final int level)
{
int price = 0;
switch (type)
{
case 1: // Outer Door
{
switch (level)
{
case 2:
price = Config.OUTER_DOOR_UPGRADE_PRICE2;
break;
case 3:
price = Config.OUTER_DOOR_UPGRADE_PRICE3;
break;
case 5:
price = Config.OUTER_DOOR_UPGRADE_PRICE5;
break;
}
break;
}
case 2: // Inner Door
{
switch (level)
{
case 2:
price = Config.INNER_DOOR_UPGRADE_PRICE2;
break;
case 3:
price = Config.INNER_DOOR_UPGRADE_PRICE3;
break;
case 5:
price = Config.INNER_DOOR_UPGRADE_PRICE5;
break;
}
break;
}
case 3: // Wall
{
switch (level)
{
case 2:
price = Config.WALL_UPGRADE_PRICE2;
break;
case 3:
price = Config.WALL_UPGRADE_PRICE3;
break;
case 5:
price = Config.WALL_UPGRADE_PRICE5;
break;
}
break;
}
}
switch (SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE))
{
case SevenSigns.CABAL_DUSK:
price *= 3;
break;
case SevenSigns.CABAL_DAWN:
price *= 0.8;
break;
}
return price;
}
private final String getSealOwner(final int seal)
{
String npcString;
switch (SevenSigns.getInstance().getSealOwner(seal))
{
case SevenSigns.CABAL_DAWN:
npcString = "1000511";
break;
case SevenSigns.CABAL_DUSK:
npcString = "1000510";
break;
default:
npcString = "1000512";
break;
}
return npcString;
}
private final int getTaxLimit()
{
final int taxLimit;
switch (SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE))
{
case SevenSigns.CABAL_DAWN:
taxLimit = 25;
break;
case SevenSigns.CABAL_DUSK:
taxLimit = 5;
break;
default:
taxLimit = 15;
break;
}
return taxLimit;
}
private final int getTrapUpgradePrice(final int level)
{
int price = 0;
switch (level)
{
case 1:
price = Config.TRAP_UPGRADE_PRICE1;
break;
case 2:
price = Config.TRAP_UPGRADE_PRICE2;
break;
case 3:
price = Config.TRAP_UPGRADE_PRICE3;
break;
case 4:
price = Config.TRAP_UPGRADE_PRICE4;
break;
}
switch (SevenSigns.getInstance().getSealOwner(SevenSigns.SEAL_STRIFE))
{
case SevenSigns.CABAL_DUSK:
price *= 3;
break;
case SevenSigns.CABAL_DAWN:
price *= 0.8;
break;
}
return price;
}
private final boolean isDomainFortressInContractStatus(final int castleId)
{
final int numFort = ((castleId == 1) || (castleId == 5)) ? 2 : 1;
final List fortList = FORTRESS.get(castleId);
for (int i = 0; i < numFort; i++)
{
final Fort fortress = FortManager.getInstance().getFortById(fortList.get(i));
if (fortress.getFortState() == 2)
{
return true;
}
}
return false;
}
private final boolean isOwner(final L2PcInstance player, final L2Npc npc)
{
return player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) || ((player.getClan() != null) && (player.getClanId() == npc.getCastle().getOwnerId()));
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
final Castle castle = npc.getCastle();
final StringTokenizer st = new StringTokenizer(event, " ");
String htmltext = null;
switch (st.nextToken())
{
case "chamberlain-01.html":
case "manor-help-01.html":
case "manor-help-02.html":
case "manor-help-03.html":
case "manor-help-04.html":
{
htmltext = event;
break;
}
case "fort_status":
{
if (npc.isMyLord(player))
{
final StringBuilder sb = new StringBuilder();
final List fort = FORTRESS.get(castle.getResidenceId());
for (int id : fort)
{
final Fort fortress = FortManager.getInstance().getFortById(id);
final int fortId = fortress.getResidenceId();
final String fortType = (fortId < 112) ? "1300133" : "1300134";
final String fortStatus;
switch (fortress.getFortState())
{
case 1:
fortStatus = "1300122";
break;
case 2:
fortStatus = "1300124";
break;
default:
fortStatus = "1300123";
break;
}
sb.append("1300" + fortId + "");
sb.append(" (" + fortType + ")");
sb.append(" : " + fortStatus + "
");
}
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-28.html");
html.replace("%list%", sb.toString());
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "siege_functions":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else if (!isDomainFortressInContractStatus(castle.getResidenceId()))
{
htmltext = "chamberlain-27.html";
}
else if (!SevenSigns.getInstance().isCompResultsPeriod())
{
htmltext = "chamberlain-26.html";
}
else
{
htmltext = "chamberlain-12.html";
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manage_doors":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
if (st.hasMoreTokens())
{
final StringBuilder sb = new StringBuilder();
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-13.html");
html.replace("%type%", st.nextToken());
while (st.hasMoreTokens())
{
sb.append(" " + st.nextToken());
}
html.replace("%doors%", sb.toString());
player.sendPacket(html);
}
else
{
htmltext = npc.getId() + "-du.html";
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "upgrade_doors":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
final int type = Integer.parseInt(st.nextToken());
final int level = Integer.parseInt(st.nextToken());
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-14.html");
html.replace("%gate_price%", Integer.toString(getDoorUpgradePrice(type, level)));
html.replace("%event%", event.substring("upgrade_doors".length() + 1));
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "upgrade_doors_confirm":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
final int type = Integer.parseInt(st.nextToken());
final int level = Integer.parseInt(st.nextToken());
final int price = getDoorUpgradePrice(type, level);
final int[] doors = new int[2];
for (int i = 0; i <= st.countTokens(); i++)
{
doors[i] = Integer.parseInt(st.nextToken());
}
final L2DoorInstance door = castle.getDoor(doors[0]);
if (door != null)
{
final int currentLevel = door.getStat().getUpgradeHpRatio();
if (currentLevel >= level)
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-15.html");
html.replace("%doorlevel%", Integer.toString(currentLevel));
player.sendPacket(html);
}
else if (player.getAdena() >= price)
{
takeItems(player, Inventory.ADENA_ID, price);
for (int doorId : doors)
{
castle.setDoorUpgrade(doorId, level, true);
}
htmltext = "chamberlain-16.html";
}
else
{
htmltext = "chamberlain-09.html";
}
}
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manage_trap":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
if (st.hasMoreTokens())
{
final NpcHtmlMessage html;
if (castle.getName().equalsIgnoreCase("aden"))
{
html = getHtmlPacket(player, npc, "chamberlain-17a.html");
}
else
{
html = getHtmlPacket(player, npc, "chamberlain-17.html");
}
html.replace("%trapIndex%", st.nextToken());
player.sendPacket(html);
}
else
{
htmltext = npc.getId() + "-tu.html";
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "upgrade_trap":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
final String trapIndex = st.nextToken();
final int level = Integer.parseInt(st.nextToken());
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-18.html");
html.replace("%trapIndex%", trapIndex);
html.replace("%level%", Integer.toString(level));
html.replace("%dmgzone_price%", Integer.toString(getTrapUpgradePrice(level)));
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "upgrade_trap_confirm":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
final int trapIndex = Integer.parseInt(st.nextToken());
final int level = Integer.parseInt(st.nextToken());
final int price = getTrapUpgradePrice(level);
final int currentLevel = castle.getTrapUpgradeLevel(trapIndex);
if (currentLevel >= level)
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-19.html");
html.replace("%dmglevel%", Integer.toString(currentLevel));
player.sendPacket(html);
}
else if (player.getAdena() >= price)
{
takeItems(player, Inventory.ADENA_ID, price);
castle.setTrapUpgrade(trapIndex, level, true);
htmltext = "chamberlain-20.html";
}
else
{
htmltext = "chamberlain-09.html";
}
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "receive_report":
{
if (npc.isMyLord(player))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-07.html";
}
else
{
final L2Clan clan = ClanTable.getInstance().getClan(castle.getOwnerId());
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-02.html");
html.replace("%clanleadername%", clan.getLeaderName());
html.replace("%clanname%", clan.getName());
html.replace("%castlename%", String.valueOf(1001000 + castle.getResidenceId()));
switch (SevenSigns.getInstance().getCurrentPeriod())
{
case SevenSigns.PERIOD_COMP_RECRUITING:
html.replace("%ss_event%", "1000509");
break;
case SevenSigns.PERIOD_COMPETITION:
html.replace("%ss_event%", "1000507");
break;
case SevenSigns.PERIOD_SEAL_VALIDATION:
case SevenSigns.PERIOD_COMP_RESULTS:
html.replace("%ss_event%", "1000508");
break;
}
html.replace("%ss_avarice%", getSealOwner(1));
html.replace("%ss_gnosis%", getSealOwner(2));
html.replace("%ss_strife%", getSealOwner(3));
player.sendPacket(html);
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manage_tax":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlesettaxrate.html");
html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent()));
html.replace("%next_tax_rate%", "0"); // TODO: Implement me!
html.replace("%tax_limit%", Integer.toString(getTaxLimit()));
player.sendPacket(html);
}
}
else if (isOwner(player, npc))
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-03.html");
html.replace("%tax_rate%", Integer.toString(castle.getTaxPercent()));
html.replace("%next_tax_rate%", "0"); // TODO: Implement me!
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "set_tax":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
final NpcHtmlMessage html;
final int tax = (st.hasMoreTokens()) ? Integer.parseInt(st.nextToken()) : 0;
final int taxLimit = getTaxLimit();
if (tax > taxLimit)
{
html = getHtmlPacket(player, npc, "castletoohightaxrate.html");
html.replace("%tax_limit%", Integer.toString(taxLimit));
}
else
{
castle.setTaxPercent(tax);
html = getHtmlPacket(player, npc, "castleaftersettaxrate.html");
html.replace("%next_tax_rate%", Integer.toString(tax));
}
player.sendPacket(html);
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manage_vault":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
{
long seedIncome = 0;
if (Config.ALLOW_MANOR)
{
for (SeedProduction sp : CastleManorManager.getInstance().getSeedProduction(castle.getResidenceId(), false))
{
final long diff = sp.getStartAmount() - sp.getAmount();
if (diff != 0)
{
seedIncome += diff * sp.getPrice();
}
}
}
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlemanagevault.html");
html.replace("%tax_income%", Util.formatAdena(castle.getTreasury()));
html.replace("%tax_income_reserved%", "0"); // TODO: Implement me!
html.replace("%seed_income%", Util.formatAdena(seedIncome));
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "deposit":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
{
final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
if ((amount > 0) && (amount < Inventory.MAX_ADENA))
{
if (player.getAdena() >= amount)
{
takeItems(player, Inventory.ADENA_ID, amount);
castle.addToTreasuryNoTax(amount);
}
else
{
player.sendPacket(SystemMessageId.YOU_NOT_ENOUGH_ADENA);
}
}
htmltext = "chamberlain-01.html";
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "withdraw":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_TAXES))
{
final long amount = (st.hasMoreTokens()) ? Long.parseLong(st.nextToken()) : 0;
if (amount <= castle.getTreasury())
{
castle.addToTreasuryNoTax((-1) * amount);
giveAdena(player, amount, false);
htmltext = "chamberlain-01.html";
}
else
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlenotenoughbalance.html");
html.replace("%tax_income%", Util.formatAdena(castle.getTreasury()));
html.replace("%withdraw_amount%", Util.formatAdena(amount));
player.sendPacket(html);
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manage_functions":
{
if (!isOwner(player, npc))
{
htmltext = "chamberlain-21.html";
}
else if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
htmltext = "chamberlain-23.html";
}
break;
}
case "banish_foreigner_show":
{
if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_DISMISS))
{
htmltext = "chamberlain-21.html";
}
else if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
htmltext = "chamberlain-10.html";
}
break;
}
case "banish_foreigner":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_DISMISS))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
castle.banishForeigners();
htmltext = "chamberlain-11.html";
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "doors":
{
if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR))
{
htmltext = "chamberlain-21.html";
}
else if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
htmltext = npc.getId() + "-d.html";
}
break;
}
case "operate_door":
{
if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_OPEN_DOOR))
{
htmltext = "chamberlain-21.html";
}
else if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
final boolean open = (Integer.parseInt(st.nextToken()) == 1);
while (st.hasMoreTokens())
{
castle.openCloseDoor(player, Integer.parseInt(st.nextToken()), open);
}
htmltext = (open ? "chamberlain-05.html" : "chamberlain-06.html");
}
break;
}
case "additional_functions":
{
htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS)) ? "castletdecomanage.html" : "chamberlain-21.html";
break;
}
case "recovery":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AR01.html");
funcReplace(castle, html, Castle.FUNC_RESTORE_HP, "HP");
funcReplace(castle, html, Castle.FUNC_RESTORE_MP, "MP");
funcReplace(castle, html, Castle.FUNC_RESTORE_EXP, "XP");
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "other":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledeco-AE01.html");
funcReplace(castle, html, Castle.FUNC_TELEPORT, "TP");
funcReplace(castle, html, Castle.FUNC_SUPPORT, "BF");
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "HP":
{
final int level = Integer.parseInt(st.nextToken());
htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_HP, level);
break;
}
case "MP":
{
final int level = Integer.parseInt(st.nextToken());
htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_MP, level);
break;
}
case "XP":
{
final int level = Integer.parseInt(st.nextToken());
htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_RESTORE_EXP, level);
break;
}
case "TP":
{
final int level = Integer.parseInt(st.nextToken());
htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_TELEPORT, level);
break;
}
case "BF":
{
final int level = Integer.parseInt(st.nextToken());
htmltext = funcConfirmHtml(player, npc, castle, Castle.FUNC_SUPPORT, level);
break;
}
case "set_func":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_SET_FUNCTIONS))
{
final int func = Integer.parseInt(st.nextToken());
final int level = Integer.parseInt(st.nextToken());
if (level == 0)
{
castle.updateFunctions(player, func, level, 0, 0, false);
}
else if (!castle.updateFunctions(player, func, level, getFunctionFee(func, level), getFunctionRatio(func), castle.getFunction(func) == null))
{
htmltext = "chamberlain-09.html";
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "functions":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
final CastleFunction HP = castle.getFunction(Castle.FUNC_RESTORE_HP);
final CastleFunction MP = castle.getFunction(Castle.FUNC_RESTORE_MP);
final CastleFunction XP = castle.getFunction(Castle.FUNC_RESTORE_EXP);
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castledecofunction.html");
html.replace("%HPDepth%", (HP == null) ? "0" : Integer.toString(HP.getLvl()));
html.replace("%MPDepth%", (MP == null) ? "0" : Integer.toString(MP.getLvl()));
html.replace("%XPDepth%", (XP == null) ? "0" : Integer.toString(XP.getLvl()));
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "teleport":
{
if (!isOwner(player, npc) || !player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
htmltext = "chamberlain-21.html";
}
else if (castle.getFunction(Castle.FUNC_TELEPORT) == null)
{
htmltext = "castlefuncdisabled.html";
}
else
{
htmltext = npc.getId() + "-t" + castle.getFunction(Castle.FUNC_TELEPORT).getLvl() + ".html";
}
break;
}
case "goto":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
final int locId = Integer.parseInt(st.nextToken());
final L2TeleportLocation list = TeleportLocationTable.getInstance().getTemplate(locId);
if (list != null)
{
if (takeItems(player, list.getItemId(), list.getPrice()))
{
player.teleToLocation(list.getLocX(), list.getLocY(), list.getLocZ());
}
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "buffer":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
if (castle.getFunction(Castle.FUNC_SUPPORT) == null)
{
htmltext = "castlefuncdisabled.html";
}
else
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "castlebuff-0" + castle.getFunction(Castle.FUNC_SUPPORT).getLvl() + ".html");
html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp()));
player.sendPacket(html);
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "cast_buff":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
if (castle.getFunction(Castle.FUNC_SUPPORT) == null)
{
htmltext = "castlefuncdisabled.html";
}
else
{
final int index = Integer.parseInt(st.nextToken());
if (BUFFS.length > index)
{
final NpcHtmlMessage html;
final SkillHolder holder = BUFFS[index];
if (holder.getSkill().getMpConsume() < npc.getCurrentMp())
{
npc.setTarget(player);
npc.doCast(holder.getSkill());
html = getHtmlPacket(player, npc, "castleafterbuff.html");
}
else
{
html = getHtmlPacket(player, npc, "castlenotenoughmp.html");
}
html.replace("%MPLeft%", Integer.toString((int) npc.getCurrentMp()));
player.sendPacket(html);
}
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "list_siege_clans":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE))
{
castle.getSiege().listRegisterClan(player);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "list_territory_clans":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANAGE_SIEGE))
{
player.sendPacket(new ExShowDominionRegistry(castle.getResidenceId(), player));
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manor":
{
if (Config.ALLOW_MANOR)
{
htmltext = (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_MANOR_ADMIN)) ? "manor.html" : "chamberlain-21.html";
}
else
{
player.sendMessage("Manor system is deactivated.");
}
break;
}
case "products":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-22.html");
html.replace("%npcId%", Integer.toString(npc.getId()));
player.sendPacket(html);
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "buy":
{
if (isOwner(player, npc) && player.hasClanPrivilege(ClanPrivilege.CS_USE_FUNCTIONS))
{
((L2MerchantInstance) npc).showBuyWindow(player, Integer.parseInt(st.nextToken()));
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "give_crown":
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else if (npc.isMyLord(player))
{
if (hasQuestItems(player, CROWN))
{
htmltext = "chamberlain-24.html";
}
else
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "chamberlain-25.html");
html.replace("%owner_name%", String.valueOf(player.getName()));
html.replace("%feud_name%", String.valueOf(String.valueOf(1001000 + castle.getResidenceId())));
player.sendPacket(html);
giveItems(player, CROWN, 1);
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manors_cert":
{
if (npc.isMyLord(player))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod())
{
final int ticketCount = castle.getTicketBuyCount();
if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE))
{
final NpcHtmlMessage html = getHtmlPacket(player, npc, "ssq_selldawnticket.html");
html.replace("%DawnTicketLeft%", String.valueOf(Config.SSQ_DAWN_TICKET_QUANTITY - (ticketCount * Config.SSQ_DAWN_TICKET_BUNDLE)));
html.replace("%DawnTicketBundle%", String.valueOf(Config.SSQ_DAWN_TICKET_BUNDLE));
html.replace("%DawnTicketPrice%", String.valueOf(Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE));
player.sendPacket(html);
}
else
{
htmltext = "ssq_notenoughticket.html";
}
}
else
{
htmltext = "ssq_notdawnorevent.html";
}
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
case "manors_cert_confirm":
{
if (npc.isMyLord(player))
{
if (castle.getSiege().isInProgress())
{
htmltext = "chamberlain-08.html";
}
else
{
if ((SevenSigns.getInstance().getPlayerCabal(player.getObjectId()) == SevenSigns.CABAL_DAWN) && SevenSigns.getInstance().isCompetitionPeriod())
{
final int ticketCount = castle.getTicketBuyCount();
if (ticketCount < (Config.SSQ_DAWN_TICKET_QUANTITY / Config.SSQ_DAWN_TICKET_BUNDLE))
{
final long totalCost = Config.SSQ_DAWN_TICKET_PRICE * Config.SSQ_DAWN_TICKET_BUNDLE;
if (player.getAdena() >= totalCost)
{
takeItems(player, Inventory.ADENA_ID, totalCost);
giveItems(player, Config.SSQ_MANORS_AGREEMENT_ID, Config.SSQ_DAWN_TICKET_BUNDLE);
castle.setTicketBuyCount(ticketCount + 1);
}
else
{
htmltext = "chamberlain-09.html";
}
}
else
{
htmltext = "ssq_notenoughticket.html";
}
}
else
{
htmltext = "ssq_notdawnorevent.html";
}
}
}
else
{
htmltext = "chamberlain-21.html";
}
break;
}
}
return htmltext;
}
@Override
public String onFirstTalk(L2Npc npc, L2PcInstance player)
{
return (isOwner(player, npc)) ? "chamberlain-01.html" : "chamberlain-04.html";
}
// @formatter:off
@RegisterEvent(EventType.ON_NPC_MANOR_BYPASS)
@RegisterType(ListenerRegisterType.NPC)
@Id({35100, 35142, 35184, 35226, 35274, 35316, 35363, 35509, 35555})
// @formatter:on
public final void onNpcManorBypass(OnNpcManorBypass evt)
{
final L2PcInstance player = evt.getActiveChar();
final L2Npc npc = evt.getTarget();
if (isOwner(player, npc))
{
final CastleManorManager manor = CastleManorManager.getInstance();
if (manor.isUnderMaintenance())
{
player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE);
return;
}
final int castleId = (evt.getManorId() == -1) ? npc.getCastle().getResidenceId() : evt.getManorId();
switch (evt.getRequest())
{
case 3: // Seed info
player.sendPacket(new ExShowSeedInfo(castleId, evt.isNextPeriod(), true));
break;
case 4: // Crop info
player.sendPacket(new ExShowCropInfo(castleId, evt.isNextPeriod(), true));
break;
case 5: // Basic info
player.sendPacket(new ExShowManorDefaultInfo(true));
break;
case 7: // Seed settings
if (manor.isManorApproved())
{
player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM);
return;
}
player.sendPacket(new ExShowSeedSetting(castleId));
break;
case 8: // Crop settings
if (manor.isManorApproved())
{
player.sendPacket(SystemMessageId.A_MANOR_CANNOT_BE_SET_UP_BETWEEN_4_30_AM_AND_8_PM);
return;
}
player.sendPacket(new ExShowCropSetting(castleId));
break;
default:
_log.warning(getClass().getSimpleName() + ": Player " + player.getName() + " (" + player.getObjectId() + ") send unknown request id " + evt.getRequest() + "!");
}
}
}
public static void main(String[] args)
{
new CastleChamberlain();
}
}